Soulstone Survivors

Soulstone Survivors

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🌸Mia 桜 Nov 8, 2024 @ 12:35pm
Cursed Captain Feedback
I like the look and most of the new skills. I love how the tentacles look and interact. The only thing I dislike is "Discover the Treasure" The circle is large and you dont have to stand directly on the chest to trigger the countdown which is nice but at higher difficulties it is deadly to try to stay inside the circle. And to make it worse you have to collect the ship wheel it drops. I think it would help if after opening the chest the wheel either flows directly to your character OR you activate it instantly. I dont think there is a reason not to activate it the moment you got it.

The game has also gotten way smoother and I didnt have any hard FPS drops so far even at higher difficulties.
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Showing 1-15 of 20 comments
Blood Nov 8, 2024 @ 12:47pm 
The tentacles barely do any damage. And gunpowder seems to have a cooldown, I couldn't gain ammunition fast enough to confirm it, but my gunpowder ability did go on cooldown.
🌸Mia 桜 Nov 8, 2024 @ 12:49pm 
Originally posted by Blood:
The tentacles barely do any damage. And gunpowder seems to have a cooldown, I couldn't gain ammunition fast enough to confirm it, but my gunpowder ability did go on cooldown.

tbh I didnt feel the first weapon and immediatly swapped out both first skills. At the latest weapon the tentacles seem to do dmg in my runs.
Hasazin Nov 8, 2024 @ 1:30pm 
The new Cursed buff is rather weak and the Cursed Captains ship is middling at best compared to some of the other characters special abilities. Yes to the rework of "Discover the Treasure" from Mia, and I found the final weapons second skill to be poorly scaled.
HereIsPlenty Nov 8, 2024 @ 1:39pm 
The ghost ship is kinda fun. Not on a par with building catapults but still, its cool to see it floating about. A little underwhelmed by the character overall but at least its different from what we have already. The devs seem to understand to have each character use new design space each time.
GaviJa Nov 8, 2024 @ 2:42pm 
The char has fun mechanics but he is weak af it's almost a meme. I did a synergy build that would wreck everything with barb and still cleared in 10:30 in max curse. He needs a massive buff.
Trashley Nov 8, 2024 @ 4:39pm 
He feels really weak
Mokkun Nov 8, 2024 @ 4:54pm 
The ghost ship ascension is basically fine. It's a decent power spike that can be maintained for most of a round. It's not utterly useless like raptors or catapults, nor actively detrimental like the Chaoswalker one.

On the other hand the tentacles are basically pool noodles. Slow swinging pool noodles at that.
AquaineBay Nov 9, 2024 @ 12:05am 
In my opinion the Cursed Captain feels like a joke character. He literally drinks beer and burps while on the character select menu, he unlocks a rune that allows you to get drunk, and he has a new mechanic that is incredibly hard to figure out. Also his skills aren't really coherent. Maybe it's by design that he isn't suppose to be good or, he is strong, you as the player just have to find what makes him strong, making him a lethal joke character.

If he is a joke character then I will say this: He adds a lot of goofy mechanics and abilities to the game and it was a success! He also adds a fresh style since his abilities and strength are huge question marks.
Sharkinbear Nov 9, 2024 @ 1:09pm 
I'm not sure if you guys are playing the same character as me. All his weapons are strong as hell. The first weapon takes sometime to get momentum but soon as you start piling on ammo skills, it can clear a screen real quick.

Curse on its own is not strong and I'm confused as to why it has a cap buuuuut, the cursed ship can easily 1 shot void Lords at curse 62 pretty early on. I usually hate trait skills that make you stand in a circle for a given amount of time and that hasn't changed. But, I like that it's pretty fast and that I can save the wheel for when I really need it.

My only issue with the captain so far is how his ancient power skills work. Only one of them, 2nd weapon, stacks at a decent speed. The others feel like they need tweaking.
JohnHenry Nov 9, 2024 @ 3:38pm 
cursed captain feel strange first, but once you build it for crit, it's a beast especialy the 1rst weapon
AquaineBay Nov 9, 2024 @ 5:59pm 
Originally posted by Sharkinbear:
I'm not sure if you guys are playing the same character as me. All his weapons are strong as hell. The first weapon takes sometime to get momentum but soon as you start piling on ammo skills, it can clear a screen real quick.

Curse on its own is not strong and I'm confused as to why it has a cap buuuuut, the cursed ship can easily 1 shot void Lords at curse 62 pretty early on. I usually hate trait skills that make you stand in a circle for a given amount of time and that hasn't changed. But, I like that it's pretty fast and that I can save the wheel for when I really need it.

My only issue with the captain so far is how his ancient power skills work. Only one of them, 2nd weapon, stacks at a decent speed. The others feel like they need tweaking.

Originally posted by JohnHenry:
cursed captain feel strange first, but once you build it for crit, it's a beast especialy the 1rst weapon

The problem is that the ammunition mechanic is broken in it of itself(which is in Blast, that also contains shatter, a strong debuff). Also building for crit can work for any character, not just him. I think maybe you might've misunderstood what we meant by him being weak. We are talking about his skills and abilities by themselves.

The first weapon is terrible because the second skill locks the ammunition mechanic to that skill and the damage it does is no where near worth it.

The second weapon had potential but, the second skill scales horribly because it's damage is super low and skills that have multipliers based on your stats have been nerfed like crazy.

The third weapon has a good second skill for building bleed damage but, since he can use thrust skills he has flurry which is just better.

The forth weapon is mid at best and the weapon doesn't even give extra crit built in to help with the high crit damage it gives.

His character skills. two of them aren't great and the one that buffs, other characters can use that better than he can. His Bomb rolls around and then explodes which is alright, but it's slow and other skills that stun are faster(e.g. Rupture). The third skill is just useless and is a "swing" attack that doesn't work with ANY of his weapon types.

His new "Curse" mechanic summons tendrils that do little to no damage. In the end, he relies on the generic skills and generic Overpowered mechanics that anyone can use to be "strong". The way I determine a character's strength is I always ask this question: Would I use skills from this character's weapons or personal skills on another character or for a build? For the Cursed Captain, Kraken's Rum is the ONLY skill I would take from him and even that's debatable.
Technishon Nov 10, 2024 @ 7:05am 
Originally posted by AquaineBay:
His new "Curse" mechanic summons tendrils that do little to no damage. In the end, he relies on the generic skills and generic Overpowered mechanics that anyone can use to be "strong".

i agree with this message.
A kvmbeast Nov 10, 2024 @ 7:03pm 
Is the cursed Captain only for a different build? when I start up the game, I dont see the unlock requirement. or even the character at all in my list?
aruan Nov 11, 2024 @ 2:27am 
Originally posted by A kvmbeast:
Is the cursed Captain only for a different build? when I start up the game, I dont see the unlock requirement. or even the character at all in my list?

Hmm, if its not even showing u on the character list this leads me to believe you are probably on the wrong version of the game, one where the update is not present. Most current version is Early Access EA update 14f2.
aruan Nov 11, 2024 @ 2:28am 
Hi everyone! i just wanted to come by and thank you all so much for taking the time to come write this feedback to us, we really appreciate it! And wanted to let you all know that although we might not respond to every single message we get, we try to read all of them.

I will send all of the feedback here about the captain to the team so we can all read it as well.
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