Like a Dragon: Infinite Wealth

Like a Dragon: Infinite Wealth

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 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
[SEGA] Carlos  [kehittäjä] 25.1.2024 klo 10.38
Official Bug Report Thread!!
Hello, Like a Dragon: Infinite Wealth players!

We are dedicated to ensuring you have the best possible experience on PC.

If you encounter any unique issues or bugs while playing, kindly report them in this thread. Your feedback is invaluable and assists our QA team in identifying and addressing these concerns effectively.

When reporting an issue, please provide detailed information about the problem and your PC setup. You can find your PC information on the Steam Client app, under the "Help" menu > System Information. Please include this information at the end of your report.

We sincerely appreciate all your feedback and hope you are enjoying our latest adventure.
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Näytetään 361-375 / 834 kommentista
I completed the game a couple days ago, decided to start NG+ Today morning
First playthrough was silky smooth, everything was going so well, but as soon I started NG+, loading times have become unbearable. Everytime I go into a battle I gotta wait like 15 seconds before I can even act
Hope there's any solutions for this or ideas to anything that might help. I haven't changed anything PC or Settings wise so it's really odd that it started being this way for no reason
Not a bug but a feedback: You should give the achievement for completing NewGame+ on Hard difficulty too when you complete the game on Legend difficulty. I know i can and did just reload before final boss, but there is not really need for the achievement to be like this.
Using the sort feature whilst viewing items in battle simultaneously scrolls the selection window down. This results in the chosen sort category displaying the items at the top of the list, but you are forced to scroll back up the list to select them.

Using the sort feature outside of battles when viewing the inventory does not function like this, hence why I assume it is not intended behaviour. And if it is intended, I would push for it not to be the case to promote consistency.
Some of the Special Move such as "Essence of...." crashes the game mid-cutscene.
It seems permanent stats from leveling up in a job are not applied. This should be the top priority bug to fix. Otherwise it's kinda meaningless to try different jobs for the people who will challenge the endgame dungeon.
I bought the ps5 version,my main story stuck at head to the shopping center in chapter 4,the mission target is missing and I cant trigger the mission scene
Some sand enemies turned invisible and then when it was their turn again they NEVER attacked me, effectively "freezing" the fight/game. Only way to get out of the battle was Alt-F4. Very annoying. Very dumb. I remember this sort of crap in the first LaD too.
Permanent stat bonuses from jobs does NOT work. There sre reddit threads about this. Fix asap!!!
sidequest "heroes of the beach" is impossible on lower hardware as no matter how low i put the settings the guy just flees before i even get the chance to move and i get a game over.

the weird thing is that every other chase sequence i had in this game so far worked pretty well and without a hitch so i don't know what is going on in this one quest :P
klaus.sfc01 lähetti viestin:
sidequest "heroes of the beach" is impossible on lower hardware as no matter how low i put the settings the guy just flees before i even get the chance to move and i get a game over.

the weird thing is that every other chase sequence i had in this game so far worked pretty well and without a hitch so i don't know what is going on in this one quest :P
What kind of CPU do you have? I've heard that the beach in Hawaii is arguably the worst performing part of the game, and I recall having major issues with the chase mission in 7 on my older CPU, so this could be that issue rearing its ugly head again.
The Sujimon battle freeze (when the opponent is just standing there without doing anything) is happening every time I battle Queen's first minion, so it's impossible for me to progress in the Sujimon story 😔 Please fix!
Rocky McRockerson lähetti viestin:
Since it's still here, the bug that causes karaoke to be delayed is still there - quite unfortunate because I'm having to save before doing karaoke every time if I don't wanna lose money or time.
Adding onto this, there seems to be a new issue where back up shouts from the characters are delayed, which can really throw me off.
Problem that has gotten worse on higher levels - enemies will attack you before the camera can even show what's going on. I've turned on slow mode but now sometimes the characters don't ready up fast enough to do downed attacks and it just breaks the pacing of the game for me. Would hope the attacks would wait until I can at least see what's going on.
I am having an issue triggering substory 50 with Chitose. Just want to check if this is me doing something wrong or a bug.

From what I read online, the trigger should be reaching poundmates rank 2 and then giving her the three gifts. But the game let me give her the gifts long ago, and now that I am second level poundmate, the substory isn't triggering for me. And I have no chat or gift option with Chitose now at all.

I don't have any saves that far back to go to so I can't confirm if it is indeed a bug, wondering if anyone else experienced this.
I experienced a bug and a usability issue with the auto battling system. I am playing on PS5 but don't see a place to report bugs about the PS5 version so I am here.

The user experience issue is that pressing L2 is the same button used to engage auto battle as it is to trigger a beatdown. You may inadvertently trigger auto battle because you were trying to engage a beatdown.

And the bug: once you engage auto battle you cannot turn it off. I see that auto battle is on when the battle begins. So I press L2 and I see it now says it is off. However, when my team + the enemies do their actions it still does not let me select the next actions.
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