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One of the easiest characters to use to clear curses is the necromancer with summons. You can look it up in the guides section.
Go to top corner and just run circles around that obstacle. Should be done within 15 minutes.
You can avoid the mage summons.
Take the
Rats (main skill i think upgraded)
Archers
Hounds
Golems
Bloodlust if you want for extra speed and cast frequency.
And: the game seems to get easier and easier with each patch, so you might be in luck with the new update.
For a relatively easy time get the golems and some of the necro summons (with the "get 6 spells from category XXX" runes ... if you are playing a different class).
Helicopter the bosses til they have sufficient dots, clear the red shrines .. repeat.
prep: just get chaos skill mastery for non chaos heroes and singular focus rune to get multiple copy of skill, if you have spare just add whatever you want, some good one are multicast mastery,dash,reroll, controlled chaos, but really whatever you want
active: at early prioritize golem and bunnies,optional any chaos or bomb,transition to get 6 bunnies in the end
passive,not in order, get at least 100 movement, some cdr(2sec bunnies is enough),max crit, any good multicast and damage you get, element debuff is pretty useless exept fraility and hypotermia, increase area is priority on later half of the game
disable skill animation on graphic option, and you good to go
for what to banish: usually fireshield, block,def, when you 100% crit banish it as well, the last one is whatever you want but it usually leviathan
this build usually good and quite easy to get endless 6 max curse,above 7 is just rng since most thing 1 shotted you but this build is possible beyond 7
I wish skeletons measured up to the other summons, but the fact that they don't have any inherent status they inflict sort of hurts.
i just didnt really like how it went after endless 4, it feels weak at that stage compared to bunnies(maybe just for me), and i'm just not a fan of the passive to increase golem tankiness, meanwhile the bunnies have frequency and damage, and thats why i limit the bunny cdr to 2 sec and prioritize area as well
maybe golem with bunch of debuff synergies comparable to bunny, but i just like bunnies coz it more simple and not too much rng,just damage and boom~
yea skeleton and beast cant compete with chaos unfortunately, i used to love the skel archer lol
I agree that the golems defense upgrade is bad, so I just never took it. It wasn't like they ever died anyway, why would I? Plus the fact that it would only apply to one of the five sets, so nah. Focused on generic area, multicast (Applies to the golems attacks), damage, crit, cooldown. Basically the same sort of cards I'd use if I were the one doing the damage.
Was using the "Summons do +40% damage" rune, was a massacre.
Ice hammer and other skill that convert slow into paralysis.
Don't know if got nerfed.