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Still, the games AA method makes it look like i forgot to put my glasses on. Everything is blurry.
2. Open Scalability.ini
3. Paste this
5. Set the file as 'read only'.
Your textures should now be fixed. However, expect minor image stuttering as your graphics card now has to work overtime to juggle textures in and out of memory.
The reason this bug happens is because the game needs at least 6-8 gb or VRAM to run. I have 2 identital gpu's but one is 4gb and the other is 8gb. The first one struggled with the bug, while the latter was fine
To be honest, they shouldn't have specified 4gb vram as a minimum required setting. It looks really bad by default and feels like it is a technical issue or a 'bug' (although technically it's not a bug, there is just too many large textures i.e. poor optimization).
@TomatoMato's recommendation sadly didn't fix the issue on my machine.
Haven't tested but I bet you could get away with just setting