Quasimorph

Quasimorph

Explain melee to me please
So
I want to play melee builds
And struggle alot
I'm new and on earliest early game and currently can't do anything
I get killed mainly by 2 things
This stupid bullet sponge robots with Enigma PT that won't let me to get near them, and kill me basically in 1-2 shots and i can't shot them either cause they're too resistant to bullets
And large ammount of quasimorphed himans with clubs, they just overhelm me and i still can't understand how to deal with them cause they seems to have more action points than it look like or something
I saw that they can move 2 tiles but sometimes they move 2 tiles and still attack me

So What am i doing wrong? or game is basicaly force you to play only guns?
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Showing 1-4 of 4 comments
superBlast Dec 3, 2023 @ 6:40am 
Melee builds are 100% viable. It's how I play most of the time with a gun only as a backup weapon when I need range (the one time I used guns outside the tutorial it went terribly). I'll let someone else explain how the game, or you can browse the new player tips thread floating around.
Originally posted by superBlast:
Melee builds are 100% viable. It's how I play most of the time with a gun only as a backup weapon when I need range (the one time I used guns outside the tutorial it went terribly). I'll let someone else explain how the game, or you can browse the new player tips thread floating around.
Can you atleast suggest me who ishould use to melee builds? i used infection resisted agent until just thrown away any ideas about melee cause it was unusable for me
inotna2001 Dec 3, 2023 @ 8:09am 
-Use sword type weapons, they have multi-hit that hits 3 times per action, that means on normal stance you can hit for 6 times per turn, or 9 times per turn in running stance. Though it has accuracy penalties but you'll see that it won't be a problem.
-Against melee enemies, let them come to you, you can see how many actions each enemy has by right clicking on them.
-If they have one action, they can only move or attack but not both, you can then position yourself one square away and wait for them to be adjacent then hack away. If they are not dead, move back one square and they'll be adjacent to you again. you can repeat the process.
-If they have two actions, they can move twice, attack twice, or move once and attack once. You can then position yourself two squares away and wait for them to be adjacent. Use running stance so you can attack once and move away two squares.
-Against multiple melee enemies, use doorways to funnel them to force a one on one fight.
-The robots are weak against cut damage which is most melee weapons and normal shotgun shells.
Last edited by inotna2001; Dec 3, 2023 @ 8:10am
Red Bat Dec 3, 2023 @ 1:38pm 
Melee is very risky in my experience. If I'm not playing as the chick who gets extra melee damage, I usually find it more worthwhile to just burst fire someone at point blank rather than risk 2 misses and a low damage hit only to get torn apart next turn.

You can stack bonuses and use better melee weapons to pretty much one shot most enemies in melee though. Kind of feel like you either go all in with melee, or you are better off just throwing them.

You need the chick who doesn't get infections, and you take the class with perks that boost melee damage. Even then it's probably not worth it to rush into melee around 50% of the time and instead try to wait until you can move forward with sprint and get 2 melee attacks off. There's also going to still be some enemies that aren't worth engaging in melee because they are too dangerous to get close to.
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Date Posted: Dec 3, 2023 @ 6:12am
Posts: 4