AirMech
DrSick Sep 16, 2014 @ 7:28pm
Why can't I get in a game?
Whenever I try to play Co-op or PvP, I usually get stuck in match making que for about 20 minutes before giving up and playing solo. I have onlly managed to get into 3 co-op games so far and no PvP matches. Is there something wrong to matchmaking or is there just no one else online?

And do not try to tell me the game is dead. The ♥♥♥♥♥♥♥ chat box is lighting up like a christmas tree when I log on
Last edited by DrSick; Sep 16, 2014 @ 7:30pm
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Showing 1-15 of 15 comments
☼Arkonev☼ Sep 16, 2014 @ 8:28pm 
good question
Morphic Sep 16, 2014 @ 9:21pm 
Because no one is actually playing whatever mode you are doing? The game doesn't have a large or even mediocre playerbase. The most I've ever seen online at once were 643 players. You'd also be surprised by the amount of people who don't actually play and instead Chat or play MarketMech.

Often times you are better off making a custom game and asking/inviting people to play. Personally I sit in 1v1 or 2v2 PvP unranked for ~20 minutes tops. If I don't get a game or at least the ready up button, I just play a different game and try again later lol.
FletchWazzle Sep 20, 2014 @ 4:21pm 
I thought that this game was pretty neat, but I haven't got in a PVP match either. I started following the game on twitter recently & all I remember is some picture of a whistle and a bunch of pets (I don't know why I felt I needed to share that, but it puzzled me that it existed).
f0rmless Sep 20, 2014 @ 5:15pm 
yeah I'm new to the game and experiencing the same thing. It's a shame this game isn't doing better. I personally invited a bunch of my friends.
Laser Sep 21, 2014 @ 8:26pm 
Basically its two reasons. Mostly Arenas(xbox 360 verion) fault.

The first is there is just a lack of players. With custom games this didnt matter but they have to support Arena now and decided it was too hard to support. So basically everyone is now screwed. So many of the games I play now are on a a server in europe or asia against laggy butt clowns.

Second is that you most likey do not have enough servers selected. When you first log in first thing you do is go to the watch section, click on location and click the button to refresh locations and wait for it to run. If you dont have Europe or US servers ticked you will take forever to find anyone.

The fact is 2014 has been the absolute worst year for airmech since I have been playing. I mean that in terms of pure game additions. No new airmechs, zero additional units of note, maybe 1 guardian I guess, no new maps which really flipping sucks, and zero mechanical improvements and overall a flat out terrible effort to balance the game. Basically you can sum up 9 months of dev time into mechical regressions to make it more simple, new abilities and a bunch of parts.

The other 99 percent of dev time was spent on Arena, ui chat and chat stuff, coop stuff, nanoforge, factions and most of all art. None of which makes the actual game any better. Oh and they switched over to a forced mm system and removed custom games.

My guess is the developers are fine with people paying something and playing coop then going away. That way they dont have to pay for their overhead.
Maybe because the game is dead? What did you expect from a P2W game...
Laser Sep 22, 2014 @ 2:35pm 
Airmech has no pay2win except they added ultimate matchmaking which is pretty stupid.

Airmech seems dead because the game is way stale and matchmaking is only really good for new player coop.
CarbonJames  [developer] Sep 22, 2014 @ 5:34pm 
It's worth noting that the biggest complainers are those with thousands and thousands of games played, and they want high level people to play against. Meanwhile low level players are doing just fine, they won't meet the pros...

We spend out time on what players pay for. We're actually considering un-F2Ping the game, so that people are spending money to play, and it can justify spending time on it.

Thankfully the Xbox version is doing really well, and paying for development of the PC game. We're super thankful for the players who do support us, but it's only 5% or so that do choose to pay even the minimum $5. Personally I thought PC players would have liked the game more than Xbox players, but so far it's been the opposite. The Xbox version has less features, less content, but is massively more popular. Maybe because it's not labeled beta?
DrSick Sep 22, 2014 @ 5:49pm 
Originally posted by CarbonJames:
It's worth noting that the biggest complainers are those with thousands and thousands of games played, and they want high level people to play against. Meanwhile low level players are doing just fine, they won't meet the pros...

We spend out time on what players pay for. We're actually considering un-F2Ping the game, so that people are spending money to play, and it can justify spending time on it.

It's also worth noting that I had this game for about a week before giving up on it. I only played a few coop games and zero pvp games. The "biggest complainers are high level" comment doesn't apply here.

Also worth noting that I sold my Xbox to upgrade my PC rig because I got tired of having to pay for multiplayer. Live will be the death of Xbox. But thats a whole diferent story.

What I did play of AirMech was a lot of fun. It made you think and was a neat twist on classic genres. If getting a paid version of the game means I'll get to play pvp and balanced coop, then I'll pay, so long as it isn't overpriced.

And for that final note, why is this still in early access? I never encountered any glitches and gameplay is balanced. There is a ton of ingame content, more than any beta game I've played. If you took it out of beta and had an offical release, it would bring in a lot more players, and in turn more revenue.
Last edited by DrSick; Sep 22, 2014 @ 5:56pm
CarbonJames  [developer] Sep 23, 2014 @ 12:09pm 
Originally posted by Angel of Wrath:
It's also worth noting that I had this game for about a week before giving up on it. I only played a few coop games and zero pvp games. The "biggest complainers are high level" comment doesn't apply here.
In CHF's example though, he has an incredible number of games and is very high ranked. The other problem can be pings to the servers--some people just can't play unfortunately. It's on our list to better communicate this to the player and let them know if they have 1 or zero servers they can connect to, so they won't wait in queue forever with no hope.

Originally posted by Angel of Wrath:
And for that final note, why is this still in early access? I never encountered any glitches and gameplay is balanced. There is a ton of ingame content, more than any beta game I've played. If you took it out of beta and had an offical release, it would bring in a lot more players, and in turn more revenue.
Well, stuff like this is why we're still in beta. :) The current problems are related to us trying to tweak the matching to exclude lagging players. It's actually a pretty complex system that takes current pings, and historical pings into account--and there's bugs and exceptions related to that. In some cases players are excluded from locations they should be able to play, and in other cases they're allowed to play on servers they shouldn't be.

There's a lot of good stuff that was well tested on Xbox now, but locations is not one of them. For Xbox, there's only 2 locations--Montreal or Paris. Most players by far can only play on one of them, so everyone in queue will be in the same location. For PC, there's many more locations, and the matrix of those selections is a tangly web to sort out. But, we are in it right now, and will be testing some changes today for it.
FletchWazzle Sep 23, 2014 @ 6:53pm 
Next time I try to play I will go through those watch settings mentioned, but by default, I as a new player was unable to play pvp (after it unlocked), & rarely found a co-op partner (only once lasting until the match ended). This game is still better IMO than DoW or CoH & is more interesting than LoL or DoTA2. Matchmaking here is broken, am I supposed to be playing some other version of this game? This never made it to PSN (PS3or Vita) but I imagine it was/is fun on Xbox.

That said if I was the developer, I would have a game mode aping from the greatest game "Comet Crash" where the Airmechs didn't fire at each other & had asteroids floating, & maybe evn the harvesters from their Bionic Swarm DLC. My two cents.
Dmformom Nov 22, 2015 @ 3:29pm 
I am laggy and have very high ping....Is that why it says there are no available servers?
cdstk Nov 22, 2015 @ 4:20pm 
@Trigerman666 yes that is in fact the sad truth.
Dmformom Nov 22, 2015 @ 4:33pm 
Damn that sucks I guess I have to stick with single-player
Honk Honk!!! Nov 30, 2015 @ 4:33am 
Originally posted by CarbonJames:
It's worth noting that the biggest complainers are those with thousands and thousands of games played, and they want high level people to play against. Meanwhile low level players are doing just fine, they won't meet the pros...

We spend out time on what players pay for. We're actually considering un-F2Ping the game, so that people are spending money to play, and it can justify spending time on it.

Thankfully the Xbox version is doing really well, and paying for development of the PC game. We're super thankful for the players who do support us, but it's only 5% or so that do choose to pay even the minimum $5. Personally I thought PC players would have liked the game more than Xbox players, but so far it's been the opposite. The Xbox version has less features, less content, but is massively more popular. Maybe because it's not labeled beta?
i wanna give u a kiss on the ♥♥♥♥.
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Date Posted: Sep 16, 2014 @ 7:28pm
Posts: 15