Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It could be something else is going on and that's just happenstance, but it happened like 5 times in 1 night to me.
There's no logic and succeeding one feels random, it doesn't feel rewarding mentally + they're exhausting ! (+even more exhausting to look at with the shifting colors)
Thank God you can skip these by just spamming hints until it completes itself.
It's basically terrible UI mixed bad controls and horrible feedback.
You can do them but it's never fun.
Can we also complain about how many logic grids there are? Like.... they're the worst puzzle and they're the majority of puzzles. Block rolling is probably the best because you remain "in the world" instead of being slapped up on a pseudo monitor or in a disconnected 2d screen.
My main complaint is that in some cases the finalised image it accepts isn't even close to what it asks you to create. This completely throws you off when you're trying to match the image.
It effectively gives an impossible image, where you can only ever get "close" to it. Leading to trial and error where you just click, move a little bit, and release to see if it accepts it.