Like a Dragon: Infinite Wealth

Like a Dragon: Infinite Wealth

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Larson Jan 26, 2024 @ 4:27pm
Low quality and blurry character models on pause menu?
So for me on the pause menu all of the characters models are really blury and low quality and it puts me off, ESPECIALLY Ichibans smile lol, not too much of a big thing but just wondering if anyone knows if there's any specific graphic setting that creates this problem?

Thanks!
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Showing 1-5 of 5 comments
Noblemartel Jan 26, 2024 @ 4:30pm 
I'm putting a message in because I'm also put off by it. Tried messing around in the graphics settings for ages and nothing came of it.
mimizukari Jan 26, 2024 @ 4:55pm 
i think this happens if you're on 1440p or above. a lot of the UI/menu based stuff across the entire game is pixellated/blurry, have you seen the R2 "TAG TEAM" indicator yet? It's not a game breaker, slightly annoying though.
Kyo Tanaka Jan 26, 2024 @ 4:56pm 
Look at the very bottom in advanced. Chances are, you have one of those AI image upscaling on. I had that on Gaiden where 2 steps away from a dude and he looks like he escaped the master system era.
retsa2b Jan 26, 2024 @ 5:25pm 
It's a combination of two things.

First and foremost, the pause menu character models are not being rendered with the same fidelity as proper in-world graphics. This happens all the time with RGG games. Any time there's something that needs to be rendered somewhere besides the actual world, its processing is severely downgraded. It always looks for all the world like they've rendered a smaller image and then upscaled it using something not all that different from nearest-neighbor. There's a LOT of aliasing.

Second item makes things worse. This game has a new graphical layer they're using in certain places. Particularly sunlight and hair. I suppose the theory is that it was intended to smooth those details out somehow. In practice, the layer is rendered at 1/16th the screen resolution, as a grid of blocks of 4x4 pixels. Look closely and you'll see it. Obviously, this is very, very ugly. It's the thing I hope a clever hacker fixes first, hopefully by making the resolution of said gradient's pixels an actual 1x1 or at least 2x2.
美鶴 May 11, 2024 @ 7:25am 
if it's still needed, u need to DLSS(fsr intel) - turn OFF, Anti-Aliasing -MLAA
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Date Posted: Jan 26, 2024 @ 4:27pm
Posts: 5