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I think in whole it will count every puzzle you ever did in that area, adding up to a total of a few hundreds in that specific type and area to get your maximum perk. I don't think it will take into account what you have already done, though. But don't take my word for it, I don't know how the percentages calculate.
There's a finite pool of unique puzzles for each puzzle type in each region. From this a number of puzzles is drawn every refresh. The stats on the details show how much of the unique puzzles you have completed already, of the current selection and of all puzzles.
(So essentially what bennoble30 said).
Points are only awarded for previously unsolved puzzles. I did a few now and not everyone gave me a point, which leads us to: the specific perks you get per puzzle type in a zone.
The whole number of puzzles needed to get to the maximum perk are always around 95% of the total puzzles in that area.
Which means:
* You can't grind by doing only low-level puzzles
* You can't solve only the type you like to get to max level (you'd never reach 95%)
* With an increasing number of puzzles already solved it gets harder for you to find unsolved ones (out of say 30 per rotation only 2 of them are new to you, good luck finding them. That's probably the reason they set it to 95%, not 100%).