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4th weapon
Heavy Strike (Barbarian, 4th weapon, 1st skill)
Ground Slam (Barbarian, 4th weapon, 2nd skill)
Shockwave (reach lvl 25 in one match)
Demolish (reach lvl 80 in one match)
Scent of Blood (Barbarian, Prestige 20)
Subdue (default)
Dash Mastery (Frozen Wastelands Curse II)
Elemental Flow (Elementalist, Skill Tree 2nd Rune)
Multicast Mastery (Caves of Dhal Zhog Curse IV)
Critical Mastery (Whispering Grove Curse III)
Versatile Strenght (Beastmaster, Skill Tree 2nd Rune)
Pick every passive powerup once to feed Versatile Strenght.
Cheers!
4th weapon on barb, all bleed skils with subdue which will be the full damage dealer. skill tree was whatever (char level 112ish). Oh and very important I ran the skill, Scent of Blood I believe it's called, that gives you cast speed based on bleeds. That got me over 3000% cast frequency by the end of the game.
Masteries I'm not sure what I ran, and don't believe there's a way to check - I was running the -1 dash 50% block mastery I know. Otherwise I think it was DoT oriented (I didn't have the new 50% more dot damage at the time though.) Think I was running lots of defense - health regen at low life. Maybe the knockback/15% reduced damage node. Otherwise not so sure.
Don't think it mattered too much though - once I had all bleeds and scent of blood it was shredding everything up until I was just getting insta 1 tapped in the last round. I'm sure with more balanced defenses it would have gone farther.
Didn't notice any subdue range issues on that run, but figure it's because I could kill bosses so fast I didn't need to worry about range and that was due to all the bleeds + scent of blood and a good early start.
ill give it a try
hmm, so subdue is a must have?
It fits perfect in the build, since you have 2x Swing and 4x Slam, so you may get Synergetic Upgrades.
https://steamcommunity.com/sharedfiles/filedetails/?id=3034812511
From left to right:
Heavy Strike > Ground Slam > Scent of Blood > Demolish > Shockwave > Subdue
Dont mind the Generalist Rune...