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My advice would be to play 2-3 missions on Mars & its satellites to learn the very basics, make sure to prioritize bringing back items that reduce the q-meter (morphine, kosmos cigarettes, alcohol), and then move on to missions that help the factions you want to align with.
Speaking of factions, you decide which factions you want to help based on your own tastes. They are not all equally powerful, but none of them are so bad that working for them long-term will harm your run. As they gain power and technology, the rewards they will give you for successful missions and trade will increase in quality.
Most people usually decide on 2-4 factions they want to align with, and then stick to them since factions scale with time. Their technology & power ratings grow with successful missions, whether you participate in them or not, so if you help a faction become really powerful and then go up against them, you will face stronger enemies (but they will also have better equipment, so it's just a high-risk high-reward scenario, not an automatic loss).
Angering a faction only really has consequences over trade and mission rewards. If you have a relatively neutral reputation, they might not trade you their best items (whether those are available depends on their technology level, on a side note), and if they hate you, you won't be able to access their trade hubs at all.
This game wants you to try again and again until you find the way to fix your mistakes or exploit the game mechanics. The factions won't stop growing for you so the longer the game goes on, the harder the mission will be because they now have better gears. So just hop to other planets and try the mission with the freebie kit. In my playthrough, I finished 2 missions on mars then went to live on the moon using the freebie.
About choosing faction, just look at their gears they offering you and consider which one you want to use because that's what you'll get from helping them doing missions.
The more bases they have, the more tech they will gain each week and the higher gears they will give you so keep an eye on *conquest quests*.
Don't worry much about losing rep. You can always gain it back by helping their missions. You're mercenaries, you only royal to the rewards not to the causes or ideologies. But betraying big techs later on is quite a hassle. Because you won't be facing a chump with a homemade pistol, you'll be facing power rangers or kill squads so keep this in mind before backstabbing them. Takes a very long in-game time to be in that kind of state By then your storage are definitely full with tons of gear and the starter kit is still enough for you to finish the mission.
Just beware of a system being monopoly by one faction except you really want to see them conquer the entire star system. In my game, I helped Tetzclan too much that I have to go full Spanish on them so the other factions can grow. It's kinda boring than anything else.
thank you for the advice!
thank you! I'll keep all of that in mind!
i usually like planning out missions and systems based on what (or where) i want to trade next, but sometimes those stars dont always align perfectly :)
Yes, this is also good advice for new players : don't be afraid to take up missions for factions you feel indifferent about if they're right there, your preferred factions have no missions you can reach, and/or the mission that's right there seems like an easy job. You have infinite storage space on your ship, so you could always be grabbing more stuff.
Edit : unless you've decided you want to work with Tezctlan long-term, avoid working side jobs for that specific faction though. These guys scale way harder than the rest and they *will* conquer the entire solar system in a few years if left unchecked, or helped doing so.