Quasimorph

Quasimorph

Elhazzared Mar 28, 2024 @ 3:26pm
Demons need a nerf (well only 1 weapon really)
I don't know the name of the weapon but it's the rifle like weapon that firest 2 shots per action. The problem is that it deals insane amounts of damage. Once one enemy spawns with that it's game over. Even with a full glory set which has some cold resist and even bonus resist from tunel rat what happens is that thjey almost always oneshot the player as soon as they fire or if the player is VERY lucky they will survive the first shot (well 2 shots since it firest twice per action) they will be almost dead with like 98% cold debuff and then they use their second action to fire again and it's GG.

This is the only weapon I've had a problem with so far. Everything else I can take a couple shots, melee depends, there are some really scary weapons but melee I can at least try to kill them before they close in, it's only that weapons and it's especially punishing because it doesn't matters if it's a 1 skull mission or 5 skulls, they apear anywhere and they end the run instantly.
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Showing 1-15 of 19 comments
Fastbiter Mar 29, 2024 @ 2:24am 
Quasimorphs from Venus are dangerous guys: they are incredibly tenacious, numerous and cause enormous damage. Missions against them can be considered one (by me at least) of the most difficult and exhausting missions that require preparation.

The "Glory" set in total has low cold resistance (16?) - this is not enough when a projectile from quasimorph rifles hits ~20-30, excluding crit (and frostbite increases the chance of taking a critical hit), and will only save against their pistols (10-20). It is better to use the Frame (by Daydream or from some enemies), Pattern Shadow set (by AnCom), or at least the robes from the Church of Revelation - they will provide high resistance to cold to survive a volley or two or even more.

As a weapon, I recommend using SBN or Church energy weapons (those that do not require ammunition), because they inflict penetrating damage, to which quasimorphs from Venus have no resistance. For example, I really liked the SBN shotgun, and it appears quite quickly. Therefore, as an operative, I recommend taking Francis and 0-2 repair kits in case the enemies do not drop shards for repairs. You also save space in your inventory for loot :)

You should also beware of the emerald maidens, because they attack 3 times, and their melee weapons cause enormous damage and can amputate a limb with a blow (including the head, chest, torso, so it can potentially oneshot you) even with high resistances. Exercise extreme caution when going nto rooms and around corners, and don't shy away from destroying doors or walls from a distance, as they may be waiting for you in ambush.

And take some food
Last edited by Fastbiter; Mar 29, 2024 @ 10:26am
Fastbiter Mar 29, 2024 @ 2:49am 
if you go on a mission on Venus and its satellites against other corporations, and you are wearing armor that is inappropriate against local quasimorphs, and a person with a cold rifle materializes in front of you, then try to:
1) get out of his sight around the corner/door.
2) break the distance by more than 6 cells - they don’t shoot that far.
3) take better cover. It's better to hide behind a concrete shelter or a heavy box than behind a shelf or chair - this will reduce the number of prayers you need to say so that you don't get hit ;)
4) no shelter? your legs are broken and you can’t run around the corner? Take out your most powerful weapon, turn your rifle/shotgun/smg on full-auto and press the trigger! Maybe the enemy dies before its turn or gets stunned. No? My condolences.
Last edited by Fastbiter; Mar 29, 2024 @ 2:51am
pgames-food Mar 29, 2024 @ 2:59am 
yeah take me along, i'll help you :lunar2019piginablanket:
Elhazzared Mar 29, 2024 @ 10:23am 
The point is that no armor has yet appeared that is usable against cold while still being good against blunt, pierce and cut. I've seen the frame which has 10 cold per piece but no pierce so if I bring that I'm going to die to any piercing guns very easily.

The point I'm trying to make here is, even without armor, generally no enemy will kill you in one action when you are full HP. Usually not even in 2 unless it's burst attacks and again, no armor. 16 armor is not a lot, but it's not nothing either, generally with 30 you get close to no damage from most weapons which means 16 should still mitigate a significant amount and the rifle which fires 2 shots per action should never be anywhere near killing the player with a single action, even more so with 16 armor. This is so far the only struggle I've had (other than consistently getting decent backpacks) with the game and it's completely out of tune with the rest of the game. I literally go through 4 skull missions and even with demonic presence so long as those guns don't come into play, I can deal with it, even with letting the incursion max out I can still kill all the demons and the boss when he finally shows. This gun has a completly disproportional amount of damage to everything else and needs to be addressed.

Also it is kinda hard to know who to work for because there is no way of knowing what are the full reward list for each faction. There should be a resource like an in game enciclopedia that tells what every faction trades/offers at max rank.
pgames-food Mar 29, 2024 @ 11:29am 
hi usually for me, i use this mixed set of armour items (if i am able to)
https://steamcommunity.com/sharedfiles/filedetails/?id=3202316224

but if i go up against teztclan, i usually swap out the helmet or boots for something that gives cold and poison protection, (but usually only swap to it when fighting ranged quasis, or spiders, because usually its the melee quasi's which do the most damage in my early games so far.
Just A Chill Goy Mar 29, 2024 @ 3:08pm 
You can get very high cold defense in game that isn't the issue. I just ran a test the stat is ignored completely.
MinenSpecht Mar 30, 2024 @ 2:43am 
Originally posted by Elhazzared:
The point is that no armor has yet appeared that is usable against cold while still being good against blunt, pierce and cut. I've seen the frame which has 10 cold per piece but no pierce so if I bring that I'm going to die to any piercing guns very easily.

Did you try 'Carnage Pattern' armor?
Elhazzared Mar 30, 2024 @ 3:01am 
Originally posted by MinenSpecht:
Did you try 'Carnage Pattern' armor?

Haven't seen that armor drop yet.
MinenSpecht Mar 30, 2024 @ 5:20am 
Originally posted by Elhazzared:
Originally posted by MinenSpecht:
Did you try 'Carnage Pattern' armor?

Haven't seen that armor drop yet.

16 resist in blunt/pierce/cut/fire/cold/beam for body and pants. 14 for helmet and boots.

Its RealWare armor that shows up when the corp reaches like 20k power.
Elhazzared Mar 30, 2024 @ 5:30am 
Originally posted by MinenSpecht:
16 resist in blunt/pierce/cut/fire/cold/beam for body and pants. 14 for helmet and boots.

Its RealWare armor that shows up when the corp reaches like 20k power.

Which means that I am nowhere near that. The highest any corp has right now is 3.5K, they are barely starting to unlock the second tier of gear and it's only 1 or 2 corps doing it. I also have no idea which corps to farm because I have absolutely no way of knowing the rewards for any specific corp so I've been going at the ones that give the only thing that matters right now, 3 row backpacks because without loot there is no progression.

Still, I don't think demons with these guns should be spawning so early. The moment they show up the player is dead, if we try to run, they move just as fast and eventually we run out of cover and then we die. This is not counting the times you go around a corner and there is on there that immediatly claps you.

Yes, the player can suffer his way up, constatly losing gear every time one of those demons appears but I think it would a much more enjoyable experience for everyone if guns that oneshot the player were not involved in the game until the player actually has the abillity to resist being killed that easily.
CrimsonJade Jun 30, 2024 @ 2:14pm 
Imo the ones with 2 round burst aren't the issue I can't remember which baron it is but his weapon is 3 round burst 20-30 default and I run an extremely high resist build on casual days so at the lowest I have like 20resist to any given type and around 80-90 in the basic ones, even with that and being at full 150health I get one shot lol, I get the game is supposed to be difficult but even a baron shouldn't one shot on full health with 40resist at range, I even tested a few times on another save and everytime he simply one shot me I can't remember the baron's name though as I don't make a habit to remember them
Petresko Jun 30, 2024 @ 2:46pm 
The quasi are a lot more manageable now with armor and weapon upgrades. Elhazzared I'd recommend giving this update a shot.
Elims Jun 30, 2024 @ 2:49pm 
You can make your own solutions with Weaponry/Arsenal.
zverozvero Jun 30, 2024 @ 2:57pm 
They are but early game with demon-rez giving 10 defence per level (10 and 20 res to all) makes it a bit trickier early game.
Or atleast it should make cause Nobilis fell apart from 2-3 bursts of shotgun pistol despite cut deffence 20. Wonder if it actually applies.
phoagne Jun 30, 2024 @ 10:08pm 
Originally posted by DraconicWarlord:
Imo the ones with 2 round burst aren't the issue I can't remember which baron it is but his weapon is 3 round burst 20-30 default and I run an extremely high resist build on casual days so at the lowest I have like 20resist to any given type and around 80-90 in the basic ones, even with that and being at full 150health I get one shot lol, I get the game is supposed to be difficult but even a baron shouldn't one shot on full health with 40resist at range, I even tested a few times on another save and everytime he simply one shot me I can't remember the baron's name though as I don't make a habit to remember them
Are you sure you have 20 poison res? Venus baron deals 20-20 poison damage, crit damage 150%. Some poison wounds increase incoming damage - but you have to get these wounds first.
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Date Posted: Mar 28, 2024 @ 3:26pm
Posts: 19