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If it's something stupid like running a dodge build and hopey-praying, then you can go suck eggs. RNG is not skill.
"Oh wow I'm the best gamer ever I got the poorly-designed OP thing wooo!"
I have practically no interest in improving the game at this point. I just want to warn normal, decent people to not buy it.
honestly it just makes you come off as more unhinged but you do you I guess
honest to god I almost don't want to give you a proper response to that if the game isn't your cup of tea then that is absolutely fine, however it is no way indicative of the quality of said game.
Most of the issues raised in your original post seemed to arise from a lack of understanding of the games mechanics in relation to the movement and turn system; to me and others these mechanics become obvious via play but perhaps the tutorial could've explained it better.
YES ending your turn while running is a very bad idea especially if the enemy had line of sight and even more so if your Q-morph stage was high as it increases the alert level for all NPCs ending your turn this way grants the enemy *initiative* as using two AP points while engaged or in the line of sight of an already alerted enemy grants them a turn with half of their normal AP points in which they can shoot or move or exit invulnerability in the case of Quasimorphs.
This why you got one shot.
Its a fault partly the games poor explanation of mechanics but also (and more importantly)
your failure to understand cause and effect in essence skill issue.
I was walking, not running. I've been looking through forum posts and you people always assume crap about players complaining that isn't true. Guess I can be glad that you didn't accuse me of sneaking everywhere.
I've also gotten one-shot while walking through a doorway. As in I'm walking, use one move to get in the doorway, then get one-shot during my turn before I can use my second move to back out.
There are posts describing it as a bug back in early dec and people saying devs were going to fix it. Were they right or you?
"muh superior knowledge of game mechanics"
"The only way I could have avoided this is sprinting behind a wall"
"by a servant with a crossbow as their literal first move after losing invulnerability"
please stop being bad faith if your post includes terms like sprinting and the end of turn I am going to assume thats what you did.
As to your second point I've never had that occur in my 100+ hours of playing so I'm going to assume its a rare bug and chalk it up to that
I honestly dont even want to engage with you any further you seem very unhinged and angry so I hope venting for whatever reason helped
I have survived a crossbow shot from a warped-in moon quasimorph before. I can't tell you how and I don't even remember what armor or character I was using, but it did cause damage. There's no way to prove this without having recorded the run as it happened but it IS possible.
So not necessarily a "skill issue" because surviving what's almost always a one hit kill is 10% putting yourself in the best possible position and 90% luck but you don't need to get so ♥♥♥♥♥♥♥ angry over it.
This is merely an idea as I don't know ♥♥♥♥ about game design but I personally dislike the concept of makeshift or improvised weapons being stronger than they should.