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EDIT: Nope, don't need to. Just need to know the runes.
Makes sense, good to know. Then again, dunno how often I'd need to return to areas I've already cleared... Although I suppose I could just keep a bunch of torches that are "dim" in my inventory since it looks like they don't burn down unless in hand.
I got into the habit of taking torches of walls fairly often. I usually had 3-4 torches in my inventory at all times, and never ran the risk of running out. You *should* be fine with only carrying a spare or two.
And the light spell is nice, but be aware that it's a different kind of light than the torches give off. The light from the spell is more bluish, and is stronger in a smaller area. I generally tried to have the spell up and a torch in hand at all times, which greatly increases the lighting.
@Hexerin: Yes to everything you said. That's the one thing I wish they'd done differently, that as long as you have the skill points, you can cast any spell without locating the scroll. They even have multiples of the same scroll spread throughout the dungeon, and you don't even need them. :P
@Chebs: Excellent points.
I remember grabbing a "used" torch I had previously placed in a sconce (was stuck thinking about a puzzle :) and to my surprise, it kept its previous charge and went out in about 1 minute. haha
EDIT: The orb of radiance is found on the 6th level in the "Vault of the Orb" area at the end of the hall.