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You didnt took Cold damage, you took POISON damage. Venus weapons changed their damage property.
I just spent a hour on that Venus heresy.
Only to die by a stupid quasi dog that turned a corned because i was surprize surprize Burning.
I explored almost the entire map to find the stupid shuttle and in the end when i died one room away from the shuttle i came back naked and typed
"Finish_mission" and voi-♥♥♥♥♥♥♥-la.
GOD forbid there exists such a novel thing as "Checkpoints" whoever will think of such a thing!
But game hard this good! Gitt gud huuuu!
May you be locked in a room with that centaur thing that was injected with concentrated viagra.
If you came to the real world you will scream when i shoot a shotgun into your face.
Upgrade system sucks anyways, you can make 1 weapon absolutely broken while the rest are garbage is not a good mechanic, I never said the game was too hard or not simple I say the mechanics suck.
Like ur saying the game is easy because of a cheese build. A game feeling like sh1t without a cheese build is a poorly balanced game.
Have you dismembered a poor guy with a single pistol shot? Similar thing happened to you. Carnage pattern offer no protection against poison.
Also I doubt it was a single shot, it was a multiple shot from Serpent's Mouth or Q-Shotgun. The wounds given by poison damage increase the next incoming damage, so you could die from a burst+crit even with some protection.
Mix some dodge and armor against teztclan and you will be fine.
About quasimorphs resisting multiple shots. The recent update is giving some defense to demons scaling with q-meter, and that was quite extreme, so I agree with you. Right now it require a high damage weapon to deal significative damage against them and there is not too much of such weapons early game unless melee.
Before the update the quasimorph was a joke that could be disintegrated with a shotgun but that is not true anymore.
I am playing without Armory/Weaponry and I can still find success against them, so you can too.
It is really not about even how broken it is more about how unfun and boring the new mechanics are. Also it is specifically the Venus story mission im talking about why the ♥♥♥♥ is it a starting mission then you face a 4 step level with only ladders to get you up and enemies camp specifically on the ladders killing you unless you have a nade that explodes on impact. I went through the durability of my shotgun 4 times...
Venus quasimorphs are weak to pierce damage.
Spoiler on cheatcodes maybe?
The full release of the game will be close to perfect so its just a creative proces at this point.
I am sure they will introduce stronger enemies and more mechanics to smooth out the experience.
This version is more mid tier player friendly.
All experienced players will say the game is too easy now.
The experienced players mostly complain about loot rng.
But the perspective of the game is to have a lot more locations.
The game is balanced around generating missions for/against certain factions
it started and is advertised mostly as a roguelike
currently it plays likea looter shooter
the RNG grindheavy ressources and upgrade parts remind me more of an mmo
the bartering and travel /mission timer parts are genuinely just unnecessary annoyances the way they currently are to me
i kinda feel sad about the people who got the game in the first place as an roguelike
because ive seen someone in this discord right before the 0.7 patch dropped concerned about the games direction
worried that it would turn out like another game that started promising had a great direction for a while then suddenly became a totally differrent game and he felt scammed
and i can clearly see where his worries originate
the idea of "clones are replaceable just run into a mission blind to find out what will kill you and what you need to bring to do this mission"
is just a cheap excuse at this point
for how few reliable information this game offers
and reminds me of fallout 76
"there are no NPCs, everything is made by real players"
welp im not a big roguelike fan myself and dont care too much about the games direction tbh
it is currently easy as ♥♥♥♥
its not even punishing anymore
just very bad RNG design
unjustifyably bad
Solving the game isn't the fun part, its the journey. When I finally mastered Spelunky, (to the extent that I wanted, eggplant run wasn't a fun idea for me) and did what I wanted to do. It was over. The game hasn't been opened since.