Squirrel with a Gun

Squirrel with a Gun

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HolyAlbey Dec 22, 2024 @ 4:37am
WHY GAME WHY???
the super platformer sucks not many checkpoints and to make it worse the shotguns have 2 ammo WHY??? and to make it EVEN MORE STUPID the devs dont make this extra fun i hate this why did you make it devs if you are reading this PLEASE make it a little more friendly???
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Showing 1-15 of 21 comments
TanjBear Dec 22, 2024 @ 7:36am 
collect flowers for a reload. use Q. also certain furs hats and outfits give bonuses. like the cowboy hat lets you jump with all six shots. ps at the land mine level you can let the second set of 3 minions run into the mines.
Squirrely Dec 22, 2024 @ 10:24am 
Originally posted by HolyAlbey:
the super platformer sucks not many checkpoints and to make it worse the shotguns have 2 ammo WHY??? and to make it EVEN MORE STUPID the devs dont make this extra fun i hate this why did you make it devs if you are reading this PLEASE make it a little more friendly???

if you need a hand I have a guide made

https://www.youtube.com/watch?v=HLLb7Ys09ww&ab_channel=CommanderGribbly
thatonedude Dec 22, 2024 @ 12:58pm 
major skill issue
Agreed, skill issue.
Buddy stop complaining, I did it 0 falls, it took 10 hours but still. You got a major skill issue. Probably didn't even take me 10 hours I just said a random number since I don't keep track of time. So definitely took way less then that. And FYI most shotguns in real life have only 1-5 shells that can be put in it, if I was these devs making a game about guns I would want the guns to represent the real world as well.
Last edited by zombiekiller112239; Apr 16 @ 2:00pm
Nope its not major skill issue tho. Its major game issue. I agree that its skill issue to some extent, but mostly its still game issue.

Some of falls can be a skill issue, but majority of my fails were game related. Either enemy suddenly snipes me through wall, camera turns during jump so i dont see where im going and miss jump.

You can play perfectly 90% of level and then either make small mistake or be unlucky with game camera and mechanics and fail whole run.


Originally posted by zombiekiller112239:
Buddy stop complaining, I did it 0 falls, it took 10 hours but still. You got a major skill issue

Not all of us have luxury to play same game for 10hours. Some of us have families and jobs so we cant just play video games all day long.

Also not all of us like boring repetition. That level is not very long and it would be extremely tedious to keep repeating and replaying it for 10h.

Also if that short level takes you 10h to beat then there is something wrong with level / game design / your skills.
Last edited by <W F> Ævil-Blondi-E; Jan 5 @ 2:08pm
That add-on was a bit annoying and glitchy for me. Some parts of it are just poorly presented, with the camera really not helping at times, and the cowboy section was just badly designed, with them being able to shoot the tightest lines, instantly. There should at least be a tiny bit of time between line of sight and laser pinpoint reaction.

Also, I still have no idea how I eventually made it through the water section at the bottom of the slide, as the visuals are just way too busy for my eyes to keep up with. I'm old as balls tho, so that may be a factor.
Light Jan 8 @ 5:51am 
I'm not trying to be abrasive when I say that 100% of the issues in this comment section are player based issues.
Failing a jump that other people can accomplish - That's a player issue.
Getting sniped from a weird angle that you weren't watching - Player issue.
AI being faster than you to the shot - Player issue.

They can't design a game to fit every player, every playstyle, and make it *just difficult enough* ((for everybody))... Some players are going to struggle, some players aren't going to be good/quick enough.. And that's okay.

I think back to games like Super Mario on the SNES, it's still a game that I can fully run and accomplish but there are a few levels that are harder for me and it would be illogical as hell to base my entire playthrough on those few levels... While they do stand out because I know they're going to cost me lives, there's no sense in boiling down my entire playthrough to just the parts that I find the hardest.
They can't design a game to fit everybodys skill level.. But a difficulty slider might be a good option, here, for the combat systems. ;)
The argument that a small camera or a mechanical issue being the fault has a little more viability, but not much.. A camera twitch or phasing through a wall for half a second shouldn't be enough to get you killed, entirely.. And it's an issue that has been in every game, since the beginning of time. Lol Megaman... 7? 8? I forget, but Dragoon was notorious for sliding when he wasn't supposed to. These are things that can happen, and while they're annoying, you just gotta roll with it and go again.

As for the platformer aspect, as long as someone else is capable of doing these challenges/jumps, etc without very rigid workarounds, then so are you... And making it easier will also make it less rewarding, not only for the rest of the playerbase, but also for ((you)), the people struggling to do certain things. Not everything needs to be so easily accessible to every person/player right off the rip.
Originally posted by ☮Boom Chakra☮:
I'm not trying to be abrasive when I say that 100% of the issues in this comment section are player based issues.

In understand that youre a fanboy and are ready to defend that game with your life, but lets be honest. Squirrell with a gun in funny game, but its not well made. It has ton of bugs and glitches. Its not very good platformer. If not gimmick about squirrell and a gun nobody would play that game because of plot or game mechanics.

There are tons of other platformer games that have much better and working mechanics without glitches and bugs. But most of this games issues and fails comes from game itself regardless of how good someones skills are. If game just decides to bug out / not work like its supposed to no amount of skill will help that.

Originally posted by ☮Boom Chakra☮:
Failing a jump that other people can accomplish - That's a player issue.
Getting sniped from a weird angle that you weren't watching - Player issue.
AI being faster than you to the shot - Player issue.

Failing a jump because either game doesent register that you pressed jump button. - Game issue
failing a jump because camera suddenly glitches out and turns for no reason obscuring vision, - Game issue
There are other fanboys like you who ignore issues, bugs and glitches of game and are ready to redo same thing 1000 times over and over and then claim that its not a games fault its skill issue is not really an argument though.

Getting shot through wall, because for some reason game decided that wall is not covering you anbymore. - Game issue
Waiting until enemy shoots shotgun twice and then running from cover to another cover and game decides that enemy has magically 3 bullets in shotgun and you get shot instead of reloading. - Game issue

Getting shot across map by enemy that is not even supposed to be activated, because he is on another puzzle miles away. - Game issue


Originally posted by ☮Boom Chakra☮:
They can't design a game to fit every player, every playstyle, and make it *just difficult enough* ((for everybody))... Some players are going to struggle, some players aren't going to be good/quick enough.. And that's okay.

Have you been read anything what people who have issues with game has written? Nobody says that game is too hard because its so well made. People are complainin that game is too hard, because its so glitchy and buggy.
Nobody has asked to design a game to fit every player. People are asking to polish / fix glitches and bugs in game.


Originally posted by ☮Boom Chakra☮:
I think back to games like Super Mario on the SNES, it's still a game that I can fully run and accomplish but there are a few levels that are harder for me and it would be illogical as hell to base my entire playthrough on those few levels... While they do stand out because I know they're going to cost me lives, there's no sense in boiling down my entire playthrough to just the parts that I find the hardest.
They can't design a game to fit everybodys skill level.. But a difficulty slider might be a good option, here, for the combat systems. ;)
The argument that a small camera or a mechanical issue being the fault has a little more viability, but not much.. A camera twitch or phasing through a wall for half a second shouldn't be enough to get you killed, entirely.. And it's an issue that has been in every game, since the beginning of time. Lol Megaman... 7? 8? I forget, but Dragoon was notorious for sliding when he wasn't supposed to. These are things that can happen, and while they're annoying, you just gotta roll with it and go again.

That whole wall of text is irrelevant, because games you mentioned all have much much much better platforming mechanics that squirrella with a gun and rest is just irrelevant stuffs that nobody was talking about.

Originally posted by ☮Boom Chakra☮:
As for the platformer aspect, as long as someone else is capable of doing these challenges/jumps, etc without very rigid workarounds, then so are you... And making it easier will also make it less rewarding, not only for the rest of the playerbase, but also for ((you)), the people struggling to do certain things. Not everything needs to be so easily accessible to every person/player right off the rip.
[/quote]
And yet again wrong. Fans / people who love game tend to ignore games core issues / bugs / glitches that affect game can complete it because of ignorance. But people who want just to play good game get irritated by bugs.

You keep bringing up difficulty over and over again, when games "difficulty" issue are bugs, glitches and core sloppy mechanics.

Good for you that you like game, but please next time before posting please read first what other people are writing, so you wont reply to irrelevant stuffs or talk about things nobody was even talking about.
Light Jan 10 @ 11:53pm 
Originally posted by <W F> Ævil-Blondi-E:
Originally posted by ☮Boom Chakra☮:
I'm not trying to be abrasive when I say that 100% of the issues in this comment section are player based issues.

In understand that youre a fanboy and are ready to defend that game with your life, but lets be honest. Squirrell with a gun in funny game, but its not well made. It has ton of bugs and glitches. Its not very good platformer. If not gimmick about squirrell and a gun nobody would play that game because of plot or game mechanics.

There are tons of other platformer games that have much better and working mechanics without glitches and bugs. But most of this games issues and fails comes from game itself regardless of how good someones skills are. If game just decides to bug out / not work like its supposed to no amount of skill will help that.

Originally posted by ☮Boom Chakra☮:
Failing a jump that other people can accomplish - That's a player issue.
Getting sniped from a weird angle that you weren't watching - Player issue.
AI being faster than you to the shot - Player issue.

Failing a jump because either game doesent register that you pressed jump button. - Game issue
failing a jump because camera suddenly glitches out and turns for no reason obscuring vision, - Game issue
There are other fanboys like you who ignore issues, bugs and glitches of game and are ready to redo same thing 1000 times over and over and then claim that its not a games fault its skill issue is not really an argument though.

Getting shot through wall, because for some reason game decided that wall is not covering you anbymore. - Game issue
Waiting until enemy shoots shotgun twice and then running from cover to another cover and game decides that enemy has magically 3 bullets in shotgun and you get shot instead of reloading. - Game issue

Getting shot across map by enemy that is not even supposed to be activated, because he is on another puzzle miles away. - Game issue


Originally posted by ☮Boom Chakra☮:
They can't design a game to fit every player, every playstyle, and make it *just difficult enough* ((for everybody))... Some players are going to struggle, some players aren't going to be good/quick enough.. And that's okay.

Have you been read anything what people who have issues with game has written? Nobody says that game is too hard because its so well made. People are complainin that game is too hard, because its so glitchy and buggy.
Nobody has asked to design a game to fit every player. People are asking to polish / fix glitches and bugs in game.


Originally posted by ☮Boom Chakra☮:
I think back to games like Super Mario on the SNES, it's still a game that I can fully run and accomplish but there are a few levels that are harder for me and it would be illogical as hell to base my entire playthrough on those few levels... While they do stand out because I know they're going to cost me lives, there's no sense in boiling down my entire playthrough to just the parts that I find the hardest.
They can't design a game to fit everybodys skill level.. But a difficulty slider might be a good option, here, for the combat systems. ;)
The argument that a small camera or a mechanical issue being the fault has a little more viability, but not much.. A camera twitch or phasing through a wall for half a second shouldn't be enough to get you killed, entirely.. And it's an issue that has been in every game, since the beginning of time. Lol Megaman... 7? 8? I forget, but Dragoon was notorious for sliding when he wasn't supposed to. These are things that can happen, and while they're annoying, you just gotta roll with it and go again.

That whole wall of text is irrelevant, because games you mentioned all have much much much better platforming mechanics that squirrella with a gun and rest is just irrelevant stuffs that nobody was talking about.

Originally posted by ☮Boom Chakra☮:
As for the platformer aspect, as long as someone else is capable of doing these challenges/jumps, etc without very rigid workarounds, then so are you... And making it easier will also make it less rewarding, not only for the rest of the playerbase, but also for ((you)), the people struggling to do certain things. Not everything needs to be so easily accessible to every person/player right off the rip.
And yet again wrong. Fans / people who love game tend to ignore games core issues / bugs / glitches that affect game can complete it because of ignorance. But people who want just to play good game get irritated by bugs.

You keep bringing up difficulty over and over again, when games "difficulty" issue are bugs, glitches and core sloppy mechanics.

Good for you that you like game, but please next time before posting please read first what other people are writing, so you wont reply to irrelevant stuffs or talk about things nobody was even talking about. [/quote]


You can also just go ahead refund, if you suck too much to 100% SWAG. <3
Everything I said stands, and your excuses are irrelevant.
Light Jan 11 @ 12:01am 
Getting old sucks, but blaming it entirely on the game, when other people are more than capable of completing all the challenges the game has to offer, is corny. Is what it is.

"In understand that youre a fanboy and are ready to defend that game with your life, but lets be honest. Squirrell with a gun in funny game, but its not well made. It has ton of bugs and glitches. Its not very good platformer. If not gimmick about squirrell and a gun nobody would play that game because of plot or game mechanics."

You essentially said "I don't like what you have to say, so I'm going to disregard it all and try to insult you by calling you a fanboy and a die-hard *insert x game* lover."... Which is again, corny.
There were some issues in my playthrough but nothing anywhere near enough to go cry in the forum over... I'd assume somebody as old as you would understand how video games work, but I guess not.
Gonna be blocking you after posting this, as your takes are lukewarm, room temp dog poop.
Originally posted by <W F> Ævil-Blondi-E:
Nope its not major skill issue tho. Its major game issue. I agree that its skill issue to some extent, but mostly its still game issue.

Some of falls can be a skill issue, but majority of my fails were game related. Either enemy suddenly snipes me through wall, camera turns during jump so i dont see where im going and miss jump.

You can play perfectly 90% of level and then either make small mistake or be unlucky with game camera and mechanics and fail whole run.


Originally posted by zombiekiller112239:
Buddy stop complaining, I did it 0 falls, it took 10 hours but still. You got a major skill issue

Not all of us have luxury to play same game for 10hours. Some of us have families and jobs so we cant just play video games all day long.

Also not all of us like boring repetition. That level is not very long and it would be extremely tedious to keep repeating and replaying it for 10h.

Also if that short level takes you 10h to beat then there is something wrong with level / game design / your skills.
Well most of it is still strategic moves, like for example the golden rocket launcher guys, I would just stay in the very back and snipe all of them then continue on. And yes most of it was my fault for falling and some of the games (not a lot to be honest). The game for me barely had any bugs. Everything worked fine, in fact I even touched one of the landmines at one point but it didn't explode, so yes most of the fails in the game is all player based skill issue. I really don't get how y'all are having so problems with bugs. Im pretty sure if there was something like this I would want to patch as many bugs as possible.
It does seem like it has a checkpoint at every new area so I don't know why some people are complaining about that.
One more thing I didn't do it for like 10 hours straight I did have multiple sessions over multiple days (like 2) and that little chained squirrel outfit thing looked so cute so I had to get it.
Oh and it probably didn't even take 10 hours it could've taken 3 hours for all I care, like who keeps track of time while playing.

NGL I found the new addition to the game enjoyable it was relaxing and the boss fight, definitely better than Mother and Father. Wish they could add more to the game as it is very bland in some areas. If your getting this mad over a game I suggest you take a break and stop playing for a bit, it always works for me. I'm not that kind of person who just gets all fed up over some little things someone said online. If this was in real life tho, it would be a different story but this is online you can't do nothing else but insult and blocking is a thing by the way
Last edited by zombiekiller112239; Jan 12 @ 6:21pm
Originally posted by zombiekiller112239:
Well most of it is still strategic moves, like for example the golden rocket launcher guys, I would just stay in the very back and snipe all of them then continue on. And yes most of it was my fault for falling and some of the games (not a lot to be honest). The game for me barely had any bugs. Everything worked fine, in fact I even touched one of the landmines at one point but it didn't explode, so yes most of the fails in the game is all player based skill issue. I really don't get how y'all are having so problems with bugs. Im pretty sure if there was something like this I would want to patch as many bugs as possible.
It does seem like it has a checkpoint at every new area so I don't know why some people are complaining about that.
One more thing I didn't do it for like 10 hours straight I did have multiple sessions over multiple days (like 2) and that little chained squirrel outfit thing looked so cute so I had to get it.
Oh and it probably didn't even take 10 hours it could've taken 3 hours for all I care, like who keeps track of time while playing.

NGL I found the new addition to the game enjoyable it was relaxing and the boss fight, definitely better than Mother and Father. Wish they could add more to the game as it is very bland in some areas. If your getting this mad over a game I suggest you take a break and stop playing for a bit, it always works for me. I'm not that kind of person who just gets all fed up over some little things someone said online. If this was in real life tho, it would be a different story but this is online you can't do nothing else but insult and blocking is a thing by the way

Nobody here is mad. Except that one delusional dude who ignored all facts and issues, made up scenarios in his head, got offended by his own made up stuffs and made fun of himself.

Thing is that game is not too polished. Its a fact and because core game is so easy most people dont pay attention to bugs / issues. That newest level is harder than normal game, so games issues are easier to spot there.

Lots of people have posted issues and i have also post some of bugs i encountered. For example there is rare bug when shotgun jump doesent work. You jump make double jump with shotgun. Shotgun shoots downwards, but you dont fly up causing you to fall down. Its rare, but it still occurs.

Coyote time is also super wonky mechanic. Sometimes it works other times it doesent work at all. And coyote time is basic thing that all platformers should have.

Or in same shotgun part there are some platforms so high up that you cant see them in advance because camera doesent turn so much up. There are acorns, but if you miss jump for some reason and will try to do it again you wont have acorns to guide you and you would have to guess where to aim during jump. That is just bad game design.

I didnt find level too hard, but i found it extremely annoying when trying to do that 0 deaths / falls challenge for costume, because most of times i failed because of some game related glitch.

PS. If we would have this conversation irl you wouldnt do anything. Nothing would be different story, so i dont even know why you added that silly part.
Originally posted by <W F> Ævil-Blondi-E:
Originally posted by zombiekiller112239:
Well most of it is still strategic moves, like for example the golden rocket launcher guys, I would just stay in the very back and snipe all of them then continue on. And yes most of it was my fault for falling and some of the games (not a lot to be honest). The game for me barely had any bugs. Everything worked fine, in fact I even touched one of the landmines at one point but it didn't explode, so yes most of the fails in the game is all player based skill issue. I really don't get how y'all are having so problems with bugs. Im pretty sure if there was something like this I would want to patch as many bugs as possible.
It does seem like it has a checkpoint at every new area so I don't know why some people are complaining about that.
One more thing I didn't do it for like 10 hours straight I did have multiple sessions over multiple days (like 2) and that little chained squirrel outfit thing looked so cute so I had to get it.
Oh and it probably didn't even take 10 hours it could've taken 3 hours for all I care, like who keeps track of time while playing.

NGL I found the new addition to the game enjoyable it was relaxing and the boss fight, definitely better than Mother and Father. Wish they could add more to the game as it is very bland in some areas. If your getting this mad over a game I suggest you take a break and stop playing for a bit, it always works for me. I'm not that kind of person who just gets all fed up over some little things someone said online. If this was in real life tho, it would be a different story but this is online you can't do nothing else but insult and blocking is a thing by the way

Nobody here is mad. Except that one delusional dude who ignored all facts and issues, made up scenarios in his head, got offended by his own made up stuffs and made fun of himself.

Thing is that game is not too polished. Its a fact and because core game is so easy most people dont pay attention to bugs / issues. That newest level is harder than normal game, so games issues are easier to spot there.

Lots of people have posted issues and i have also post some of bugs i encountered. For example there is rare bug when shotgun jump doesent work. You jump make double jump with shotgun. Shotgun shoots downwards, but you dont fly up causing you to fall down. Its rare, but it still occurs.

Coyote time is also super wonky mechanic. Sometimes it works other times it doesent work at all. And coyote time is basic thing that all platformers should have.

Or in same shotgun part there are some platforms so high up that you cant see them in advance because camera doesent turn so much up. There are acorns, but if you miss jump for some reason and will try to do it again you wont have acorns to guide you and you would have to guess where to aim during jump. That is just bad game design.

I didnt find level too hard, but i found it extremely annoying when trying to do that 0 deaths / falls challenge for costume, because most of times i failed because of some game related glitch.

PS. If we would have this conversation irl you wouldnt do anything. Nothing would be different story, so i dont even know why you added that silly part.
Well good point on the last paragraph ( the only thing I do is hold grudges against people forever)
Well have a nice day, Madam.
Originally posted by zombiekiller112239:
Well good point on the last paragraph ( the only thing I do is hold grudges against people forever)
Well have a nice day, Madam.

Dont hold grudge. I wasn't trying to offend you if i did i'm sorry it was not my intent.

Its just annoying how some people cant take any critic towards game and blame all other players for lack of skills if they criticise game in any way.

Have good day good sir :)
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