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pretty sure BOTW isnt the 1st open world game tho...
Would morrowind be the origin? or there something older.
Elden Ring is a different type of game in a sense, but has that 'open world exploration' with a far superior combat system as well as enough content to keep you quite busy for well over 60+ hours (at minimum). Do yourself a favor and don't look up ANY guides or spoilers. You will thank yourself later.
You could also try other (actual) MMOs and similar types of games:
-Elder Scrolls Online
-Genshin Impact (a single player RPG with limited online multiplayer features; gacha isn't required to clear any story content)
-Guild Wars 2 (highly recommended; fantastic exploration and fun even as a pure F2P)
-Lost Ark (can play purely F2P and grind instead of paying)
-OldSchool RuneScape (if you want an older game and don't mind using the RuneLite HD mod)
-Star Wars: The Old Republic (play an Imperial Agent and thank me later)
There's plenty of other games (MMO and otherwise) available to play as well.
Not sure exactly what it is about that one, but from the limited videos I've seen it might be OK.
But for the sake of argument, I could argue Zelda 1 is open world.
I would say the first Zelda isn't truly open world because of the load/transition screens. But I could see why some would ignore that. However, if you played the satelite version, it had to download the data. reportedly it could take minutes to load the next piece.
So not open world. ^_^
So GTA III, Vice City and San Andreas are no longer open world because of loading screens? Not trying to sound like an ass but come on now.
That said, it's not so serious. What was serious was the load times for those satellite games! We have come a long way.
Guild Wars 2 (the base game) is F2P. The expansions are paid, but purchasing the latest expansion includes all prior expansions (something every online game should do IMHO).
Star Wars The Old Republic MMO is also F2P but severely limited. Josh Strife Hayes did a fantastic video on it going in-depth on the benefits and drawbacks of the starting experience. Effectively if you want to do more than the bare minimum of base story content you'll likely need to subscribe (or at least get 'preferred' status) because the severe continued restrictions on F2P (including limiting hotbars and inability to hide helmet or wear the best quality gear) are all locked behind paywalls. It is effectively a 'subscription' game with an optional 'unlimited time' free trial.
What SWTOR does as far as 'free trial' is similar to what FF14 does with restricting players to only playing up to the end of Heavensward and then requiring a monthly subscription if any payment is made on the account for said expansions.