Soulstone Survivors

Soulstone Survivors

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Keesasha Aug 5, 2024 @ 12:24pm
The Unholy Cathedral.
Is it me or is this kinda boring/unrewarding? Tiny space, kill a few bosses, proceed to the next zone. Level resetting means you never get to have fun with insane attack and movement speed either. At least the rewards are so bad, that you can just skip it...but that's sad to be saying about a new piece of content...
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Showing 1-15 of 30 comments
Sombrero Aug 5, 2024 @ 1:55pm 
I genuinely don't get the point of this mode. You spend more time choosing level up bonus than actually playing, there is no real new gameplay aside from the boss (that could have been a new boss added to the pool instead).

It's not particularly hard on any character you have grinded with (which by now you have if you played the game every update or so).

I liked the game at first but every update feels super random and it really feels like the team has no real idea what they want to do with the game. This mode in particular feels super bizarre to me. I actually prefer to play this over the regular game mode but it's for dumb roundabout reasons A) that you don't have to manuall setup curses B) that you farm all materials at once without thinking much and C) it's super fast and rewarding in a sense.

But I'm not having fun if I'm being honest at the same time.

So the new mode kinda killed all 5 previous maps for me and also made the game less fun at the same time, yay?
Honestly its exactly what i wanted, get the big damage going really fast and remove a big bunch of grinding by allowing all ressources to be in there. Great for 2-3 Short 3-5 Minute Sessions in between.
OREGRIM Aug 5, 2024 @ 2:26pm 
Resource collection mode. Yawn? Back to waiting for the next update.
Enjoyluck Aug 5, 2024 @ 3:06pm 
Sort of a uber fight was fun for what it is.
Maw Aug 5, 2024 @ 3:11pm 
So I tested this mode with completely random skills, all available skills in the pool, and just spam-clicking whatever middle upgrade was offered.

It's still easy to beat on the hardest difficulty, meaning your build is literally irrelevant. The fact that your actives and passives are stripped between each "Cycle" really REALLY means your build is irrelevant.

This mode is definitely an... Interesting direction they've taken the game, but in my personal opinion this is completely the WRONG direction. It's unfun, mindless, requires 0 strategy or thought, and has no worthwhile rewards.

But even if they made it challenging enough to actually care about your build, why? Then you're spending more time in the upgrades menu for still no worthwhile rewards, only for your choices to not matter again in the next 30 seconds.

Every update so far has been an absolute hit for me, but this ain't it chief. This mode is a complete flop and I don't think i'll be doing this mode again to unlock the little stained glass "look I did it" pictures next to the mode, simply because there is no rhyme or reason to any builds on any characters. Set up decent runes, random actives, spam random passives, done. On every character.

Please look to rework this mode, I love this game to bits and have 100% of achievements, and I immediately jump back on every time there's an update. I get so happy to see new content, so please reconsider this mode. It has potential, but not like this.
Zwippie Aug 5, 2024 @ 3:41pm 
Sadly I agree. I just did a stream on the mode and I found it very lacking in my many ways.
I guess I expected more in way so that's on me but at the same time the mode doesn't offer anything new outside the boss which I really like.
The location was nice enough but that disappears quickly, same with the boss arena room for the second phase, nice but nothing that wont fade quite quickly.

The biggest fault of the new mode is that it doesn't add anything new after a run, there's no unlocks, no currency to use, no materials, nothing. Now, all this or some of it could be added in a future update so I'm not condemning the mode just yet but I don't see a reason to do the mode except maybe once per character just so that all characters have done it once.
I'm surprised there wasn't more achievements linked to the mode but that's fine, I expect more will come for that soon enough.
Last edited by Zwippie; Aug 5, 2024 @ 3:41pm
FemmeDracula Aug 5, 2024 @ 4:42pm 
i got to having all my skills stripped and noped out
Noir Aug 5, 2024 @ 5:26pm 
The new mode is a snooze fest at best. It's way too easy and way too boring. And you don't even get anything worthwhile out of it anyway. What a shame.
Vexillarius Aug 5, 2024 @ 5:28pm 
New game mode sucks. They pretty much just added game journalist mode for 1.0.
Hei Aug 5, 2024 @ 6:18pm 
Thought I would post here since everyone seems to be so negative about this new game mode. Honestly I like it it's a bit different than the existing the modes and to me the main fun of it is minmaxing clear times.

Skills you picked on previous waves will not show up again once you selected them. This means to min max the clear time you will want to balance stronger and weaker skills so that by the time you get to the 4th wave you have most of what you want left in pool and little of what you don't want. Those skills will get used for both the 4th wave and the final boss so you will get a bigger value out of having your strongest set used there.

Only done a few runs so far and am not sure whether I would want to run Omnipotent on everyone or not since it makes the pool larger it's harder to control what you get. Could be worth and would need to fool around a bit to find out. Which is what I like about the game mode it is a different way to think about things than existing content and more things to experiment with.
Last edited by Hei; Aug 5, 2024 @ 6:19pm
Phi Phi Aug 5, 2024 @ 6:54pm 
Exactly how i felt when playing it, super excited to see a new update to this game as i always am, let alone a new game mode. But it's not really fun i must admit. Granted i nearly have 100% completion on the game so there aren't things to unlock other than mastery skins. So to see you don't get much xp is already a motivation to not play it. The new boss is an amazing concept though so hopefully they can take it and either improve on the mode or apply the concept somewhere else
kup Aug 5, 2024 @ 7:00pm 
Originally posted by Hei:
Thought I would post here since everyone seems to be so negative about this new game mode. Honestly I like it it's a bit different than the existing the modes and to me the main fun of it is minmaxing clear times.

Skills you picked on previous waves will not show up again once you selected them. This means to min max the clear time you will want to balance stronger and weaker skills so that by the time you get to the 4th wave you have most of what you want left in pool and little of what you don't want. Those skills will get used for both the 4th wave and the final boss so you will get a bigger value out of having your strongest set used there.

Only done a few runs so far and am not sure whether I would want to run Omnipotent on everyone or not since it makes the pool larger it's harder to control what you get. Could be worth and would need to fool around a bit to find out. Which is what I like about the game mode it is a different way to think about things than existing content and more things to experiment with.

Just finished a quick run on the third difficulty where I had Venomous Volley 3/4 rounds, so I don't think this is correct unless skill inclination runes overwrite what they intended about skills being locked after selecting them for the first time.
Hei Aug 5, 2024 @ 7:37pm 
Originally posted by kup:
Just finished a quick run on the third difficulty where I had Venomous Volley 3/4 rounds, so I don't think this is correct unless skill inclination runes overwrite what they intended about skills being locked after selecting them for the first time.

That's interesting I am on +6 of the highest difficulty and have yet to see any repeats, but I also haven't run skill inclination runes in any of my builds.

Edit: Just tried a run with inclination runes and just saw dupes of that type so either I've been extremely unlucky or this is a bug.
Last edited by Hei; Aug 5, 2024 @ 7:57pm
Empyreanwolf Aug 5, 2024 @ 8:58pm 
i llike the mode, but it could be abit more fresh out. feel different, maybe not spending so much time choosing when level up
Vordhosbn Aug 6, 2024 @ 12:04am 
If there was an unlock for doing it with each character etc. I'd probably go back to it, but as it is, I don't need those mats yet, so there's no point.
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Date Posted: Aug 5, 2024 @ 12:24pm
Posts: 30