Ys: The Oath in Felghana

Ys: The Oath in Felghana

Is this fire dragon thing supposed to be such a sponge?
I feel like I'm missing something because it just doesn't feel right for a Ys boss to be such a tank. I've gotten to the point where I don't even need the Wind Ring to dodge its charge.

I get that its weakpoint is supposed to be the back-most part, but for some reason it's the back of that piece, so it's really inconsistent to hit. (Why didn't they make the side of it count...?)

Closest I've gotten is around 500/1375. Jump attacks while decending seem most consistent but that requires praying to RNGesus it does the flamethrower attack.

Before anyone asks, yes I found the new weapon and am dealing about 19-21 per hit. Grinding the highest EXP enemy (rolling things) nets EXP that gives me flashbacks to Origins level 50 to 51, so...I'd rather not.

(Also I have to say this boss isn't very fun, 90% of the fight is chasing it around and hoping it doesn't spam exploding fireballs and become nearly impossible to attack. Also for some reason it sometimes just runs away for like 10 seconds.)
Last edited by Dark Meta Knight; Aug 14, 2019 @ 11:12am
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Showing 1-15 of 15 comments
Ikagura Aug 14, 2019 @ 11:26am 
In which difficulty are you playing at and what level are you currently?

In the Napishtim engine game one level can make the difference
Dark Meta Knight Aug 14, 2019 @ 11:27am 
Of course I just beat him right as I made this.
Had 1 HP left when he had 4.
Still think this boss has too much health, could have easily had like 1000 and be just fine.

Playing on Hard. Level 17.
Last edited by Dark Meta Knight; Aug 14, 2019 @ 11:27am
Ikagura Aug 14, 2019 @ 11:36am 
Originally posted by Dark Meta Knight:
Playing on Hard. Level 17.

I've beaten the game in hard a month ago and yeah that boss gave me troubles (I had to grind 1-2 levels to make it bearable)

I think that boss (Guilen) is at least level 18 to be that hard
41b3rt Aug 14, 2019 @ 1:36pm 
volvagia is op!
Altondra Aug 15, 2019 @ 3:41am 
Originally posted by 41b3rt:
volvagia is op!

AKA Botwoon from Super Metroid.

Just beat this boss in Felghana on Normal and I hadn't picked up the new weapon. Good to know it's going to be just as fun on Hard with the extra attack power...
Ikagura Aug 15, 2019 @ 4:20am 
Originally posted by Altondra:
Originally posted by 41b3rt:
volvagia is op!

AKA Botwoon from Super Metroid.
Either that or Serris from Metroid Fusion.

Anyway the snake/worm-like boss trope is very old so it's not a surprise to see similarities
Ikagura Aug 15, 2019 @ 4:21am 
Originally posted by Altondra:
Just beat this boss in Felghana on Normal and I hadn't picked up the new weapon. Good to know it's going to be just as fun on Hard with the extra attack power...
I've completely forgotten to say this, there's a fork road with lava, on the upper part there's a sword to get, this is really important because each new weapon has a considerable attack boost.
Berahlen Sep 17, 2019 @ 10:05pm 
You speed it up considerably by standing inside his turning radius and whirlwinding. Does a good chunk of damage to his current segment, and chip damage to all the others too.
eduvbs Sep 29, 2019 @ 8:21pm 
It is very annoying because it gets very slippery near the end, just like sometimes it get out of the lava just to throw fireballs and make you dodge. Toward the end I hit him more with wind magic in the burning state than when he was supposed to be vulnerable....
Last edited by eduvbs; Sep 29, 2019 @ 8:23pm
Berahlen Oct 3, 2019 @ 12:39am 
For the last bit of HP on the head when whirlwind isn't doing much damage anymore, you can hit him with normal attacks while he's on fire if you're comfortable with your swing range. Just nudge toward him as he rotates around you and tap the sword once at a time. It's weirdly less risky than it sounds.
Last edited by Berahlen; Oct 3, 2019 @ 12:40am
Baka Mitai Oct 4, 2019 @ 4:10pm 
I just beat this boss myself after struggling immensely(Inferno, lvl 19), and yeah, I have to agree. That boss definitely has some aspects that are a total crapshoot. Some cycles you'll only have a couple seconds total to reasonably damage it before it goes back under again, which heavily overinflates the time it takes to beat. That prolly creates the feeling of it being super tanky, when in reality the problem is that the fight is such a waiting game.
zoutzakje Oct 18, 2019 @ 9:20pm 
Originally posted by Waypoint:
You speed it up considerably by standing inside his turning radius and whirlwinding. Does a good chunk of damage to his current segment, and chip damage to all the others too.

This is the way to beat him. Dodge everything else, wait for an opportunity to get him chasing his own tail, whirlwind him to death. Figure out how to do this properly and he effectively becomes one of the easier bosses of the game. Just need some patience.
Lu2 Dec 24, 2019 @ 9:53pm 
playing on harder dificulities and complaining about game beign tough.
Play Metaphor Feb 19, 2020 @ 1:46pm 
Originally posted by Lu2:
playing on harder dificulities and complaining about game beign tough.

I blame modern Falcom where Nightmare = old Normal.
Ikagura Feb 19, 2020 @ 5:46pm 
Originally posted by Narf:
Originally posted by Lu2:
playing on harder dificulities and complaining about game beign tough.

I blame modern Falcom where Nightmare = old Normal.
Have you played Lacrimosa tho?
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