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1. The condition to get the item is simple, you have to reach the item value with your accumulated trade points / each trading session. (finishing misso's for the corporation + barter items at their zones) if you want to get class chip you need to reach the chip trade value just for the represented chance for a roll. To my understanding: if you initialized an exchange with a 1000 "value" and the chip cost 400 you have 2 rolls (400+400=800 << 1000) for the chip... if the roll was successful the chip value will be deducted from your exchange budget and you get the chip, if the rolls fail the system rolls for another item until your exchange budget got depleted.
2. value indicator... green ↑ arrow means that particular station willing to trade the goods in question for a higher price, red ↓ arrow means lower price... the = means base market value...
3. personally i trading for items not for profit... what i mean: if one of coreward station gives me 300 unit for my gold bullion but SNB only 230 i still choose SNB because has better loot pool. The time frame how offten changes ? I have no clue. i assume similar as the contract's do so between 29-22 ish days ?
4. Better item depending on the corporate technology level and your affinity whit that corporate ( the number next to the lil smile/neutral/angry face) Basicly the tech level dictating if the corporation have new shiny thing in their loot pool or not... The affinitty dictating if the corporate willing to "sell" you their new shiny thing or not...