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Perks look like this in the save file:
{
"CurrentExp": "10",
"ExpPerAction": "2",
"LevelUpActionType": "ShotRangedWeapon",
"MaxExp": "150",
"NextPerkId": "cqc_specialist_legend",
"Parameters": [
{
"FloatVal": "-0.3",
"Name": "FScatter",
"ValType": "Float"
}
],
"PerkId": "cqc_specialist_master",
"PerkType": "Passive"
}
Look for "ExpPerAction", which determines how much Xp you earn and change it to the value you want.
This change will only affect a single character's perk, and if they die and save the game, the change you make for that character will be erased.
For example, if you want to modify a specific perk that your characters already have (this example is from "cqc specialist"), you have to find each instance of this perk and modify it.
I haven't tested this so I can't guarantee it will work, but you could definitely try this.