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번역 관련 문제 보고
I can imagine how this would look. Bad 3d graphics similar to games from the late 90s. Terrible emotionless voice acting like in most games and the music playing silently in the background because the game is full of dialogues. Thanks but i wouldn't buy that abomination.
Stop trying to change it to something different.
Now though, no.
(And I might actually cry if they did voice acting for a FFVII remake)
- Modern graphic engine, with 3rd person perspective, highly detailed maps, characters and objects and proper human mechanics/motion. CHECK
- Actual voice acting, cut-scenes with two or more camera angles and, where needed, close ups on characters. CHECK.
...and of course real gameplay beyond the story. CHECK.
I can only imagine how amazing To The Moon could have been if effort was spent to surround its great story with interesting gameplay and better production values. If not going this route, than the opposite direction would have also been preferable - stripping all the pseudo-gameplay aspects of the game and releasing it as a narrated story alongside its very nice soundtrack, or even as just a script or a novella.
I agree that To The Moon has a more interesting story, but its production values really hamper it, and its lack of gameplay makes one question why they made a computer game out of this story.
BTW, I guess that fact that you ignored my question means that you didn't play Contrast? I played both games, so I'm talking from experience.
People go to watch a movie based on popularity and advertisement. They even go to watch a movie with a theme they never liked and then they give a bad rating to it. Contrast is not that popular or well advertised. I am not even sure anyone would have a good expectation from it after reading the reviews or the ratings for the game.
I am not just going to believe you that it's the best game ever. A "positive" comment might be that it has the best story ever or the best gameplay ever. You can't give a reason for that comment. "Positive" is subjective. Negative reviews only give reasons that's why they are the most truthful and worth reading. So when most people say it's 3 hours long (1 hour less than to the moon and it costs twice as much) and that the gameplay is bad... you have to believe them...
I believe most people check the screenshots before buying. The screenshots for both games set a certain level of expectation regarding the game's production values and this in turn impacts overall expectations. I agree that the reviews also set a certain level of expectation, but going over the reviews of both games (at least on Steam) wouldn't make such a huge difference. 90% of the 674 reviews for Contrast are positive. To The Moon has an even higher percentage, but there are still plenty of negative reviews if one is looking specifically for them. Personally, I look at the screenshots and videos, check the reviews briefly to see that the game is not a dud, and if it's compelling enough it gets added to my wishlist and then purchased at the right time.
As for value, Contrast is now $3.75 gamersgate.com, so even if it's not long that's still plenty of value. I wouldn't recommend paying full price for it, or any other game for that matter. I also bought To The Moon on sale, and although I played it to the end (you don't have to believe me), I didn't feel as satisfied. This had nothing to do with how long it was or how much I paid. It was because how great it could have been. Money doesn't factor much into my judging of a game's quality. I just buy when a game is on sale and move on from the cost aspect. I never have to hurry to buy a game at full price because my backlog is so long, so there's never any rush.
You can't judge a game by its screenshots and trailers. It's what the company that sells it wants you to see. Don't trust the positive reviews either. The percentage of positive reviews means nothing. Just because most people like it doesn't mean you are going to like it too. Read the negative reviews and then watch a random gameplay video on youtube. You will most likely notice all the negative points you read in those reviews. In the end you might not care about some of these points and actually buy the game.
It's €3.75 here at the same website. If you want to compare prices during a sale... it's just as much as Dishonored was during this weekend on Steam (a game with 12.5 hours of gameplay and much better ratings and reviews).
I don't mind having my comment counter shoot through the roof; in fact, I am ususally excited when there's a new comment on some given forum.
This could be the case here, but it sounds like this is still about graphics.
I did look at Contrast or whatever. It looks interesting. I wouldn't call the graphics "modern" as much as "cartoonish" but still, they're not pixelated.
I didn't buy the game or play it. I may, but as of now, I haven't. However, if we're talking about graphics, I don't need to. I've already seen the graphics level, and I can just make the assumption that the game is at least decent. But that doesn't really matter.
Once again, if this is all about graphics, that's personal choice. There is no superior graphics form. Some may take more people, some may take more attention to detail, and some require different things. The point is, people like different things, and the idea that someone would talk down an amazing game just because it uses a form of graphics that doesn't agree with you is practically beyond belief.
So I leave off with this: If you (or anyone else) fit into that category, just say, "I would have preferred different graphics because x doesn't personally agree with me."
For example: I would have preferred that Minecraft had different graphics because Voxel art doesn't personally agree with me.
There. Easy. Done.
Leave Minecraft alone...
But I ask you, what is "better": graphics where detail rivals real life or graphics where every pixel is vital?
My Answer: Neither; to each his own.
Also, Minecraft is awesome, and there is nothing wrong with it, but it just isn't my cup of tea...
I can think of some people who wouldn't appreciate Chatelise (which is on the steam store), but it is my cup of tea.
My points about Contrast, as an indy game with great production values, also have to to with a lot more than graphics. See the parts above about voice acting, cut scenes, and game play.