Soulstone Survivors

Soulstone Survivors

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Maddzi Jul 1, 2023 @ 8:30pm
Infinite portal #5 is sadistic.
Since at #5 of infinite portal the game pace is becoming somewhat cosmic, it would be nice if the game had a setting that restricts getting a perk mid-dash. I personally find it very annoying since it breaks the pace and usually makes me getting stuck in something, which in most cases will result in some nasty amount of damage regardless of your damage resistances (especially if you play Barbarian who has constant speed changes of his own).

Also, it would really be nice if the game had an option to zoom out more, since at such speeds you can't really know whether you'll end up in the middle of some pool after your maneouver concludes - which is also quite annoying.

And that will also be super great if poisoning gets any balance to it because it's funny how 10k stacks of poison deal something under 150k of damage while the enemy has 2+bil HP. Yes, I know stacks are related and are mainly used to synergize into other more important stacks, but still, it's kinda useless on its own, and takes quite a big amount of space in the string, making other numbers there unreadable when you fight several bosses at once.

Curses I used: 1-1,2,3; 2-1,2,3,4; 3-all; 4-2,3,4; 5-1,2,3,4; 6-3,4; 7-all (so I have no pursuer and no artillery pillars since the game is already a bullet hell by that point in #5).
Last edited by Maddzi; Jul 1, 2023 @ 8:34pm
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Showing 1-12 of 12 comments
DirtyMick Jul 2, 2023 @ 12:42am 
Turn off auto leveling. It's great.
2+ bil HP :D hahaha so easy. Go Bow and take the acid volley 6 times. Shred 2bil hp in one sec. No problem.

Sounds more like a skill issue

and come test me. 100% achievments beside weapon farming.
But ok let me give you a tipp for everything on highest curse + infinite or boss hunt.

Take 2 points for Holy skills to get Exocism + 5points to get a skill more then once.
(to get exorcism you need to play paladin a bit)

Mastery list:
- reroll
- dash
- singular focus
- unconventional start (take balista lmao)
- skill mastery holy

Get 2 times exorcism
Get 1 ?bloodlust? (dont know english word. the one buff that makes you faster and skills cast faster)
Get 3x acid volley or balista ( balista inasane op )

stack your debuffs and just dodge/dash . gg wp play till your frame rate dies.
(once you have 4x dash you dont ever need to press wasd again)

edit: take block, block = dodge and stack your hp to over 600. then you dont get oneshot :)
Last edited by [59er]ʕ•ᴥ•ʔDungeonmaster; Jul 2, 2023 @ 10:39am
and if you say na ty dont wanna play cheaty archer. i can show you more builds :)
but dont blame the game.
Last edited by [59er]ʕ•ᴥ•ʔDungeonmaster; Jul 2, 2023 @ 10:36am
Maddzi Jul 2, 2023 @ 11:41am 
Originally posted by 59erʕ•ᴥ•ʔDungeonmaster:
and if you say na ty dont wanna play cheaty archer. i can show you more builds :)
but dont blame the game.
Yea I saw that bow, I know it's OP. But still, I prefer playing basic characters with no additional skills. Characters in this game have quite a bad balancing, and when with some characters I barely struggle at all, with some other I have to pray to RNG god to be barely able to finish a run in 12 minutes. Legionnaire, for example. I know a shield bash build, but I'm rarely able to gather somewhat viable with him in the first 12 minutes, which I'm sure isn't what was meant when this class was added.

The problem above happens to my barbarian. While I'm usually fitted enough to do this, barbarian really struggles when he comes to getting damage, and the only way to surviving there is crazy dash maneouvering, which is a problem for me because of reasons I described earlier.

I have no time nor reason to go test anyone since I barely care about what your achievements are. Like the game - play it, or not if you don't; it's that easy.

And I will blame the game if I have the reason to - and I have now, your permission isn't necessary. I can only hope the devs have enough feedback to improve the game further, since right now there are flaws like the bow you mentioned, using which is not an indication of ANY skill at all.

Yet still, thanks for the tip.
Last edited by Maddzi; Jul 2, 2023 @ 11:44am
Originally posted by Maddzi:
Originally posted by 59erʕ•ᴥ•ʔDungeonmaster:
and if you say na ty dont wanna play cheaty archer. i can show you more builds :)
but dont blame the game.
Yea I saw that bow, I know it's OP. But still, I prefer playing basic characters with no additional skills. Characters in this game have quite a bad balancing, and when with some characters I barely struggle at all, with some other I have to pray to RNG god to be barely able to finish a run in 12 minutes. Legionnaire, for example. I know a shield bash build, but I'm rarely able to gather somewhat viable with him in the first 12 minutes, which I'm sure isn't what was meant when this class was added.

The problem above happens to my barbarian. While I'm usually fitted enough to do this, barbarian really struggles when he comes to getting damage, and the only way to surviving there is crazy dash maneouvering, which is a problem for me because of reasons I described earlier.

I have no time nor reason to go test anyone since I barely care about what your achievements are. Like the game - play it, or not if you don't; it's that easy.

And I will blame the game if I have the reason to - and I have now, your permission isn't necessary. I can only hope the devs have enough feedback to improve the game further, since right now there are flaws like the bow you mentioned, using which is not an indication of ANY skill at all.

Yet still, thanks for the tip.

tyty and oky oky
you say you have no time to test every chara.
wanna tell me your fav one and i come up with an idea?
Originally posted by Maddzi:
Originally posted by 59erʕ•ᴥ•ʔDungeonmaster:
and if you say na ty dont wanna play cheaty archer. i can show you more builds :)
but dont blame the game.
Yea I saw that bow, I know it's OP. But still, I prefer playing basic characters with no additional skills.


I have no time nor reason to go test anyone since I barely care about what your achievements are. Like the game - play it, or not if you don't; it's that easy.

And I will blame the game if I have the reason to - and I have now, your permission isn't necessary. I can only hope the devs have enough feedback to improve the game further, since right now there are flaws like the bow you mentioned, using which is not an indication of ANY skill at all.

also you cant blame the game when it opens you up options to go over loop lvl 5 and you just dont use them. you wanna play simple? enjoy the main game right?
you wanna go endless but dont use all the abillitys you can because you wanna stick simple?
then scale the curse level way lower and enjoy your endless.

skill issue + you problem.
Ulyaoth Jul 2, 2023 @ 12:23pm 
The current state of the game is balanced around Curse7(48) and Endless/Overlord Loop3.
Everything above is for the lols.

So if you cant manage Loop4 or above, no problem.

Still the change of Loop scaling wasnt fun for most people but devs statet it was for performance reasons.

Dmg dots in general are mostly operated together with an execution skill, that deals damage based on the amount of dot stacks or acumulated dot damage.
Only exception is pure Chaos due to its nature of applying everything in very short periods of time.
Originally posted by Maddzi:
And that will also be super great if poisoning gets any balance to it because it's funny how 10k stacks of poison deal something under 150k of damage while the enemy has 2+bil HP.

Noxious Shot deals dmg x each posion dot. i dont know what you mean :/
and i think there is a melee attack with the druid guy that does dmg for each stack poision.

so please get your stuff right before you come cry.

edit: also your base dmg modifier is applied to the dots.
so if you never scale your dmg your dots will be low as fk..

edit edit: maybee you should stack bleeding if you play barbarian + crit focus if you dont use different skills then the main one. there is barbarian / spartan skill to deal x dmg for each bleeding :)
Last edited by [59er]ʕ•ᴥ•ʔDungeonmaster; Jul 3, 2023 @ 5:35am
Originally posted by Ulyaoth:
The current state of the game is balanced around Curse7(48) and Endless/Overlord Loop3.
Everything above is for the lols.

So if you cant manage Loop4 or above, no problem.

Still the change of Loop scaling wasnt fun for most people but devs statet it was for performance reasons.

Dmg dots in general are mostly operated together with an execution skill, that deals damage based on the amount of dot stacks or acumulated dot damage.
Only exception is pure Chaos due to its nature of applying everything in very short periods of time.

btw i think its balanced around curse lvl 34 (5 of 7) because you get all "hard" achievments on that stage. Also it feels way less sponge. Highest Curse makes most builds in early game almost useless if you dont wanna play 25min for one map.
HeraldOfOpera Jul 3, 2023 @ 7:43am 
Originally posted by 59erʕ•ᴥ•ʔDungeonmaster:
Originally posted by Ulyaoth:
The current state of the game is balanced around Curse7(48) and Endless/Overlord Loop3.
Everything above is for the lols.

So if you cant manage Loop4 or above, no problem.

Still the change of Loop scaling wasnt fun for most people but devs statet it was for performance reasons.

Dmg dots in general are mostly operated together with an execution skill, that deals damage based on the amount of dot stacks or acumulated dot damage.
Only exception is pure Chaos due to its nature of applying everything in very short periods of time.

btw i think its balanced around curse lvl 34 (5 of 7) because you get all "hard" achievments on that stage. Also it feels way less sponge. Highest Curse makes most builds in early game almost useless if you dont wanna play 25min for one map.
Curse level 6 has a couple of achievements and unique drops, but you're right that curse level 7 is for masochists. As is infinite/overlord 4+, seeing as those achievements stop at loop 3.
Ulyaoth Jul 3, 2023 @ 9:43am 
Jep two achievements for Curse VI, so my mistake.

But IMO Curse VII is just a matter of practise.
Its true you cant use every BS around Curse VI / VII, but there is still much to run with, also possible under the 13 minute mark.

If you run C7 regulary, everything below starts to feel wrong.
Endless/Overlord is another story.
Around Loop3/4 attack speed gets overtuned.
This is something I already stated often in the feedback section and I can only encourage everyone to do the same, if the person isnt satisfied with the current Loop Scaling.

But in the end, you need Loop3 in both modes once for an achievement without any CurseLvl and Curse6, this can be done with almost if not everything.

So everything above is for the own sake of challange.
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Date Posted: Jul 1, 2023 @ 8:30pm
Posts: 12