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+search_distance worldwide/near/default/far
+nomusic
+priority high
+windowed
+fullscreen
+framelimit <max frame limit>
+novsync
+stats
gives a graph, the green line is framerate. The blue line is what part of the cpu SpeedRunners is using, while red line is what the overall PC is using
+res <width>x<height> (eg: +res 1280x720)
+host
you can also look here https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947
+borderless
borderless windowed mode
+priority normal/abovenormal/high/realtime
experimental thread priority settings, mostly a failed experiment
+arcade
A foolproof demo mode featuring only local party mode, which you can't exit out of (other than alt+f4). It's what we use at shows.
Gert, I was also wondering, would it be possible to add a slow-motion mode in solo practice? I was thinking now that after you win a round, it will slow the game down to show the player, and maybe it woldn't be as hard to reuse the feature somewhere else :)
And I understand where you're coming from with adding more buttons. But you could have it as a launch option such as "+timescale <value>", and a value of 1 being normal time scale, 0.5 being half, etc. (and this only applying to practice modes of course)