Rift of the NecroDancer

Rift of the NecroDancer

View Stats:
weslleyend Oct 24, 2024 @ 4:01pm
Great demo, I enjoyed it but it is not for me, too hardcore.
Loved the few songs that I played, great audio/video calibration, great visuals.

Monsters jumping around are too much for me, it feels like I need to memorize to beat even the medium difficulty with the zombies jumping around the lanes and borders.

With Guitar Hero and other rhythm games I feel like I can have fun without memorizing songs if I stay at "Hard" or below, ignoring the higher difficulties, but this demo had a weird mix, one of the songs on medium is pretty easy with an extremely difficult bit at the end that felt more like a quick time puzzle instead of rhythm if that makes sense.

Good luck, NoClip brought me here.
Originally posted by BYG Maddie:
Thanks! If it helps, the songs featured in the demo are skewed more towards the "mid-ate game" in terms of difficulty. Dove is the first character introduced in the game, and she's not featured in the demo at all, for example.

Totally understand if it's not for you though. We appreciate you checking it out regardless :)
< >
Showing 1-2 of 2 comments
The author of this thread has indicated that this post answers the original topic.
BYG Maddie  [developer] Oct 24, 2024 @ 4:50pm 
Thanks! If it helps, the songs featured in the demo are skewed more towards the "mid-ate game" in terms of difficulty. Dove is the first character introduced in the game, and she's not featured in the demo at all, for example.

Totally understand if it's not for you though. We appreciate you checking it out regardless :)
Seth Abercromby Oct 25, 2024 @ 3:43am 
The zombies do feel a bit too powerful in their disruptive ability to me at the moment. I found it easier to beat Disco Disaster hard for the 4th diamond to unlock the next song than clearing Overthinker on medium. Glass Cages with it's half-beat offset on enemies is tough on medium but felt way more fair, and Ravevenge on medium is absurdly fun.

I'm not claiming to be anywhere near the best at these types of games, but the constant lane-switching of zombies feels like it's a bit too disruptive to sight-readers on the lower end of the skill curve.
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Oct 24, 2024 @ 4:01pm
Posts: 2