Quasimorph

Quasimorph

Dr.Rabies Jun 18, 2024 @ 8:30am
Procedural generated maps + Random missions?
Hello, does this game include the features above? I am thinking about buying it and would like to see if it has replayability or not.
Originally posted by dyra55:
Yes, missions are generated at random and they feature procedurally generated maps
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dyra55 Jun 18, 2024 @ 8:32am 
Yes, missions are generated at random and they feature procedurally generated maps
Dr.Rabies Jun 18, 2024 @ 8:46am 
Alright thank you for the answer, do you recommend it?
dyra55 Jun 18, 2024 @ 8:52am 
Originally posted by Dr.Rabies:
Alright thank you for the answer, do you recommend it?

If you like looting in a turn based roguelike i would recommend it

It's also a bit unique in a way by featuring "extraction" twist, you can lose everything you carry into a mission if you die but if you manage to win and extract you get to keep all the loot you carried and store it at your base which you can use for next missions
Dr.Rabies Jun 18, 2024 @ 8:57am 
I come straight from darkest dungeon and battle brothers, I love Turn based tactical games, just wondering about if it's worth it and the development is going on well, because for example in Zero Sievert the dev messed up the game and butchered it and the development cycle is very very slow which lead me to delete it from my library.. :brotherskull:
dyra55 Jun 18, 2024 @ 9:00am 
Originally posted by Dr.Rabies:
I come straight from darkest dungeon and battle brothers, I love Turn based tactical games, just wondering about if it's worth it and the development is going on well, because for example in Zero Sievert the dev messed up the game and butchered it and the development cycle is very very slow which lead me to delete it from my library.. :brotherskull:

Updates seem to come every few months and devs are responsive to feedback, they're more active on discord than on steam forums though

Next one is around the corner and is planned to come out at the end of June
Last edited by dyra55; Jun 18, 2024 @ 9:02am
Dr.Rabies Jun 18, 2024 @ 9:03am 
Alright thanks a lot for the feedback appreciate it a lot :steamhappy:
Papaya Jun 18, 2024 @ 12:30pm 
Originally posted by Dr.Rabies:
Alright thank you for the answer, do you recommend it?

This is definitely not akin to darkest dungeon or battle brothers. It's more like xcom. To be honest when I just bought it and tried for a bit I didn't like it but then I rebound movement keys to WSAD, learned how the 3 stances work, when to sneak and when to run, learned the value of items and game mechanics and now I can definitely tell you this is a great game. Hopefully next patch will improve on the balance of the space aztec ranged weapons and then it's golden.
Dr.Rabies Jun 18, 2024 @ 2:05pm 
Originally posted by Mongol:
Originally posted by Dr.Rabies:
Alright thank you for the answer, do you recommend it?

This is definitely not akin to darkest dungeon or battle brothers. It's more like xcom. To be honest when I just bought it and tried for a bit I didn't like it but then I rebound movement keys to WSAD, learned how the 3 stances work, when to sneak and when to run, learned the value of items and game mechanics and now I can definitely tell you this is a great game. Hopefully next patch will improve on the balance of the space aztec ranged weapons and then it's golden.
Similar to them with the grimy atmosphere and in brutality how the game always tries to kill you which is my thing, But this is basically more like Tarkov. I am currently watching videos on Youtube about it, it seems it has cannibalism and those stuff lol
pgames-food Jun 18, 2024 @ 3:13pm 
hi its got tons of cool stuff :)
your attacks can cause different effects on the enemy (like in battle brothers) and you have a good chance to pick up either what they were using to attack you, or at least something else which is useful that didnt break, such as food, and a knife etc.

its similar to zero sievert as in whatever you kill, you can usually interact with it if it leaves a body behind (to carve/search/loot etc), (and the coolest thing is that your bullet can still hit things you aim at, even if your mouse cursor is "slightly behind" the enemy, without any fall off damage :)

for me, i love the way i can try and make the best use of all the resources available, which often includes scrounging up low durability items from the enemy and ammo and putting it to good use against another enemy :) and then extracting and learning new recipes to make things

(its also very tactical, in the sense that its not a rush against real time - just strategic time) :o)
Last edited by pgames-food; Jun 18, 2024 @ 3:14pm
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Date Posted: Jun 18, 2024 @ 8:30am
Posts: 9