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I myself am still below tech level 10 on all corpos and currently busy farming clone chips. Those are quite the hassle too.
If you mean the old list of items that could be bartered with/for, I agree. As-is, weapons, armor, and consumables appear valuable because they have a credit value, but nobody will take them in as trade items, making their actual value 0 credits.
pre .8 Old system:
You'd exchange a bunch of items for a certain value that "bought" items randomly off the faction tech list that were allowed to you by rep. I have only played in .6 forward, if it was even more different in the past I am not aware.
.8 New system:
You exchange a bunch of items for random items off a preset list determined by the faction (low rep) OR for trade points you use to buy those items.
My suggestion - let you choose which system with a toggle on the trade window. In addition to your suggestions.
I am still of the view that there's functionally no difference between pre- and post-0.8 bartering because both are mechanically the same. Only what can be bartered for and with has changed, and expanding what is actually valid for economic exchange is all that is necessary to reconcile the old with the new.
It's also a valid method for fixing the issues I originally outlined.
Access to faction chips, from a more reliable source other than successful completion of a mission (of which is a rather small chance to receive one) would be appreciated by the masses, considering they are required for the more rewarding upgrades of weapons and or armours!
If you don't want to/can't do that due to tech level, then mixing and matching Tezctlan chests/helmets with Legend pants/boots is better than just Legend alone for fighting Tezctlan. Or you can just run Percy + Hardened perk for bare minimum poison resistances. Q-Rifles might still ruin your day, though.
Anyways, back on topic: That's basically my point by insinuating that "Korean MMO players find it hard to obtain" in regards to faction chips. I'd elaborate further, but I have already belabored my points enough.
One of the reason i mostly boost low price items (100-600 trade range value)
later onbes coudl stay rare