Legend of Grimrock

Legend of Grimrock

View Stats:
kalnon Oct 1, 2023 @ 6:06pm
How to use spells?
Hi, I'm new to the game and I'm loving it so far but I cannot figure out how to learn and cast spells. I picked up my first scroll called "Scroll of Fireburst" and it says it requires "fire magic 2" to use it so I tried adding it to the inventory and also the hand of one in my party that has fire magic 2 and I'm not sure what to do next to read or use it. I tried right clicking from both inventory and the party member's hands and nothing happens. I cannot figure out how else to open and use it.

I would greatly appreciate any help, thanks.
Last edited by kalnon; Oct 1, 2023 @ 6:09pm
< >
Showing 1-10 of 10 comments
alienstookmybeer Oct 1, 2023 @ 6:46pm 
You need to have some sort of magic staff equipped and then right click on that to set the proper runes for the spell you want to cast. I don't recall how early on you can pick up such a staff, or if you start with one.
kalnon Oct 1, 2023 @ 7:12pm 
Originally posted by alienstookmybeer:
You need to have some sort of magic staff equipped and then right click on that to set the proper runes for the spell you want to cast. I don't recall how early on you can pick up such a staff, or if you start with one.
Ok I see, thank you so much. I can say I definitely did not start with one. Guess I'll find one eventually.

I though I read somewhere that the spell has to be read/learned before it can be cast or do I have that wrong?

Another question, do I need a spell to resurrect a dead party member?
Last edited by kalnon; Oct 1, 2023 @ 7:38pm
alienstookmybeer Oct 2, 2023 @ 5:26am 
You find scrolls that tells you the proper runes to cast a spell - not sure if they are the same for every playrhrough to make it possible to find them online.

There's a big blue crystal on most levels that takes up an entire tile. Clicking on that fully heals all party members and removes all negative effects including death.
kalnon Oct 2, 2023 @ 6:27am 
Originally posted by alienstookmybeer:
You find scrolls that tells you the proper runes to cast a spell - not sure if they are the same for every playrhrough to make it possible to find them online.

There's a big blue crystal on most levels that takes up an entire tile. Clicking on that fully heals all party members and removes all negative effects including death.
Ok so they can be read, thank you, I appreciate the help. I'll just have to keep an eye out for those blue crystals then. I do have a couple really small round blue crystals but they are tiny, I'm guessing those are for something else.

I'm loving this game. I bought it on sale on Epic for like $3.00 a while back and finally decided to give it a try. I like how it has many classic old school RPG style elements with the addition of puzzles, mixed with a modern 3D environment that looks good (for a Unity game). I can see myself playing Legend of Grimrock for a long time. And I'm definitely going to buy the second one after I beat this one.
Last edited by kalnon; Oct 2, 2023 @ 6:45am
Starvingartizt Nov 1, 2023 @ 10:18am 
you dont need a staff..or a scroll you just need the proper level in that magic class and then KNOW the rune combos. https://grimrock.fandom.com/wiki/Magic
kalnon Nov 1, 2023 @ 11:10pm 
Originally posted by Starvingartizt:
you dont need a staff..or a scroll you just need the proper level in that magic class and then KNOW the rune combos. https://grimrock.fandom.com/wiki/Magic
Thanks for the info, that really helps. I think I'm starting to get the hang of casting spells now.
EolSunder Dec 4, 2023 @ 4:52pm 
and if you don't have a staff, you can simply click your glowing hand icon which brings up the rune list. click the correct rune(s) and the energy ball on the right and it will use the spell.
kalnon Dec 9, 2023 @ 9:55am 
Originally posted by EolSunder:
and if you don't have a staff, you can simply click your glowing hand icon which brings up the rune list. click the correct rune(s) and the energy ball on the right and it will use the spell.
Interesting, I did not know that, thanks for the tip.
Griz Jan 31, 2024 @ 12:53pm 
A little late to the party but it might be useful for those that find this thread. Looking at the number of available spells in each category, there is a total of 19 spells available. Some are 1 rune, some 2 rune etc. I think the most runes used is 4 as I have found 19 combos that work although I have not identified them yet. I am on the 4th level atm but what I did is experiment at the 'blue crystal of life' on level 3 as follows:
1. Ensure mage has full energy bar - if not click the crystal. It replenishes all health and energy (and resurrects any dead party members as well as saves the game).
2. Try selecting a rune or rune combo and cast the spell. If it's an invalid combo you get the 'spell fizzles' message. If it's valid combo you will either get a message saying you've discovered the spell (if your mage is levelled up enough in that particular field of magic) or a message saying your mage hasn't achieved a high enough level to use the spell.
3. The message doesn't indicate which field of magic the spell relates to unless you have a high enough level in that discipline e.g. fireburst or shock or poison cloud. By looking at the progression in each field you can easily work out which spell is from where. You can use this knowledge to help build higher level spells in that field
kalnon Feb 10, 2024 @ 5:50pm 
Originally posted by Griz:
A little late to the party but it might be useful for those that find this thread. Looking at the number of available spells in each category, there is a total of 19 spells available. Some are 1 rune, some 2 rune etc. I think the most runes used is 4 as I have found 19 combos that work although I have not identified them yet. I am on the 4th level atm but what I did is experiment at the 'blue crystal of life' on level 3 as follows:
1. Ensure mage has full energy bar - if not click the crystal. It replenishes all health and energy (and resurrects any dead party members as well as saves the game).
2. Try selecting a rune or rune combo and cast the spell. If it's an invalid combo you get the 'spell fizzles' message. If it's valid combo you will either get a message saying you've discovered the spell (if your mage is levelled up enough in that particular field of magic) or a message saying your mage hasn't achieved a high enough level to use the spell.
3. The message doesn't indicate which field of magic the spell relates to unless you have a high enough level in that discipline e.g. fireburst or shock or poison cloud. By looking at the progression in each field you can easily work out which spell is from where. You can use this knowledge to help build higher level spells in that field
Extremely helpful information. Thank you for sharing, I appreciate it.
< >
Showing 1-10 of 10 comments
Per page: 1530 50