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- Created Marker categories for all Enemy - Golems (placeholder icons)
- Added a lot of Clay Golem and Silver Golem markers
- Created Marker categories for Enemy - Gorgon (placeholder icon)
- Added a lot of Gorgon markers
- Created Marker categories for all Enemy - Captain (placeholder icon)
- Added plenty of Captain markers
- Created new Marker categories for Hunt - Game (Does & Fawns)
- Added a few Hunt - Does and Hunt - Fawns markers
- Added Marker categorie for Resource - Cotton
- Added a lot of Resource - Cotton markers
- Added additional information relative to Portal activation required resources in their descriptions
- Focus update: Isle of Arrival
- - Updated most Chest - Treasure and Chest - Night seal descriptions (content and useful info)
- - Corrected/added inaccurate/missing Cave entrances
- - updated cave contents
- - Added multiple Hunt markers
- - Added multiple Resource - Ambrosia flowers marker
- - Corrected Sites of Powers descriptions to match the latest patch changes
- - Added a description to Deity Shrine - Hecate and how to unlock it
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- Added additional information relative to some of the Deity Shrines door unlock requirements in their markers' descriptions
- Added additional information relative to some of the Deity Shrines Altar defilement rewards/unlocks in their markers' descriptions
- Added additional information relative to some of the Chest - Shrine contents / unlocks in their markers' descriptions
- Renamed Soldier Camps - Athena Medallions category to Wayward Soldier Camps - Athena Medallions to be more accurate to the quest information
- Refined the position of a lot of markers to be more accurate to their real location in game.
- Added a (temporary) map description to the map page
Hmm... Overlapping depends on zoom level, and display order priority (don't know if it's based on order of creation, or category list ordering).
Sadly I have no control on these things, as Fandom interactive maps module seams pretty limited and doesn't appear to offer such options at the moment, and zoom level is on the viewer (you) side.
Nevertheless, I'll check the "advanced" edit mode (non visual plain text xml style) to see if something is doable.
Quick question - would you rather have Deity Shrine on top , or shrine chest on top? (as overlap will somewhat alway occur depending on zoom level)
If nothing can be done this way, I'll consider either :
- (a) test making the chest icons smaller,
- (b) moving them a bit (but I'd rather stay as much accurate as possible with placements),
- (c) remove Shrine Chests all together and add the info inside the Shrine description.
- (d) activate the "cluster" option, that "merges" overlapping markers (I don't like it as it takes away the ability to overview things from afar, but it exists)
Of course, a quick and simple way to prevent this in the meantime is to deselect either one of the categories in the category filter - but it's not optimal, I concur ;-)
Once again, thanks for for the great feedback :D
I'll keep an eye on it as long as I contribute, but let's trust the community to behave itself, or at least work toward maintaining and fixing problems
Just wondering if the temples could be labelled. I know which it is when I pick up the quest, but when I complete the requirement, I cannot remember which to go back to and end up running all over the map again. Thanks.
We can't write text directly on the map, sorry.
tip: you click on a temple/Shrine, you'll generally get more info about it's task/quest.
Some people have been editing the map to change the language to russian: please - don't do that.
It took me 30 seconds to make a copy of the interactive map and label it - RU.
Use this page instead :D
Не меняйте язык страницы карты. Отредактируйте страницу карты на русском языке: https://dawn-of-defiance.fandom.com/wiki/Map:Aegea_Map_RU
This interactive map is NOT representative of where things are in 2025.
I'll be updating the interactive map over the coming days so it reflects the current build (v0.1.7.1.136598)