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Ilmoita käännösongelmasta
Don't do a full combo if you are not hitting the enemy. Even if you hit him, the third attack of the combo is not worth it most of the time unless you are hitting more than one enemy. Stop at the second attack and start the combo again or jump + R.
....who am i kidding? just spam jump + R and they won't be able to get close ever again (?)
Cezanne is my favorite character and my main. He's really strong and despite the nerf yesterday, still considered 'OP'.
His chamber skill is super useful, as you can just jump+r and your enemy won't be able to get away from you nor will anyone be able to attack you two (except for characters like another Cezanne and fire renny who have attacks which go through objects) unless they break it, which has been made even harder to do because the recent patch buffed it. It also does 2-5 damage, being two ticks every 2 or 3(?) seconds. And no, it's not like killing yourself because you can just leave the chamber and get away while they stay trapped.
Your greatest strength is poison so use that, you have LR(this needs practice) and JR, dont forget Alt+JR (RP attack) has longer range than normal JR, and the Alt+LR breaks guard. Lifesteal isnt very useful unless your enemy is low on hp, because it takes away all RP which could be used for Alt+LR/Alt+JR/Q instead.
No you're right, i only started the game and roughly 4 hours of gameplay. but within that amount of time i didn't see any potential for this character to be able to win the game with enermies i faced.
I do understand there would definatly be mechanics of characters, but what i'm saying is, it's not very well balanced for a game that you could possibily face more than one enermy at a time and without any backup. (DOTA is fine, because it's alway 5v5, so if you go 1v3 is your fault)
This is a different case.
If i jump + R that would defo keep the enermy away from me, but neither could i get near them. especially when there is one range and one melee.
It might be possible (i haven't tried it myself) to 1v1 with ranged character. but still, how likely to win when the enermy is untouchable yet they could still dmg you from far away?
Thank you for your patient, ill try your advice :)
But i don't agree with what you said of running away from chamber, under the situation of 2vs1 (one ranged one melee(fire renny)) even when you locked melee down the ranged one will still atk you. It will only shelter you for a short period of time, after that, you're still likely to be dead.
It shelters you until it takes a certain amont of damage. It stays there until it is broken so just try not to hit it while you attack. The only option for that is jump left click
in my case i was 1vs2 of them, with Cezanne i can't run any faster.
You have alot to learn, the ghost character you're talking about is really beast if played right, so as every other character. You could add me if you want, i can help more that way.
You can't fight 2v1 cos you don't know how to play the character and it's your own fault if you end up 2v1 in a TEAM game with one of the fastest chars available.
It's not my fault when i being put into a server where my teammates both left because they're losing, and i think this game should provide the oppotunity for player to stand a chance when 1vs2 no matter which chars you're facing. Unless you're telling me this is a group game ONLY.
I agree with you
like you said, it's pretty much the team who has the experience wins. in any kind of game perhaphs. But because this a intense short game and sometimes small matches like 3v3, people can quit whenever they want. So for the ones who stayed they will have different teammates all the time.