Islands of Insight

Islands of Insight

Notter Feb 13, 2024 @ 3:02pm
Can someone explain me the solution to this pattern puzzle? (spoiler)
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Showing 1-11 of 11 comments
Notter Feb 13, 2024 @ 3:13pm 
Originally posted by Kaede:
Beware of spoiler, for those who don't want any hints.

Recreate it like a mirror but opposite colors

Or

Recreate the pattern with same colors ( aka normal mirror without color switch)

I see no correlation between both sides, they are not mirrored in any way
Izy Feb 13, 2024 @ 3:18pm 
This one trips up a lot of people. The solution is that all blocks consisting of 3 blocks are black while everything else is white.
Notter Feb 13, 2024 @ 3:23pm 
Originally posted by Izy:
This one trips up a lot of people. The solution is that all blocks consisting of 3 blocks are black while everything else is white.

ohhhhhhhhh
I see it now
I think the issue is that up to now, every pattern was visual, but this one is a logical pattern, and i didn't expect i would need to think about it that way
Izy Feb 13, 2024 @ 3:30pm 
Yeah the open ended nature of the game honestly suffers at not doing a great job to teach you new rules. But this area especially just throws you in the deep end and a lot of people rightly get stuck at this point.
SnowFlame Mar 11, 2024 @ 3:59pm 
Originally posted by Izy:
This one trips up a lot of people. The solution is that all blocks consisting of 3 blocks are black while everything else is white.
That is not really the definition of a pattern. That is more a "logic sequence"

Oxford dictionary
/ˈpætn/ /ˈpætərn/ the regular way in which something happens or is done. changing patterns of urban life.

If we are to assume that the "logic sequence" is a pattern. Then a lot of puzzles could have multiple solutions. Now that i think about it. I have come across a LOT of puzzles that had multiple correct solutions the game found to be wrong.

For ex. A puzzle where you had to make the outside of the puzzle white or black. And the same with the inside. And all colors needed to touch.0 No matter what you would have picked it was correct. yet the game needed the outside to be white and inside black. Pure bs
Fogmoz Mar 11, 2024 @ 4:28pm 
Originally posted by Telumhawk:
That is not really the definition of a pattern. That is more a "logic sequence"

Oxford dictionary
/ˈpætn/ /ˈpætərn/ the regular way in which something happens or is done. changing patterns of urban life.

If we are to assume that the "logic sequence" is a pattern. Then a lot of puzzles could have multiple solutions. Now that i think about it. I have come across a LOT of puzzles that had multiple correct solutions the game found to be wrong.

For ex. A puzzle where you had to make the outside of the puzzle white or black. And the same with the inside. And all colors needed to touch.0 No matter what you would have picked it was correct. yet the game needed the outside to be white and inside black. Pure bs
I think this puzzle is a pattern. If someone was handing you black and white shapes at random, and every black one was the same shape while the white ones were all different, you would have no trouble deducing the pattern. This pattern as a grid is just hidden a little too well because we haven’t been trained to look at the pieces themselves, but rather what shapes the pieces are forming.

You also chose a peculiar definition. Personally I feel that the third Oxford definition is a much better fit.
TNTDragons Mar 11, 2024 @ 4:32pm 
To use your own definition of
Originally posted by Telumhawk:
Oxford dictionary
/ˈpætn/ /ˈpætərn/ the regular way in which something happens or is done.
This is a regular way in which something is done. You color the cells dark if the cell has an area of 3, otherwise they're light. While I think this box should've been of 1 star difficulty to indicate the more "outside the box" thinking, it is a good ah-ha moment if you do figure it out without foresights.

Sadly, by their very nature you can make up infinite different "patterns" the pattern boxes might supposedly follow. But usually the intended pattern can be explained in one or two sentences, being significantly easier than the logical gymnastics usually required for other ones. But there will always be "technically valid" solutions the devs can't predict, so it's better to have one simple and solid one, rather than try and cater to multiple options that could introduce ambiguity and worsen the puzzles overall
Last edited by TNTDragons; Mar 11, 2024 @ 4:32pm
Cregan Mar 12, 2024 @ 2:52am 
Originally posted by Telumhawk:
If we are to assume that the "logic sequence" is a pattern. Then a lot of puzzles could have multiple solutions. Now that i think about it. I have come across a LOT of puzzles that had multiple correct solutions the game found to be wrong.

For ex. A puzzle where you had to make the outside of the puzzle white or black. And the same with the inside. And all colors needed to touch.0 No matter what you would have picked it was correct. yet the game needed the outside to be white and inside black. Pure bs

I have found not a single puzzle that had multiple solutions. I've done several puzzles like the one you describe (with the outer edge needing to be a color) and there ALWAYS was only one single solution.

Be mindful of the rules given. It's easy to assume rules that aren't there. I can't count on two hads the times I've assumes 'no squares' while the rules only prohibited black sqaures...
SnowFlame Mar 12, 2024 @ 12:52pm 
Originally posted by Fogmoz:
Originally posted by Telumhawk:
That is not really the definition of a pattern. That is more a "logic sequence"

Oxford dictionary
/ˈpætn/ /ˈpætərn/ the regular way in which something happens or is done. changing patterns of urban life.

If we are to assume that the "logic sequence" is a pattern. Then a lot of puzzles could have multiple solutions. Now that i think about it. I have come across a LOT of puzzles that had multiple correct solutions the game found to be wrong.

For ex. A puzzle where you had to make the outside of the puzzle white or black. And the same with the inside. And all colors needed to touch.0 No matter what you would have picked it was correct. yet the game needed the outside to be white and inside black. Pure bs
I think this puzzle is a pattern. If someone was handing you black and white shapes at random, and every black one was the same shape while the white ones were all different, you would have no trouble deducing the pattern. This pattern as a grid is just hidden a little too well because we haven’t been trained to look at the pieces themselves, but rather what shapes the pieces are forming.

You also chose a peculiar definition. Personally I feel that the third Oxford definition is a much better fit.

The third Oxford is "an example for others to follow"

1. a repeated decorative design.
2. a model or design used as a guide in needlework and other crafts.
3. an example for others to follow.

Don't know what you are looking at. But even then. This is still more a "logic sequence". And no matter how you slice it. It is a other style of puzzle then ALL the other pattern puzzles in the game. If it was a other category puzzle i would have no problem with it. But as it is this is just a bad puzzle to put in there under that category.
Fogmoz Mar 12, 2024 @ 3:44pm 
Originally posted by Telumhawk:
Don't know what you are looking at. But even then. This is still more a "logic sequence". And no matter how you slice it. It is a other style of puzzle then ALL the other pattern puzzles in the game. If it was a other category puzzle i would have no problem with it. But as it is this is just a bad puzzle to put in there under that category.
I was looking at the third listing for the Oxford definition you initially gave:
  1. the regular way in which something happens or is done.
  2. an excellent example to copy.
  3. a regular arrangement of lines, shapes, colors, etc. as a design on material, carpets, etc.
I really wouldn’t classify this as a logical sequence, but even if I did, there are many pattern grids which do use sequence logic, so this one would not be unusual.
At any rate, a sequence is a type of pattern, as demonstrated by the two bulleted points of the first Oxford definition you recently gave:
  1. a repeated decorative design.
    • an arrangement or sequence regularly found in comparable objects.
    • a regular and intelligible form or sequence discernible in certain actions or situations.
Fogmoz Mar 12, 2024 @ 3:54pm 
There’s also at least one pattern grid that utilizes binary so clearly they’ve cast a wide net for their categorization of the puzzle type.
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Date Posted: Feb 13, 2024 @ 3:02pm
Posts: 11