Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
How mandatory are they to the game? Are they part of any main-story questline?
FFS, this game has exactly as much shogi as every game for the last 8+ years has had. Why? Same reason why mahjong and retro arcade games are an afterthought this time: Because keeping that content the same, as opposed to reducing or increasing it, was the laziest option. Laziest option wins. Putting in a trophy system for mahjong would have taken another half hour of effort. Tossing in a couple of heretofore unseen SEGA arcade games, like Quartet, Galaxy Force II, Pengo, Bank Panic, Frogger, Wonder Boy, Golden Axe, Altered Beast... that would have taken an hour of additional effort. Would have been super easy and license-free, and really fleshed out the barren arcade, but nope.
Usually you need if you want money here you may need do a "couple of events"