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You are a mercenary helping your selection of corporations gain power and control. Your actions influence what corporation gets stronger.
The goal is to upgrade your ship, find chips to unlock stuff and reach the endgame.
There are some custom campaign missions but they are super hard. They further the plot
- can peek a door and then close
- can sneak to see / detect through doors
- can mine a door while retreating (and then shoot the door / make noise to attract the enemy) (but in very narrow corridors, you can only do this where you have room to go around it or have a melee weapon you can throw onto it to detonate in case you need to go that way later and they didnt step on it, eg a sniper enemy)
- you can sneak/detect them near the door, and then use a powerful / shotgun burst to blast through the door and into them :)
- you can open from an angle, throw in a grenade, and then close and lock it (but if thermal you risk burning loot on the ground)
- you can melee damage the door a few times (to weaken it) and then shoot through it (but i think flamethrower wont go through any more, but havent risked it yet)
- you can spill fuel on the ground near the door, and then when the enemy goes near it (after luring them in some way) you can shoot the ground with dragon volley shells to set it on fire etc :)
actually that reminds me of Die Hard :)
"hanz, scheiss den fenster" -
(puzzled look from hanz)
"Shoot - The Glasssss"
Breaching charges you can put on doors would be a great strategic option.
You wouldn't, you'd use it to clear a chokepoint with a ♥♥♥♥ ton of enemies behind it at the expense of blowing up the doorway and giving anyone who didn't die in the blast a clearer shot on you. It should be an option, not something you use on every door. Making them take up two slots (and MAYBE stack up to two only if they couldn't be crafted) would keep them situational.
where the player needs to carry a 1x1 controller, but can still carry the usual stack ox 1x1 x3 mines (but when they "use" or "activate" the controller, all of your placed mines go boom :)
(if done 1 at a time you can have more control that way, or use it for big bosses) :)
survive!