Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Problems for normal audio are usually driver related. There is also a more rare issue where XNA is suddenly unable to load sounds. Restarting your PC should fix that however.
Can you help me?
I'm on Windows 8.1 , I have over 200 games on Steam and this is the first time it happens ! It's really annoying not to have the sound as music to play ..
Check restart...
Init Steam...
Setup Metrics...
Init Metrics...
Create Game...
HandleArgs...
Start Game...
Initialize...
CEngine.PreInitialize...
CEngine.PreInitializeGraphicsProfile...
Try HighDef...
CEngine.PreInitializeGraphicsSettings...
Preferred Resolution: {X:1920 Y:1080}
CEngine.PreInitializeModules...
SpriteBatch...
LayerManager...
CLayerManger.UpdateBuffers: 1920x1080
Done...
CameraManager...
Init default camera
CCameraManager.ResetFullscreenCameraViewportSize...
DeviceVP: {X:0 Y:0 Width:1920 Height:1080}
CamVP: {X:10 Y:10 Width:780 Height:460}
GameVP: {X:0 Y:0 Width:1920 Height:1080}
TextInput...
CTextInput.Initialize
CEngine.PreInitializeDebug...
CEngine.ToggleFullscreen...
Done...
CLayerManger.UpdateBuffers: 1920x1080
Done...
CCameraManager.ResetFullscreenCameraViewportSize...
DeviceVP: {X:0 Y:0 Width:1920 Height:1080}
CamVP: {X:0 Y:0 Width:1920 Height:1080}
GameVP: {X:0 Y:0 Width:1920 Height:1080}
CEngine.InitEngine...
InputManager...
Init keyboard state
Init Gamepad states
Init Controller 0... not available
Init Controller 1... not available
Init Controller 2... not available
Init Controller 3... not available
StorageManager...
UIManger...
World...
PrepareContent...
GameModuleStack.Init...
CEngine.SetResolution: 1920x1080 forceAspectRatio: 1.777778
Done...
CLayerManger.UpdateBuffers: 1920x1080
Done...
CCameraManager.ResetFullscreenCameraViewportSize...
DeviceVP: {X:0 Y:0 Width:1920 Height:1080}
CamVP: {X:0 Y:0 Width:1920 Height:1080}
GameVP: {X:0 Y:0 Width:1920 Height:1080}
So make sure the sound volume is all the way up in the options menu.
If that's the case, set the game windowed (Press Alt+Enter).
Click on the speaker icon in near the time in the taskbar and click mixer. Make sure the volume for SpeedRunners is up: http://gyazo.com/a977f7d4c2812c36a33aa5243097ec7a