Like a Dragon: Infinite Wealth

Like a Dragon: Infinite Wealth

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Wolfy Feb 6, 2024 @ 5:58pm
FPS drops and Stutter in Hawaii
UPDATE + FIX: Re installation of the game made the stutters vanish and I have figured out the cause. I am on driver 537.58 as there are issues with recent drivers, due to this I had nasty ghosting when using DLSS. My solution was to use DLSS swapper and make it 2.5. This was the cause of my problems! Shortly after installing the game again and testing it out, I used the dlss swapper once more and the stutters returned - weirdly enough, reverting back to dlss3 makes the stutters persist, so the only fix is a fresh install.

(I'll leave this post up in the hopes it might help somebody else, thanks for everybody's input!)

Hey all, just wondering if anybody else is facing stutters and fps drops in hawaii when running around certain parts of the map such as the beach, the mall and the roads around the mall - hell even other places to a lesser degree! Quality settings and DLSS/DLAA dont seem to make any difference, Frame Gen is off.

I tested the game on an old save in Yokohama and it runs beautifully, no issues to be found, Hawaii however seems to be unstable for me. Anybody else facing this? Cheers.

1440p @120fps
4080 x 5800x3D
Last edited by Wolfy; Feb 7, 2024 @ 11:58am
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Showing 1-9 of 9 comments
otakon17 Feb 6, 2024 @ 6:11pm 
It's the amount of NPCs wandering about far as I can tell.
Metal Izanagi Feb 6, 2024 @ 6:16pm 
Probably NPCs causing that stutter in your case like otakon17 said, yeah. What CPU are you running?
Wolfy Feb 6, 2024 @ 6:18pm 
Originally posted by Metal Izanagi:
Probably NPCs causing that stutter in your case like otakon17 said, yeah. What CPU are you running?
I am using the ryzen 7 5800x3D, it does make sense that its the NPCs and not the areas itself causing my issues thinking on it now
Metal Izanagi Feb 6, 2024 @ 6:27pm 
Huh...you're running a better CPU than I am, but I'm not getting stuttering from the NPCs in Hawaii. Then again, I'm also only running the game at 1080p and 60 fps max.
Last edited by Metal Izanagi; Feb 6, 2024 @ 6:27pm
Wolfy Feb 6, 2024 @ 6:36pm 
Originally posted by Metal Izanagi:
Huh...you're running a better CPU than I am, but I'm not getting stuttering from the NPCs in Hawaii. Then again, I'm also only running the game at 1080p and 60 fps max.
There is probably something up with my rig then, i'll need to check some things out. Thanks for the input!
soldatx Feb 6, 2024 @ 8:18pm 
dlss issue, makes unstable framerate on exactly the same places, try with dlaa and frame gen instead, stutttering is gone, sadly frame gen is broken when you pick items up,
You can also try to play with the amd frame generation and fsr3
MancSoulja Feb 7, 2024 @ 12:21am 
I'm playing at 1440p 120Hz with a 4080 and 5800x, non 3D and having the same issue,

The game runs fine at 1440p 60fps and the drops are very minor at 120, I've noticed I get similar performance at 4K 60Hz, which means it's not a CPU issue, but a GPU one.
Noct Feb 7, 2024 @ 12:44am 
I am not sure if that's related to your issue, but when I had "Frame Generation" turned on, it spiked my FPS whenever I picked up items like herbs. So, try out turning it off :)
Xbob42 Feb 21 @ 8:50pm 
I know it's been a year, but this is one of the first Google results. For anyone else who's playing and specifically has what feels like traversal stutter (big spikes as you move around the city, especially on the scooter) my fix was changing the FPS cap from unlimited to 120.

Now keep in mind, I tried several things before this. I tend to uncap game FPS and use RTSS as it almost always produces dramatically smoother frame times than in-game limiters. That is the case here, however... if you set the cap to unlimited, the engine doesn't seem to like it, and causes hitching. Even if you're capping the FPS to be otherwise well within a range to where it doesn't drop. i.e. I could set cap to unlimited, then cap it to 120 via RTSS, same stutter. 60 via RTSS? Same stutter.

Either of these options with the in-game cap set? No stutters. Very weird. Especially since even at 4k (with DLSS) I was getting 180-220 FPS. So a 120 cap is well below my minimum FPS, and half of my refresh rate. A bit of a waste, but smoother frames beat more frames, so I'm happy enough with the result.
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