Like a Dragon: Infinite Wealth

Like a Dragon: Infinite Wealth

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Mito Drium Mar 8, 2024 @ 2:34am
Question for anyone playing Mahjong in this game: Dora changing?
I have now had several games where, for example, there was Green Dragon Dora displayed, but then on the payout screen where your han get listed and points are exchanged, the Dora is suddenly Red Dragon.
I also had this happen with number tiles getting changed to the next one in line (+1)

Is this a bug or am i missing something?
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arronax06 Mar 8, 2024 @ 2:52am 
That's the way it works: the tiles displayed in the middle are not the one that gives a bonus, they are indicators showing which one really gives a bonus. For the one with a number, it shows that the next one in the suit gives a bonus ; for dragons, Red indicates White, White indicates Green and Green indicates Red ; for the winds it goes to the next clockwise on a compass (E->S, S->W, W->N, N->E).

Honestly, the tutorial for Mahjong in this game is a bit lacking :D . And good job on noticing the discrepancy, most people don't notice it without having been told :) .
Last edited by arronax06; Mar 8, 2024 @ 2:56am
Metal Izanagi Mar 8, 2024 @ 9:24am 
I just don't understand anything about how Mahjong works. I was playing it as Kiryu and just sorta randomly picking tiles to play. Great way to throw away a few thousand yen lol
arronax06 Mar 8, 2024 @ 10:08am 
Originally posted by Metal Izanagi:
I just don't understand anything about how Mahjong works. I was playing it as Kiryu and just sorta randomly picking tiles to play. Great way to throw away a few thousand yen lol
Yep, there are 2 main things that the game doesn't explain very well (or at all for one of them).

First one is that making combinations is not enough to win a hand, you need all those combinations to make up one of the hands that awards points. Some of those combinations require not to have used any tiles discarded by an opponent (ie. keeping your hand concealed).

Second one is about riichi (you might have heard your opponents say that from time to time, and usually, they win a bit after). You can declare riichi when you are 1 tile away from a winning hand, and you have to do it manually, there is no prompt or anything for that. On the keyboard, you can do that by pressing R. You can actually press R every turn, it will only propose you to call riichi if you're 1 tile away from winning (which is greatly helping know where you're at). When you call riichi, you then select which tile to discard, and the game will show you what remaining tiles in the draw pile will make you win, so you can select the one with the best chances of winning. After that, the game is on auto-play until you draw one of the winning tiles, or someone else wins before, or the draw pile gets exhausted.

Honestly, I was about to just give up on that mini-game (after all there are no exclusive rewards for it), but after finishing the game I decided to give it another go and actually learn how to play, and it's pretty fun :)
Last edited by arronax06; Mar 8, 2024 @ 10:10am
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Date Posted: Mar 8, 2024 @ 2:34am
Posts: 3