Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Refrain from always following a predestined path for it only leads where others have already walked.
4 player is cliche, why not 6 or 8?
Please, maybe a mod only for who really want this.
Amazing game. thanks!
I know of some games that, due to the large varying amount of people that may be playing, they'll make bigger or smaller worlds to fit a certain amount of players.
I wanted to host a LAN with 6 people, but seeing a 4 person cap, I'm less likely to play it.
Hey, keep the insults out of here. He had an opinion and this is a forum in which he is allowed to expess his opinion.
As for the design issue, how about just testing it? Not block the ones already available but instead offer new maps and just add a recommended number? Some maps already don't work so well with 4 players because the choke points or areas you change from going left to right (and vice versa) are to critically designed to allow any big leads.
Of course. That sounds idiotic to you? :P
The game itself is unique, and despite this, out there do NOT EXIST A SINGLE one game local multiplayer more than 4 players. And its a shame because shared screen do not have the complication of split screen as the players increse.