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I'm suddenly appreciating Bleak Faith much more - despite being a weird, janky mess, it did have a strong feeling of direction and instantly hooked you with the curious mega-architecture. VA Proxy's attempt at megastructures looks more like "let's just throw a bunch of obnoxiously big rooms and very tall towers together".
i want to figure out at least vaguely what is happening and why so i can play the game with a little bit of direction. i see the big arrow on the map and i fought the, eh... "boss". and then it was "demo over".
I see a lot of posts talking about some library of babel and another boss and all these cool things people are doing, and all this fun they're having, and im left wondering if im playing a different game.
edit: also, the process of *getting to* the boss was really weird and jank. i had to walk up to a specific spot and interact with my robot thing with the E key (indicated by a tiny and easily missed white circle icon) which then gave me my objective to go into the big robot. the first time i tried this tutorial, i didnt even know that arrow was an objective arrow, because it rotated in such a way that i was under the impression it was simply a compass.
I hope this helps and that you are able to follow my guide more contorted and poorly explained than a new programmer's first program and thanks for reading!