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I see no correlation between both sides, they are not mirrored in any way
ohhhhhhhhh
I see it now
I think the issue is that up to now, every pattern was visual, but this one is a logical pattern, and i didn't expect i would need to think about it that way
Oxford dictionary
/ˈpætn/ /ˈpætərn/ the regular way in which something happens or is done. changing patterns of urban life.
If we are to assume that the "logic sequence" is a pattern. Then a lot of puzzles could have multiple solutions. Now that i think about it. I have come across a LOT of puzzles that had multiple correct solutions the game found to be wrong.
For ex. A puzzle where you had to make the outside of the puzzle white or black. And the same with the inside. And all colors needed to touch.0 No matter what you would have picked it was correct. yet the game needed the outside to be white and inside black. Pure bs
You also chose a peculiar definition. Personally I feel that the third Oxford definition is a much better fit.
This is a regular way in which something is done. You color the cells dark if the cell has an area of 3, otherwise they're light. While I think this box should've been of 1 star difficulty to indicate the more "outside the box" thinking, it is a good ah-ha moment if you do figure it out without foresights.
Sadly, by their very nature you can make up infinite different "patterns" the pattern boxes might supposedly follow. But usually the intended pattern can be explained in one or two sentences, being significantly easier than the logical gymnastics usually required for other ones. But there will always be "technically valid" solutions the devs can't predict, so it's better to have one simple and solid one, rather than try and cater to multiple options that could introduce ambiguity and worsen the puzzles overall
I have found not a single puzzle that had multiple solutions. I've done several puzzles like the one you describe (with the outer edge needing to be a color) and there ALWAYS was only one single solution.
Be mindful of the rules given. It's easy to assume rules that aren't there. I can't count on two hads the times I've assumes 'no squares' while the rules only prohibited black sqaures...
The third Oxford is "an example for others to follow"
1. a repeated decorative design.
2. a model or design used as a guide in needlework and other crafts.
3. an example for others to follow.
Don't know what you are looking at. But even then. This is still more a "logic sequence". And no matter how you slice it. It is a other style of puzzle then ALL the other pattern puzzles in the game. If it was a other category puzzle i would have no problem with it. But as it is this is just a bad puzzle to put in there under that category.
At any rate, a sequence is a type of pattern, as demonstrated by the two bulleted points of the first Oxford definition you recently gave: