Islands of Insight

Islands of Insight

Syndic Jun 1, 2024 @ 7:03pm
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Completed puzzles to stay completed
I know I have mentioned this a few times in other posts.

Would really love it if once you complete a puzzle it stays completed, even if it comes back a week later in the rotation. Could hopefully make it an option, so those who still want to collect sparks can.

I was out of the game for a few days so coming back in I knew everything would have cycled. I am working on completing Verdant Glen. I logged in to see Matchboxes I was 42/43. Now I run around the map I have to solve all of them again because I can not be sure if it is the "new" one or not. After 2 hours I log out still 42/43 even though I circled the map a couple of times and solved a lot of Matchboxes. Later that day logged in to be 30/35, run around for another 3-4 hours, did about 5 laps of the map. I eventually got to 33/35.

Now compound this by all the different puzzle types and you end up with a lot of rework. I do love the puzzles I just don't need/want to do them 5-6 times or more over.

Please add in keeping completed puzzles completed.

Thanks,
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Showing 1-15 of 37 comments
Lizzy Jun 2, 2024 @ 7:00am 
+1
aub Jun 2, 2024 @ 9:00am 
yeah definitely, or at least some way to disable puzzles we've done before just so i can actually find the ones i'm looking for
Roan Jun 3, 2024 @ 8:29pm 
This. Please.

I don't want to solve 48 logic grid repeats every day to find the 2 I'm missing.

Also, it seems like sometimes it says there's new ones and there's not. I'm unsure how I could possibly miss two Crystal Mazes in Verdant Glen each day...
Syndic Jun 9, 2024 @ 12:43am 
Originally posted by Valimure:
This. Please.

I don't want to solve 48 logic grid repeats every day to find the 2 I'm missing.

Also, it seems like sometimes it says there's new ones and there's not. I'm unsure how I could possibly miss two Crystal Mazes in Verdant Glen each day...
I had this problem with Sentinel Stones before people pointed out that floor tiles have a bug and don't always spawn their puzzle, would guess the same thing is happening with the Mazes as I have the same thing happen.
Gottloser Jun 12, 2024 @ 11:35pm 
agreed 100%, my most wanted feature.

Its still uncelar if you already solved a puzzle or not. If I haven't played the game for a while and go into an area to solve remaining puzzles, it is impossible for me to figure out which puzzles I have solved and which ones I haven't.

Puzzles i already solved should be cleary higlighted or marked

Last edited by Gottloser; Jun 12, 2024 @ 11:38pm
josealb77 Jun 14, 2024 @ 12:23am 
Implementing this is like implementing an expire date to the game. You will end up not playing anymore when you had finished them all.
Syndic Jun 14, 2024 @ 8:44pm 
Originally posted by josealb77:
Implementing this is like implementing an expire date to the game. You will end up not playing anymore when you had finished them all.
Part of the problem with some games these days is they try to build them without an end. What is so wrong with finishing a game? It is not like they get any more money out of us for the time we play. If anything it costs them more to keep the servers running.
At 10K+ puzzles it is also not like it is a small number either.
Verdant Glen alone has over 2,500 puzzles. Even if you solved 1 a minute that is over 42 hours, that is still a very large time played for many people, and that is only 1 zone and not counting any islands and set quest puzzles.

I feel at this point the fact it seems almost a grind to finish would be more of a deterrent that actually being able to complete them all.

Most of the discussions on here are around finding that last few puzzles or how to complete, I have not seen a single one about asking for more.

Plus as a company having a finish also means room to sell DLC, at this time with no-one near completion, or even sure you can complete. How could you offer more?
Demiategci Jun 15, 2024 @ 2:48am 
+1
CreativityBrain Jun 30, 2024 @ 6:02pm 
+1
Flint Jul 1, 2024 @ 4:37am 
Oh, so the completed puzzles reset? Do they change to a different puzzle then? If they stay the same that's a giant wtf.
BlueSoldier Jul 1, 2024 @ 7:52am 
Yes, please, add a tool to identify already completed puzzles, or add a tool to detect never done puzzles once there aren't many left in a category.
Doing the same puzzles over and over again is not fun.
K Jul 1, 2024 @ 8:24am 
yes please! you could easily make it so they stay completed, and you can interact with the puzzle to re-do it if you need to for a quest or something. this is the kind of game i would love to attempt a "100%" play but it's impossible when all the puzzles restart. the game is plenty big enough without needing to do the same puzzles over and over.
[FOAD]Iron Jul 13, 2024 @ 9:15am 
+1 Yet another giant WTF moment in this game (the first being the useless multiplayer aspect, the second the awful performance).
Ambenir Jul 13, 2024 @ 12:08pm 
+1
Matt Jul 13, 2024 @ 1:38pm 
+1 I would be much more motivated to seek out the remaining puzzles if I wasn't constantly stumbling into the ones I've already done on a massive island like Verdant Glen.
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