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Can't wait to get home and play!
I think the best I can do is add a "give 10,000 sparks" button for a quicker start and point you towards these guides[ioiguidesfanmade.wixsite.com] here.
Sorry you lost your progress. They really mismanaged it. A lot of people got notified when they saw the game update, at which point it was practically too late.
i only like logic grid puzzle
can i see the remaining puzzle on map ( only logic grid )
thanks
That is the most passive-agressive setting in any config file I've seen.
Since no one has shared theirs yet, here's my player card: https://i.imgur.com/PYipigI.png
What exactly are 'clusters' stats on player card? I can't figure it out...
Is there a possibility to generate also maps with all possible spawn points of grids, sentinels, mazes, stones, etc. so we know where to look for spawned-but-not-solved puzzles?
Yes.
It doesn't make much sense for logic and other grids (2994 spawnpoints in the game, autumn alone has 1000) but wall slabs and floor slabs I can do a render. I'll post it here when I can.
Do Pattern/Memory/Music grids spawn distinctly from Logic grids? Could those be put on their own map.
(cause I can't see the things you are. My initial thought was that it was a sea of precise dots, but now I'm thinking you mean that it isn't that simple.)
Otherwise, I love this Save Stats tool. It is very reliable and effective.
I can render a map of every puzzle box spawn location but it's totally impractical, they are uniformly distributed everywhere. Rendering a map of wall and floor locations is on my to-do list.
I'm aware that a certain percentage of players are just here to solve logic grids and don't care much for everything else. There are a few things we could do about it, though my to-do list is already pretty darn long.
No, they all share their locations. I do not have a 100% confirmation but every spawnpoint I looked at so far explicitly allowed all 4 grid puzzle types. Safe to assume they all do.
Thank you.
I had a look at the JSON diff of the save file (before and after solving one) and I see how the structure changes. I could add Struct for each solved fractals but I don't know where to get all the `PuzzleId_0` for fractal puzzles from.
After I would add all of those, I guess I also need to update `Mastery-Fractal-Match` with a correct `Progress_0` (is it always +70 for each one solved?). Will it matter if I don't increment `xp-level`?
I guess that would be all the steps necessary to mark them all as completed?
You don't really need to touch the xp stuff. Level 99 is about 121k xp (there's another file in the same folder) so do what you must. I'm not sure about xp-level value.
In any case I would suggest not to bother with any of this and just solve the fractals once. The trick is that instead of dragging and releasing with mouse1, hold down mouse2 all the way through while clicking mouse1 to "test solution". If you want, throw an autoclicker on top of it and solve most fractals in under a second. Don't even need to mess up your save data to cheese them.