Dawn of Defiance

Dawn of Defiance

thenewpav Sep 3, 2024 @ 4:19pm
Big Progression problem still.
I started a new game after the last update to see how bad I could cheese the progression which is much too easy. You can get all end game gear meaning all ambrosia armor, weapons, shield and tools with an ancient wood bow without going through progression. you can do it with your arrival island leather gear (except for certain tools) and simple weapons and the worst you have to fight is a single clay Golem, and never have to visit a single shrine or do a single shrine labor, just venture from your base for short resource trips until you have the best of everything.

Doing this I deliberately did not do the combat quest to kill 5 golems but you can get all recipes you need without doing it.

Copper is freely abundant in many places, just go take it. I found a couple spots to get tin where you have to face no enemies, just take it. With this and some simple merchant quests, I was able to make bronze so I could get the bronze axe/pick to harvest Iron and darkwood.

I found places to get Iron where the worst you have to face is a couple wolves. Easily taken. Using that, next is the iron axe so Ancient wood/amber can be harvested. I found a spot where it is only guarded by a clay golem. Simple gear using roll dodge is enough to easily defeat it. Now you can make steel for the steel pickaxe. (Doing easy merchant quests for mining/building/foraging are enough to get you the coin for the recipes you need)

With this you can get ambrosia which can be found unguarded in a couple spots or just go back to the newb island to take a ton of it from easy low level lost. That's it. You can have the best of everything without going through the stages in between or fighting anything harder than a single low level golem. I'd say some things need to be made more difficult.
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Valanthor Sep 3, 2024 @ 9:00pm 
This is the main issue, imo.
There are some resources like iron you can find easily in the first "biome" without having to face harder enemies, for example.
Enemies spawning randomly, higher chance for spawning at night, spawn triggered by mining or chopping and more dificult enemies should help this issue.
Quests and bosses should also be a requirement to advance in later "biomes".
The game is EA, but what is not finished should not be easilly explored. It will ruin the experience when released.
thenewpav Sep 3, 2024 @ 10:30pm 
Originally posted by Valanthor:
This is the main issue, imo.
There are some resources like iron you can find easily in the first "biome" without having to face harder enemies, for example.
Enemies spawning randomly, higher chance for spawning at night, spawn triggered by mining or chopping and more dificult enemies should help this issue.
Quests and bosses should also be a requirement to advance in later "biomes".
The game is EA, but what is not finished should not be easilly explored. It will ruin the experience when released.
That's true.

Also I forgot to mention silver and gold, but again, I found two spots where you can just mine the silver unguarded, and one for gold that sometimes has a couple wolves by it, that's it. You need these to complete mining quests.

Being able to gather all the materials to make a full set of ambrosia gear using your newbie leather and a simple spear/bow without ever making a decent weapon or any level of metal armor is... a huge problem. Don't get the wrong Idea I love the look and feel of this game, it's great, has some very nice original mechanics in places which work very well and has potential to be one of the best survival games. That's what I want it to be. That means I have to be blunt about it having the worst progression I've seen. This is a separate issue all together from the lack of content which I won't fault the devs for at this time given the circumstances of why they had to release it in such an early state.
Last edited by thenewpav; Sep 3, 2024 @ 10:31pm
martin Sep 5, 2024 @ 10:27am 
it might be this easy because there is no difficulty too choose at start of game so we all are on Easy mode so lots of people don't cry and wine on these forums (hares and rabbits say hold my beer)
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