Soulstone Survivors

Soulstone Survivors

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brmz1993 Jul 25, 2024 @ 7:21pm
I can't start game
[NewEntryPoint] Passing ptr to LoadAssemblyAndGetFuncPtr back to host...
[NewEntryPoint] Configuring imports...
[NewEntryPoint] Initializing. In default load context: True
[11:19:27.708] ------------------------------
[11:19:27.708] MelonLoader v0.6.1 Open-Beta
[11:19:27.710] OS: Windows 11
[11:19:27.710] Hash Code: 696B58144EEC73C72FA36A811CA73312EEE4EC28AD5E3527BDA1E14F388A
[11:19:27.710] ------------------------------
[11:19:27.710] Game Type: Il2cpp
[11:19:27.710] Game Arch: x64
[11:19:27.710] ------------------------------
[11:19:27.710] Core::BasePath = F:\SteamLibrary\steamapps\common\Soulstone Survivors
[11:19:27.710] Game::BasePath = F:\SteamLibrary\steamapps\common\Soulstone Survivors
[11:19:27.711] Game::DataPath = F:\SteamLibrary\steamapps\common\Soulstone Survivors\Soulstone Survivors_Data
[11:19:27.711] Game::ApplicationPath = F:\SteamLibrary\steamapps\common\Soulstone Survivors\Soulstone Survivors.exe
[11:19:27.711] Runtime Type: net6
[11:19:28.152] ------------------------------
[11:19:28.152] Game Name: Soulstone Survivors
[11:19:28.152] Game Developer: Game Smithing
[11:19:28.154] Unity Version: 2020.3.48f1
[11:19:28.154] Game Version: EA Update 11g
[11:19:28.154] ------------------------------

[11:19:28.737] Preferences Loaded!

[11:19:28.755] Loading Plugins from 'F:\SteamLibrary\steamapps\common\Soulstone Survivors\Plugins'...
[11:19:28.757] 0 Plugins loaded.
[NewEntryPoint] PreStarting.
[11:19:29.295] [MelonStartScreen] Initializing...
[11:19:29.327] [MelonStartScreen] Using Start Screen Theme: "Default"
[11:19:30.179] Loading Il2CppAssemblyGenerator...
[11:19:30.197] [Il2CppAssemblyGenerator] Contacting RemoteAPI...
[11:19:30.347] [Il2CppAssemblyGenerator] Game Not Found on RemoteAPI Host (https://api.melonloader.com/api/v1/game/soulstone-survivors)
[11:19:30.348] [Il2CppAssemblyGenerator] RemoteAPI.DumperVersion = null
[11:19:30.348] [Il2CppAssemblyGenerator] RemoteAPI.ObfuscationRegex = null
[11:19:30.349] [Il2CppAssemblyGenerator] RemoteAPI.MappingURL = null
[11:19:30.349] [Il2CppAssemblyGenerator] RemoteAPI.MappingFileSHA512 = null
[11:19:30.358] [Il2CppAssemblyGenerator] Using Dumper Version: 2022.1.0-pre-release.10
[11:19:30.358] [Il2CppAssemblyGenerator] Using Il2CppInterop Version = 1.4.5
[11:19:30.360] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2020.3.48
[11:19:30.361] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null
[11:19:30.362] [Il2CppAssemblyGenerator] Cpp2IL is up to date.
[11:19:30.363] [Il2CppAssemblyGenerator] UnityDependencies is up to date.
[11:19:30.364] [Il2CppAssemblyGenerator] Checking GameAssembly...
[11:19:30.440] [Il2CppAssemblyGenerator] Assembly Generation Needed!
[11:19:30.459] [Il2CppAssemblyGenerator] Executing Cpp2IL...
[11:19:30.462] [Il2CppAssemblyGenerator] "F:\SteamLibrary\steamapps\common\Soulstone Survivors\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Cpp2IL.exe" --game-path "F:\SteamLibrary\steamapps\common\Soulstone Survivors" --exe-name "Soulstone Survivors" --use-processor attributeinjector --output-as dummydll
[11:19:30.471] TODO: SetProcessId(16760)
[11:19:30.525] [Il2CppAssemblyGenerator] ===Cpp2IL by Samboy063===
[11:19:30.527] [Il2CppAssemblyGenerator] A Tool to Reverse Unity's "il2cpp" Build Process.
[11:19:30.530] [Il2CppAssemblyGenerator] Version 2022.1.0-pre-release.10
[11:19:30.530] [Il2CppAssemblyGenerator]
[11:19:30.531] [Il2CppAssemblyGenerator] [Warn] [Program] NO_COLOR set, disabling ANSI color codes as you requested.
[11:19:30.531] [Il2CppAssemblyGenerator] [Info] [Program] Running on Win32NT
[11:19:30.605] [Il2CppAssemblyGenerator] [Info] [Plugins] Loading plugins from F:\SteamLibrary\steamapps\common\Soulstone Survivors\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Plugins...
[11:19:30.618] [Il2CppAssemblyGenerator] [Info] [Plugins] Using Plugin: Cpp2IL Built-In
[11:19:30.623] [Il2CppAssemblyGenerator] [Info] [Program] Determined game's unity version to be 2020.3.48a0
[11:19:30.651] [Il2CppAssemblyGenerator] [Info] [Library] Initializing Metadata...
[11:19:30.653] [Il2CppAssemblyGenerator] [Info] [Library] Using actual IL2CPP Metadata version 27.1
[11:19:30.754] [Il2CppAssemblyGenerator] [Info] [Library] Initialized Metadata in 103ms
[11:19:30.756] [Il2CppAssemblyGenerator] [Info] [Library] Using binary type Portable Executable (from LibCpp2IL)
[11:19:30.757] [Il2CppAssemblyGenerator] [Info] [Library] Searching Binary for Required Data...
[11:19:30.945] [Il2CppAssemblyGenerator] [Info] [Library] Got Binary codereg: 0x181C23920, metareg: 0x181C277E0 in 189ms.
[11:19:30.946] [Il2CppAssemblyGenerator] [Info] [Library] Initializing Binary...
[11:19:30.998] [Il2CppAssemblyGenerator] [Info] [Library] Initialized Binary in 52ms
[11:19:31.043] [Il2CppAssemblyGenerator] [Info] [Library] Mapping pointers to Il2CppMethodDefinitions...Processed 50824 OK (46ms)
[11:19:31.062] [Il2CppAssemblyGenerator] [Info] [Program] Creating application model...
[11:19:31.620] [Il2CppAssemblyGenerator] [Info] [Program] Application model created in 558.144ms
[11:19:31.621] [Il2CppAssemblyGenerator] [Info] [Program] Pre-processing processing layers...
[11:19:31.625] [Il2CppAssemblyGenerator] [Info] [Program] Attribute Injector...
[11:19:31.631] [Il2CppAssemblyGenerator] [Info] [Program] Attribute Injector finished in 0ms
[11:19:31.633] [Il2CppAssemblyGenerator] [Info] [Program] Invoking processing layers...
[11:19:31.633] [Il2CppAssemblyGenerator] [Info] [Program] Attribute Injector...
[11:19:31.950] [Il2CppAssemblyGenerator] [Info] [Program] Attribute Injector finished in 327.3952ms
[11:19:31.950] [Il2CppAssemblyGenerator] [Info] [Program] Outputting as Stub ("Dummy") DLL Files to F:\SteamLibrary\steamapps\common\Soulstone Survivors\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\cpp2il_out...
[11:19:34.296] [Il2CppAssemblyGenerator] [Info] [Program] Finished outputting in 2345.9185ms
[11:19:34.566] [Il2CppAssemblyGenerator] [Info] [Program] Done. Total execution time: 3670.7817ms
[11:19:34.570] TODO: SetProcessId(0)
[11:19:34.574] [Il2CppAssemblyGenerator] Reading dumped assemblies for interop generation...
[11:19:34.611] [Il2CppAssemblyGenerator] Generating Interop Assemblies...
[11:19:34.619] [Il2CppAssemblyGenerator] Reading assemblies...
[11:19:34.653] [Il2CppAssemblyGenerator] Done in 00:00:00.0333756
[11:19:34.653] [Il2CppAssemblyGenerator] Reading unity assemblies...
[11:19:34.668] [Il2CppAssemblyGenerator] Done in 00:00:00.0143946
[11:19:34.668] [Il2CppAssemblyGenerator] Creating rewrite assemblies...
[11:19:34.683] [Il2CppAssemblyGenerator] Done in 00:00:00.0142018
[11:19:34.683] [Il2CppAssemblyGenerator] Computing renames...
[11:19:34.726] [Il2CppAssemblyGenerator] Done in 00:00:00.0418734
[11:19:34.726] [Il2CppAssemblyGenerator] Creating typedefs...
[11:19:34.752] [Il2CppAssemblyGenerator] Done in 00:00:00.0245342
[11:19:34.752] [Il2CppAssemblyGenerator] Computing struct blittability...
[11:19:34.814] [Il2CppAssemblyGenerator] Done in 00:00:00.0616653
[11:19:34.816] [Il2CppAssemblyGenerator] Filling typedefs...
[11:19:34.853] [Il2CppAssemblyGenerator] Done in 00:00:00.0341760
[11:19:34.853] [Il2CppAssemblyGenerator] Filling generic constraints...
[11:19:34.859] [Il2CppAssemblyGenerator] Done in 00:00:00.0048688
[11:19:34.860] [Il2CppAssemblyGenerator] Creating members...
[11:19:35.811] [Il2CppAssemblyGenerator] Done in 00:00:00.9473575
[11:19:35.812] [Il2CppAssemblyGenerator] Scanning method cross-references...
[11:19:36.598] [Il2CppAssemblyGenerator] Done in 00:00:00.7819335
[11:19:36.599] [Il2CppAssemblyGenerator] Finalizing method declarations...
[11:19:37.226] [Il2CppAssemblyGenerator] Done in 00:00:00.6234279
[11:19:37.229] [Il2CppAssemblyGenerator] Error Generating Interop Assemblies!
System.NullReferenceException: Object reference not set to an instance of an object.
at Il2CppInterop.Generator.Contexts.AssemblyRewriteContext.RewriteTypeRef(TypeReference typeRef) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Generator/Contexts/AssemblyRewriteContext.cs:line 133
at Il2CppInterop.Generator.Contexts.MethodRewriteContext.ProduceMethodSignatureBase() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Generator/Contexts/MethodRewriteContext.cs:line 230
at Il2CppInterop.Generator.Contexts.MethodRewriteContext.UnmangleMethodNameWithSignature() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Generator/Contexts/MethodRewriteContext.cs:line 243
at Il2CppInterop.Generator.Contexts.MethodRewriteContext.CtorPhase2() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Generator/Contexts/MethodRewriteContext.cs:line 102
at Il2CppInterop.Generator.Passes.Pass18FinalizeMethodContexts.DoPass(RewriteGlobalContext context) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Generator/Passes/Pass18FinalizeMethodContexts.cs:line 24
at Il2CppInterop.Generator.Runners.InteropAssemblyGeneratorRunner.Run(GeneratorOptions options) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Generator/Runners/InteropAssemblyGenerator.cs:line 99
at Il2CppInterop.Generator.Il2CppInteropGenerator.Start() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Generator/Il2CppInteropGenerator.cs:line 30
at Il2CppInterop.Generator.Il2CppInteropGenerator.Run() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Generator/Il2CppInteropGenerator.cs:line 47
at MelonLoader.Il2CppAssemblyGenerator.Packages.Il2CppInterop.ExecuteInterop() in D:\a\MelonLoader\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Packages\Il2CppInterop.cs:line 97
[NewEntryPoint] Starting.

[11:19:37.243] Loading Mods from 'F:\SteamLibrary\steamapps\common\Soulstone Survivors\Mods'...
[11:19:37.245] 0 Mods loaded.

Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Repeat 2 times:
--------------------------------
at Il2CppInterop.Runtime.IL2CPP.il2cpp_runtime_invoke(IntPtr, IntPtr, Void**, IntPtr ByRef)
--------------------------------
at Il2CppSystem.IO.StreamWriter..ctor(Il2CppSystem.IO.Stream)
at System.RuntimeMethodHandle.InvokeMethod(System.Object, System.Span`1<System.Object> ByRef, System.Signature, Boolean, Boolean)
at System.Reflection.RuntimeConstructorInfo.Invoke(System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo)
at System.Reflection.ConstructorInfo.Invoke(System.Object[])
at MelonLoader.Support.Main.ConsoleCleaner()
at MelonLoader.Support.Main.Initialize(MelonLoader.ISupportModule_From)
at System.RuntimeMethodHandle.InvokeMethod(System.Object, System.Span`1<System.Object> ByRef, System.Signature, Boolean, Boolean)
at System.Reflection.RuntimeMethodInfo.Invoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo)
at System.Reflection.MethodBase.Invoke(System.Object, System.Object[])
at MelonLoader.SupportModule.LoadInterface(System.String)
at MelonLoader.SupportModule.Setup()
at MelonLoader.Core.Start()
at MelonLoader.NativeHost.NativeEntryPoint.Start()


I can't start game
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Showing 1-1 of 1 comments
Zero Jul 25, 2024 @ 7:56pm 
Are you running Windows 7? This is also related to a mod plugin for Soulstone Survivors called Melon Loader. Remove the plugin, and start the game. Problem solved.
Last edited by Zero; Jul 25, 2024 @ 7:58pm
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Showing 1-1 of 1 comments
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Date Posted: Jul 25, 2024 @ 7:21pm
Posts: 1