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At higher level (50 I think) you unlock icky dogs as your 6th, and just multi-cast your way to nirvana with 5 a minion type horde.
Arcane power is super good as when your minions re-summon you can easily get double or triple the amount summoned and enter swarm mode.
Bloodlust is decent as it increases their move and attack speed, but only if they are within the radius of it.
Might is just flat damage bump, can't go wrong.
I always banish leviathan, it's just not worth it because you need to spend points in agility to offset it. The 2 points you spent to gain balance is almost always better spent on different picks.
Then abandon skeleton warriors. Not worth that. Their AI is heavily flawed.
Chaos Golems are top tier, regarding summons. Skeletons Mages are great, too.
If you ever get to the point of killing 300k enemies you will unlock a rune which makes you deal 40% less dmg, but making your summons do 40% more dmg.
I would personally banish multi cast. It screws up your summoning more often than benefitting you.
So, final build would be:
Bloodlust + Arcane Power (buffing move speed, multi cast and cast frequency for you and your units)
Skeleton Mage+Archers
Chaos Golem
Magic Missiles, because the "Brittle" Debuff is godly, or the Summons you unlock later on.
So you need to measure your upgrades.
If your summons chase enemies, like golems or tigers, then no, since more often than not they will not be affected by it.
But if you're doubling down on ranged summons, like skeleton mafia, then yeah, they will benefit from multicast.
I would love to be proven wrong on this, but I personally can't do it with them..