Soulstone Survivors

Soulstone Survivors

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Hans Jan 13, 2024 @ 1:36pm
Finished Wave 11
Humble brag. I'm sure someone else out there has gotten farther.

https://steamcommunity.com/sharedfiles/filedetails/?id=3138759515
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Showing 1-14 of 14 comments
HereIsPlenty Jan 13, 2024 @ 1:37pm 
Hahahah, I can only do +3. Well done, pal.
Draco18s Jan 13, 2024 @ 3:50pm 
+3 usually gets me, too.
Texer Nioma Jan 15, 2024 @ 4:09am 
Nice, my average run is +5 +7 only.
Hans Jan 15, 2024 @ 5:19am 
Yeah, I've tried other builds, but they all top out around wave 6 due to survivability issues. Bosses attack speed almost becomes instant and most attacks one shot you. The Chaos Bringer generally kills me with his massive AoE grenade spam.
Ulyaoth Jan 15, 2024 @ 8:45am 
Just out of curiosity:
Why Bacon of Light?
Any special purpose?

If not, how about Shield Bash as another source of damage.

Great Stuff!
Cheers!
Hans Jan 15, 2024 @ 8:56am 
Yeah, beacon of light is pretty much a must have for a chance to survive past wave 6 or 7. Benefits in order:

1. Stacks confusion debuff on enemies which gives them % chance to miss on every attack. Eventually you will stack hundreds to thousands of stacks of confusion on an enemy almost instantly, this is a must to survive later waves. I don't know what the base % chance to hit for mobs is, but it's impossible to dodge in later waves because enemies attacks instant charge.

2. Has the lasting, empowering, and holy effects and it synergizes really well with the other abilities. After my own experimentation, abilities with "lasting" seem to do the most damage. I've tried runs using Titan's Cleaver and Shield Bash, both abilities perform well at the start, but beacon of light and light beam outstrip them both eventually (plus the debuffs they apply).

3. Eventually has a massive AoE so you debuff/hit enemies even if they're off screen.
Mokkun Jan 16, 2024 @ 3:57am 
The highest I know about using that build is 15 OL. Actual cap might be higher.

I did 13 Endless with it and then just ended my run as loop 13 took ~70 minutes. (Endless is slower due to time scaling hp)
Hans Jan 17, 2024 @ 4:10pm 
Yikes, my hat is off to you for maintaining focus for that time. Loop 11 with boss spam still took me 12-15 minutes, I couldn't handle loop 12 as that would've had me passing out in my chair.
Loading... Jan 17, 2024 @ 11:08pm 
I always die on 6th wave as bosses instant shot at me. I really don't understand how to avoid their attack at that point.
Wp anyway.
Ulyaoth Jan 18, 2024 @ 8:34am 
So I gave it a go and this Skill Setup seems just optimal.

First try was with Subdue, to give a larger damage boost but survival became impossible at Loop 9.
https://steamcommunity.com/sharedfiles/filedetails/?id=3142167973

So I followed the exact Skill Setup but changed some runes for more surviveability.
I couldnt die since Armor, Block and Confuse combined made taking damage trivial.
But the lack of damage was insane and loop10 alone took ~30 minutes?
https://steamcommunity.com/sharedfiles/filedetails/?id=3142168137

More defense was relative unneccessary.
Lost my life due accidently dashing into the Void Presence.
Fiddled around with Runes a bit more, DOTs seem complelty useless, no matter how high they stack at this point. This made me sad, but well so it is.
https://steamcommunity.com/sharedfiles/filedetails/?id=3142168349

Still my best run was with Chaoswalker full Chaos Build, although the stats dont match the Skills I used and i cant recall anymore which I used.
https://steamcommunity.com/sharedfiles/filedetails/?id=3142168438

I was thinking if barb is the best char for this,...
I might try out a bit more, but i need a break for now.

Edit:
I ended the runs, because it just took to long and was boring af.
Full defense build could go on way longer definetly.
Last edited by Ulyaoth; Jan 18, 2024 @ 8:35am
Hans Jan 18, 2024 @ 5:19pm 
I don't know if Barbarian is the best per the meta, but for the build in my original screenshot you need to use Barb, Deathknight, Paladin, or Legionnaire so you have access to all the abilities. I die on Deathknight even with that build due to the lack of dashes and all the crap AoE that persists on the ground with 5 bosses. Both paladin and legion require you to go to specific spots on the map to activate their ultimate. Barb on the other hand his ability activates on its own from killing mobs and synergizes well.

I stopped at wave 11 because the HP scaling of the enemies was more or less exponential while my damage boosts were linear and very minimal. I tried swapping out the 90% damage versatility rune for the rune that gives you a seventh ability slot but at a -15% damage debuff so I could stack the "Exposed" status trait, but it didn't seem to work any better and was probably a little slower.

TL;DR : IMO anything past wave 10 takes way too long to kill. If there is going to be an endless mode they need to follow in the steps of idle games that will give you universal damage multipliers at certain intervals. Or maybe item pickups that allow you to vary your build even more since you are more or less locked in by level 50 for the rest of your run unless you've had crap luck.

EDIT : Nice run to wave 13 with Chaoswalker!
Last edited by Hans; Jan 18, 2024 @ 5:22pm
Ulyaoth Jan 19, 2024 @ 7:01am 
Glad I was freed at last...
Thanks to the Void Presence that let me die.

https://steamcommunity.com/sharedfiles/filedetails/?id=3142781589
Paladin felt alot better, probably due Disoriented.
Collecting the Ultmate Power was also very manageable, since you can face tank everything except the VP and this gave a very large dmg boost.
Hans Jan 19, 2024 @ 4:15pm 
Ah yeah that's a fair point, after your build is set up you can face tank and collect the power ups in later levels.
pocbame Jan 19, 2024 @ 5:07pm 
Originally posted by mokkun.tauren:
The highest I know about using that build is 15 OL. Actual cap might be higher.

I did 13 Endless with it and then just ended my run as loop 13 took ~70 minutes. (Endless is slower due to time scaling hp)

Overlord has higher hp scaling and higher damage scaling, endless just has more enemies and less lords
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Date Posted: Jan 13, 2024 @ 1:36pm
Posts: 14