Tower of Fantasy

Tower of Fantasy

Remu 26 Thg06, 2022 @ 3:59pm
is this another boring gacha like genshin impact?
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Đang hiển thị 31-45 trong 72 bình luận
yes definitely
Tohsaka 28 Thg06, 2022 @ 3:22pm 
a loot of boomers, go to play ur unfinished games and not generate controversy for something that you are not going to play.
weirdee 28 Thg06, 2022 @ 4:14pm 
sounds cautiously optimistic, but my big grain of salt here is that for many games, closed beta economy is very often balanced way differently than full release in order to conceal monetization scheming
jepeman 28 Thg06, 2022 @ 4:57pm 
How story focused is this game compared to Genshin Impact?
DioChen 29 Thg06, 2022 @ 2:00am 
this game does have MMO feature and I think that it is a bit better that Genshit
Lestrad 29 Thg06, 2022 @ 9:28pm 
Gatcha ruined Genshin Impact. Especially when the story critical characters were also locked behind gatcha (some of which still have not gotten their own guaranteed banner). If the gatcha had been random secondary NPCs, fine, nobody would have cared, but story critical characters should be encountered and gained naturally through the story.

Was hopeful when I saw this had character creation, but learning it has gatcha too is a major concern. They should have learned from Genshin and just made a proper "premium" game.
Airam 29 Thg06, 2022 @ 10:07pm 
Nguyên văn bởi Lestrad:
Gatcha ruined Genshin Impact. Especially when the story critical characters were also locked behind gatcha (some of which still have not gotten their own guaranteed banner). If the gatcha had been random secondary NPCs, fine, nobody would have cared, but story critical characters should be encountered and gained naturally through the story.

Was hopeful when I saw this had character creation, but learning it has gatcha too is a major concern. They should have learned from Genshin and just made a proper "premium" game.
Then just gachas arent for you, thats it, its not a bad game.
2d0x 29 Thg06, 2022 @ 11:15pm 
Nguyên văn bởi Lestrad:
Gatcha ruined Genshin Impact. Especially when the story critical characters were also locked behind gatcha (some of which still have not gotten their own guaranteed banner). If the gatcha had been random secondary NPCs, fine, nobody would have cared, but story critical characters should be encountered and gained naturally through the story...
Hardly.
Characters that are important to the story are not at all essential to the gameplay. Your argument is full of subjectivity.
In my opinion, the drop system in Genshin Impact is disgusting, coupled with the restriction due to resin. For example, getting good artifacts is very problematic, but without good artifacts, any character is almost useless. The low chance of a good drop could be compensated by the number of attempts, but this will not allow a meager amount of resin.
Lestrad 30 Thg06, 2022 @ 8:00am 
Nguyên văn bởi Airam:
Then just gachas arent for you, thats it, its not a bad game.

It's not the Gatcha itself, that's the issue. Many games have good gatcha systems that are uninvasive and make an active and generous effort to make sure you have near constant access to summons (see Azur Lane). There's also games that have multiple free pulls per day (Lost Crusade).

Genshin is NOT one of those. Not only are core characters (characters who play an active role in the core storyline, who in any other RPG would unlock naturally through progression) locked behind RNG, but the summons are expensive compared to how easily one can obtain resources for it without spending cash (as also stated by 2d0x). This can become an issue given that many dungeons require you to have certain characters in order to even run the dungeon.

Pile on top of it the fact that they've been so eager to flood the summon banners with new characters they've all but ignored several core characters who never once got their own premium banner (see Jean). Yet in that same period since launch they've rerun Venti's guaranteed drop banner at least once.

Genshin is not any more predatory than Diablo Immortal, but it's damn close. At least Diablo Immortal gives you access to the core content up front.

Either way, Genshin's failures are good for Tower of Fantasy because it means the hurdle they have to get over is significantly lower. And if Tower ends up stinking, at least Granblue ReLink and Blue Protocol are around the corner...
Lần sửa cuối bởi Lestrad; 30 Thg06, 2022 @ 8:10am
Nguyên văn bởi Remu:
title
yes, better wait for ZZZ :lunar2020contentsnake:
Dracon 30 Thg06, 2022 @ 8:52am 
Nguyên văn bởi Lestrad:
Nguyên văn bởi Airam:
Then just gachas arent for you, thats it, its not a bad game.

It's not the Gatcha itself, that's the issue. Many games have good gatcha systems that are uninvasive and make an active and generous effort to make sure you have near constant access to summons (see Azur Lane). There's also games that have multiple free pulls per day (Lost Crusade).

Genshin is NOT one of those. Not only are core characters (characters who play an active role in the core storyline, who in any other RPG would unlock naturally through progression) locked behind RNG, but the summons are expensive compared to how easily one can obtain resources for it without spending cash (as also stated by 2d0x). This can become an issue given that many dungeons require you to have certain characters in order to even run the dungeon.

Pile on top of it the fact that they've been so eager to flood the summon banners with new characters they've all but ignored several core characters who never once got their own premium banner (see Jean). Yet in that same period since launch they've rerun Venti's guaranteed drop banner at least once.

Genshin is not any more predatory than Diablo Immortal, but it's damn close. At least Diablo Immortal gives you access to the core content up front.

Either way, Genshin's failures are good for Tower of Fantasy because it means the hurdle they have to get over is significantly lower. And if Tower ends up stinking, at least Granblue ReLink and Blue Protocol are around the corner...
I would not keep my hope up for Blue Protocol.
Airam 30 Thg06, 2022 @ 2:41pm 
Nguyên văn bởi Lestrad:
Nguyên văn bởi Airam:
Then just gachas arent for you, thats it, its not a bad game.

It's not the Gatcha itself, that's the issue. Many games have good gatcha systems that are uninvasive and make an active and generous effort to make sure you have near constant access to summons (see Azur Lane). There's also games that have multiple free pulls per day (Lost Crusade).

Genshin is NOT one of those. Not only are core characters (characters who play an active role in the core storyline, who in any other RPG would unlock naturally through progression) locked behind RNG, but the summons are expensive compared to how easily one can obtain resources for it without spending cash (as also stated by 2d0x). This can become an issue given that many dungeons require you to have certain characters in order to even run the dungeon.

Pile on top of it the fact that they've been so eager to flood the summon banners with new characters they've all but ignored several core characters who never once got their own premium banner (see Jean). Yet in that same period since launch they've rerun Venti's guaranteed drop banner at least once.

Genshin is not any more predatory than Diablo Immortal, but it's damn close. At least Diablo Immortal gives you access to the core content up front.

Either way, Genshin's failures are good for Tower of Fantasy because it means the hurdle they have to get over is significantly lower. And if Tower ends up stinking, at least Granblue ReLink and Blue Protocol are around the corner...
I still think gachas arent for you lol
2d0x 30 Thg06, 2022 @ 3:33pm 
Nguyên văn bởi Airam:
I still think gachas arent for you lol
Do not make fast conclusions. Gacha is just one of many factors. Moreover, this is a neutral factor in itself.
Nightflare75 2 Thg07, 2022 @ 2:19pm 
This game looks so much better then genshin it actually looks engaging and less boring. also seems less grindy too i'm in.
¥aeko 2 Thg07, 2022 @ 7:47pm 
Nguyên văn bởi Lestrad:
There's also games that have multiple free pulls per day (Lost Crusade).
Which actually means nothing for many games, given the amount of characters some games have.

When there are Events in Epic Seven which give you 50 pulls over 5 days, you may end up with just bottom of the barrel stuff - at least the 4* in Genshin are all usable, some are even the most used characters in abyss.

This can become an issue given that many dungeons require you to have certain characters in order to even run the dungeon.
This is completely false information.

There are no "Dungeons" aka "Spheres" which are locked behind a character - if it is on the map, you can enter it. You can even enter a characters "dungeon" while playing said characters story without owning the character, while you can play the character (you dont own) there.

Pile on top of it the fact that they've been so eager to flood the summon banners with new characters they've all but ignored several core characters who never once got their own premium banner (see Jean).
Because no one bought it, when they ran a Banner for Keqing. (Even now, it is one of the lowest banners by revenue, ever.) Source: https://www.genshinlab.com/genshin-impact-revenue-chart/

Yet in that same period since launch they've rerun Venti's guaranteed drop banner at least once.
Venti had 2 reruns by now - he is popular after all.
Aside from that, people get the "default 5*s" from the 50/50 when rolling on the character banner anyway. (I for example have all of themm just by accident.)

Genshin is not any more predatory than Diablo Immortal, but it's damn close.
Lol... as someone who played both, but threw away Diablo Immoral after a few hours, I strongly disagree.

Just look at all the things that Genshin Impact does *not* do in comparison to even the F2P games that people consider "great examples":

- it doesnt send you to the store once a day to get some random worthless stuff, just so you see the store on a daily basis.

- Jenshin doesnt throw ads at you before/after logging in, pushing you to buy something

- it does not have pityless lootboxes/gacha, everything is easily calculatable and plannable.

- Pity does not reset and is carried over, unlike many other games.

- the 5*s are not needed to play the game, not at all (People even completed abyss with the 3 base-characters+traveller.)

- it does not offer you 800% value based on a price you can not verify (like Diablo Immoral and many others. When Genshin lists x% off, then that is legitimate, not to pressure you into buying it.)

- it doesnt have a massively overcomplicated item/currency-system just to prevent any attempt at tracking whats going on.

- not offers that only run for X minutes/Hours to pressure you into buying something because of FOMO. (Yes, the banners run 20 days each, but thats 20 days, and they come back anyway.)

- no stupid "buy this one time offer now, since you cleared <insert stupidly braindead content here> for the first time"... like Diablo Immoral does it all the time.

- Genshrek does not use the same images for different items... looking at you, Diablo Immoral.

- it also clearly lists the chances, unlike FIFA for example, where you have x% chance to get a "team of the season" player, but there are 18 or so - you clearly know the worst-case investment for a character/weapon.

- it doesnt artificially limit your inventory (for anything), so that you have to buy expansions - in fact, there arent even expansions that one could buy.

- it does not have time-gating on crafting etc. just to make you pay to skip the wait. (Teapot crafting takes time though, but cant be skipped with money, but ingame currency you cant buy.)

and so on.

So, what does Genshin do?

- Its Gacha, which is gambling.
- It has that stupid resin system, but even for that you cant pay infinitely (afaik).
- after 2 years, it has 4 skins in the shop, of which 2 were given away free during events.

so... now compare that to the abyssmal clusterf*ck that is any other Mobile game or Diablo Immoral. In fact, Genshin is one of the games that you actually can play free and still get what you want after a while, maybe not on day one, but over time everything will accumulate.

At least Diablo Immortal gives you access to the core content up front.
Given that "swiping your credit card" is the core content of the game, I have to agree. (800% Value!!!)

Either way, Genshin's failures are good for Tower of Fantasy because it means the hurdle they have to get over is significantly lower.
Dont get me wrong, some competition to genshin would probably entice mihoyo to move their butts and improve the flaws that Genshin has, but its ToF that has to prove itself, not Genshin - we will see.

In the end ToF already had lots of Drama before it even released, because of "stolen" meshes from Honkai in that one trailer, and then the copycat cinematography of their trailers, fake reviews, and something else I forgot.

Idk, I am cautious about this game - what can I expect from a developer doing things like this?

I mean, I will play it and take a look, but also grab a big bucket of popcorn in anticipation of the mess that they will create on release - if the past is anything to go by, and how they handled things.
Lần sửa cuối bởi ¥aeko; 2 Thg07, 2022 @ 8:10pm
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