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You will have to learn how to port game assets from one engine to another.
Here is a guide but you are probably too lazy to follow it to completion:
1. Learn what game engine Devil May Cry is.
2. Learn how to manipulate assets in DMC.
3. Learn how to export / extract assets out of DMC to 3D modeling software like Blender.
4. Learn how to rig that model for Unreal Engine 3.
5. Learn how to setup an UE3 environment the same version as THPSHD.
6. Learn how to import your blender asset into UE3.
7. Learn how to replicate the model structure presented in THPSHD and adapt to DMC model.
8. Learn how to replace an existing model with your new DMC model asset.
If this sounds too hard, it is because you have not done it before.
No one came out of their mother's womb knowing how to do things like this.
You will have to fail in order to learn.
Do you want this or not?
on my way to put 50 cent from blood on the sand into THHD