Tower of Fantasy

Tower of Fantasy

Remu 2022년 6월 26일 오후 3시 59분
is this another boring gacha like genshin impact?
title
< >
72개 댓글 중 46-60개 표시
DeadlyKitten 2022년 7월 14일 오전 9시 50분 
Just one question for those who played it.

Are there chests around the game world and do they respwan for a person like me who likes to grind.

I saw that in genshin the chests didnt spawn and i completely dropped that game after a month.

Basically, can i grind endlessly for loot without limits. XD
DeadlyKitten 님이 마지막으로 수정; 2022년 7월 14일 오전 9시 53분
ROTBLOOD RAIDING PARTIES 2022년 7월 14일 오후 1시 37분 
DeadlyKitten님이 먼저 게시:
Just one question for those who played it.

Are there chests around the game world and do they respwan for a person like me who likes to grind.

I saw that in genshin the chests didnt spawn and i completely dropped that game after a month.

Basically, can i grind endlessly for loot without limits. XD

You can but the loot is good only for the first several boxes when you open them with special drop boosting chip. After that you can still continue, but rewards will be miniscule.
Rake 2022년 7월 17일 오후 8시 10분 
¥aeko님이 먼저 게시:
Lestrad님이 먼저 게시:
There's also games that have multiple free pulls per day (Lost Crusade).
Which actually means nothing for many games, given the amount of characters some games have.

When there are Events in Epic Seven which give you 50 pulls over 5 days, you may end up with just bottom of the barrel stuff - at least the 4* in Genshin are all usable, some are even the most used characters in abyss.

This can become an issue given that many dungeons require you to have certain characters in order to even run the dungeon.
This is completely false information.

There are no "Dungeons" aka "Spheres" which are locked behind a character - if it is on the map, you can enter it. You can even enter a characters "dungeon" while playing said characters story without owning the character, while you can play the character (you dont own) there.

Pile on top of it the fact that they've been so eager to flood the summon banners with new characters they've all but ignored several core characters who never once got their own premium banner (see Jean).
Because no one bought it, when they ran a Banner for Keqing. (Even now, it is one of the lowest banners by revenue, ever.) Source: https://www.genshinlab.com/genshin-impact-revenue-chart/

Yet in that same period since launch they've rerun Venti's guaranteed drop banner at least once.
Venti had 2 reruns by now - he is popular after all.
Aside from that, people get the "default 5*s" from the 50/50 when rolling on the character banner anyway. (I for example have all of themm just by accident.)

Genshin is not any more predatory than Diablo Immortal, but it's damn close.
Lol... as someone who played both, but threw away Diablo Immoral after a few hours, I strongly disagree.

Just look at all the things that Genshin Impact does *not* do in comparison to even the F2P games that people consider "great examples":

- it doesnt send you to the store once a day to get some random worthless stuff, just so you see the store on a daily basis.

- Jenshin doesnt throw ads at you before/after logging in, pushing you to buy something

- it does not have pityless lootboxes/gacha, everything is easily calculatable and plannable.

- Pity does not reset and is carried over, unlike many other games.

- the 5*s are not needed to play the game, not at all (People even completed abyss with the 3 base-characters+traveller.)

- it does not offer you 800% value based on a price you can not verify (like Diablo Immoral and many others. When Genshin lists x% off, then that is legitimate, not to pressure you into buying it.)

- it doesnt have a massively overcomplicated item/currency-system just to prevent any attempt at tracking whats going on.

- not offers that only run for X minutes/Hours to pressure you into buying something because of FOMO. (Yes, the banners run 20 days each, but thats 20 days, and they come back anyway.)

- no stupid "buy this one time offer now, since you cleared <insert stupidly braindead content here> for the first time"... like Diablo Immoral does it all the time.

- Genshrek does not use the same images for different items... looking at you, Diablo Immoral.

- it also clearly lists the chances, unlike FIFA for example, where you have x% chance to get a "team of the season" player, but there are 18 or so - you clearly know the worst-case investment for a character/weapon.

- it doesnt artificially limit your inventory (for anything), so that you have to buy expansions - in fact, there arent even expansions that one could buy.

- it does not have time-gating on crafting etc. just to make you pay to skip the wait. (Teapot crafting takes time though, but cant be skipped with money, but ingame currency you cant buy.)

and so on.

So, what does Genshin do?

- Its Gacha, which is gambling.
- It has that stupid resin system, but even for that you cant pay infinitely (afaik).
- after 2 years, it has 4 skins in the shop, of which 2 were given away free during events.

so... now compare that to the abyssmal clusterf*ck that is any other Mobile game or Diablo Immoral. In fact, Genshin is one of the games that you actually can play free and still get what you want after a while, maybe not on day one, but over time everything will accumulate.

At least Diablo Immortal gives you access to the core content up front.
Given that "swiping your credit card" is the core content of the game, I have to agree. (800% Value!!!)

Either way, Genshin's failures are good for Tower of Fantasy because it means the hurdle they have to get over is significantly lower.
Dont get me wrong, some competition to genshin would probably entice mihoyo to move their butts and improve the flaws that Genshin has, but its ToF that has to prove itself, not Genshin - we will see.

In the end ToF already had lots of Drama before it even released, because of "stolen" meshes from Honkai in that one trailer, and then the copycat cinematography of their trailers, fake reviews, and something else I forgot.

Idk, I am cautious about this game - what can I expect from a developer doing things like this?

I mean, I will play it and take a look, but also grab a big bucket of popcorn in anticipation of the mess that they will create on release - if the past is anything to go by, and how they handled things.

Thanks for this, so many wrong stuff about Genshin on these forums wth, seems like people are trying to convince themselves to play or spend money on ToF, so funny lmao
Enjoyluck 2022년 7월 18일 오전 1시 05분 
So its gacha im out :P
Wuaya 2022년 7월 26일 오후 2시 17분 
hello, idk if anyone else said this BUT,

in the gacha, while its true:
there is free 4 pulls+ some more currency to buy pulls every other day+ chance for ssr by doing bosses (need biweekly card to get chance of ssr from this)

the standard gacha has 80- pity, if you get a million ssrs before 79th pull it doesnt matter, your pity doesnt reset until you reach 80, and you get the guaranteed ssr on that pull.

BUT-
heres the big buts-


3 of those daily pulls you get are black- this type of pull has no pity (no 100% chance of getting a ssr after so many pulls) plus they have a smaller (very big smaller) chance of getting ssr.

another (possibly biggest)
but

is that in the limited time banner, you get these "shards" shall we call them, it has pity, but you have to use these "shards" (you need 120) to get the displayed special character guaranteed for this banner, also, these shards will not continue per banner, so if you didnt pull enough times to get those shards, they are gone, or more better "converted" to standard banner shards.

the standard banner ones can be used to buy random materials and stuff etc, also can be used to buy a "constellation" or a copy of a ssr if you already have one copy.


this is my simplified hottake of the gacha system for this.


if i am wrong feel free to correct me, i probably am knowing me.
Xaelon 2022년 7월 27일 오후 1시 48분 
Unidentical님이 먼저 게시:
3 of those daily pulls you get are black- this type of pull has no pity (no 100% chance of getting a ssr after so many pulls) plus they have a smaller (very big smaller) chance of getting ssr.
Other than the "black" currency having no pity mechanic, is there anything separating it from the currency that you use on normal banners? Can "black" currency be used to pull for the same stuff or is it used to pull from a separate pool of older stuff?

What happens to the "special characters" you mentioned after their first banner ends? Are they eventually added into the normal gatcha pool?

One of the things I hate about Genshin is how they decided not to add new 5* characters to the permanent pool, making standard fates grow more and more useless the longer you play.
ROTBLOOD RAIDING PARTIES 2022년 7월 27일 오후 4시 27분 
Xaelon님이 먼저 게시:
Unidentical님이 먼저 게시:
3 of those daily pulls you get are black- this type of pull has no pity (no 100% chance of getting a ssr after so many pulls) plus they have a smaller (very big smaller) chance of getting ssr.
Other than the "black" currency having no pity mechanic, is there anything separating it from the currency that you use on normal banners? Can "black" currency be used to pull for the same stuff or is it used to pull from a separate pool of older stuff?

What happens to the "special characters" you mentioned after their first banner ends? Are they eventually added into the normal gatcha pool?

One of the things I hate about Genshin is how they decided not to add new 5* characters to the permanent pool, making standard fates grow more and more useless the longer you play.

Black (purple) pulls share the same drop table as regular gold standard banner pulls, but have no pity and lower SSR chance.

Event weapons (but not all of them) are added to standard banner after their reruns. First 2 had 1 rerun after 3-4 months and then joined standard pool immediately. Next 2 had their 1st rerun, but they are going to join later. Seems like they will change how standard banner works.
Raw Master 2022년 7월 27일 오후 4시 37분 
yes most likely
Hungibungi 2022년 7월 28일 오전 12시 29분 
On the limited banner, you get 1 limited weapon every 54.5th pull and 1 standard weapon every 100th pull (avg if you do 120/240/360 etc pulls). On the standard banner just add them up, ~35 pulls. This is not the whole story but me lazy to explain everything. :)
Math:
240 limited pulls = 2 guaranteed, 3 50/50 pity and 1.8 50/50 normal rate

And you get 20 golden standard pulls a week (if I remember correctly).
Hungibungi 님이 마지막으로 수정; 2022년 7월 28일 오전 12시 30분
Aerond 2022년 7월 28일 오전 6시 27분 
Well, yeah? Technically. All gacha games are for casuals and people with money. They will gate the essential stuff with either energy or paywall.

If you hate gacha games, then this game is not for you.
Xnaker Eyes ⭐⭐⭐ 2022년 7월 28일 오후 5시 48분 
Hungibungi님이 먼저 게시:
On the limited banner, you get 1 limited weapon every 54.5th pull and 1 standard weapon every 100th pull (avg if you do 120/240/360 etc pulls). On the standard banner just add them up, ~35 pulls. This is not the whole story but me lazy to explain everything. :)
Math:
240 limited pulls = 2 guaranteed, 3 50/50 pity and 1.8 50/50 normal rate

And you get 20 golden standard pulls a week (if I remember correctly).

I don't understand, so in the special case that you are extremely unlucky, how many pulls do u need in total to get 1 copy of the limited/promotional weapon ?
Hungibungi 2022년 7월 28일 오후 10시 20분 
Xnaker Eyes님이 먼저 게시:
Hungibungi님이 먼저 게시:
On the limited banner, you get 1 limited weapon every 54.5th pull and 1 standard weapon every 100th pull (avg if you do 120/240/360 etc pulls). On the standard banner just add them up, ~35 pulls. This is not the whole story but me lazy to explain everything. :)
Math:
240 limited pulls = 2 guaranteed, 3 50/50 pity and 1.8 50/50 normal rate

And you get 20 golden standard pulls a week (if I remember correctly).

I don't understand, so in the special case that you are extremely unlucky, how many pulls do u need in total to get 1 copy of the limited/promotional weapon ?

120
¥aeko 2022년 7월 28일 오후 10시 23분 
Keep in mind, the number of "120" means nothing without detailed information about the underlying economy.

It could be better than Genshins 180, it could be worse.
Hungibungi 2022년 7월 28일 오후 10시 27분 
¥aeko님이 먼저 게시:
Keep in mind, the number of "120" means nothing without detailed information about the underlying economy.

It could be better than Genshins 180, it could be worse.

In 5-6 months we had around 400 limited pulls worth of bc + dunno about the straight limited pulls we got

*Edited the amount of months cuz forgot when Vera dropped lmao
Hungibungi 님이 마지막으로 수정; 2022년 7월 28일 오후 10시 33분
ROTBLOOD RAIDING PARTIES 2022년 7월 29일 오전 1시 05분 
Xnaker Eyes님이 먼저 게시:
Hungibungi님이 먼저 게시:
On the limited banner, you get 1 limited weapon every 54.5th pull and 1 standard weapon every 100th pull (avg if you do 120/240/360 etc pulls). On the standard banner just add them up, ~35 pulls. This is not the whole story but me lazy to explain everything. :)
Math:
240 limited pulls = 2 guaranteed, 3 50/50 pity and 1.8 50/50 normal rate

And you get 20 golden standard pulls a week (if I remember correctly).

I don't understand, so in the special case that you are extremely unlucky, how many pulls do u need in total to get 1 copy of the limited/promotional weapon ?

120 cashback (~110 pulls), and for you to get that many from scratch, you skip 1 banner in average
< >
72개 댓글 중 46-60개 표시
페이지당 표시 개수: 1530 50

게시된 날짜: 2022년 6월 26일 오후 3시 59분
게시글: 72