Warlock 2: the Exiled

Warlock 2: the Exiled

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Funetik Mar 22, 2014 @ 5:35pm
Units wont move.
My units wont move half the time. Its turn 54 and im attacking on multiple fronts but my units just...wont...move. I can cast spells and summon monsters fine, I can have my archers fire, but none of my units will move to get in range for a melee attack.
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Showing 1-8 of 8 comments
Vaylor Mar 22, 2014 @ 6:36pm 
I've had this happen a few times as well. The units get stuck somehow and you can't move anything.
K'senia Mar 22, 2014 @ 6:39pm 
Also experienced this a couple times.. Saving and restarting the game so far has worked to correct it.
Wiles Mar 22, 2014 @ 6:39pm 
I can't move my units right from the start. Restarting the game didn't help me.
Last edited by Wiles; Mar 22, 2014 @ 6:39pm
Croyal Mar 22, 2014 @ 8:29pm 
it has happened to me i have to save and completly close the game for it to work again
Mann42 Mar 22, 2014 @ 8:54pm 
There's a bug that prevents you from moving a unit only 1 hex. They should move if you move 2 or more hexes from your starting position.

Try saving and reloading, but instead of reloading with the "Continue" button, try going through "Single Player" -> Load. That seems to fix it for me. As long as I don't use "Continue", I don't seem to get the bug. YMMV.
Last edited by Mann42; Mar 22, 2014 @ 8:55pm
Nate Mar 22, 2014 @ 8:56pm 
You might be in the city shoot arrows or magic mode. Try right clicking on some land.

The action queue is annoying sometimes and prevents you from doing things until you switch out of what it wants you to do.
Last edited by Nate; Mar 22, 2014 @ 8:56pm
Rei'No Otoko Mar 23, 2014 @ 12:46am 
This just happened to me. It's my turn none of my units will move on the starting map and they all have full movement points. None of them have any determental spells on them either, nor is this the movement queue. Thanks Mann42 I will give that a try, if a restart doesn't fix it
blippediblup Mar 24, 2014 @ 2:45am 
Hi guys! Thanks for reporting this. Save and restart the game should resolve the issue. We are working on a fix.
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Date Posted: Mar 22, 2014 @ 5:35pm
Posts: 8