Quasimorph

Quasimorph

mods supported when?
game too suffocating in it's current state, obviously that's as intended but no game is perfect or even good without a little tweaking. Need more backpack for my little doods to collect beeswax and noms.
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Showing 1-7 of 7 comments
CrucibleOfHate Jan 4, 2024 @ 9:57am 
I'm going to give you a little edited quote: "No game is... good without a little tweaking." This is not out of context, "or even" means exactly that. I'm... fairly certain.. that you don't mean that. That would be a very strange take to have.

Mods would be very cool though, yes.

May your beeswax be noms.
phoagne Jan 4, 2024 @ 12:14pm 
Only if closer or after the 1.0 release. Dev Tools has to be upgraded first.
Moisesjns Jan 5, 2024 @ 3:00pm 
Im gonna want a mod where they say " Profits are looking good this year" more often.
pgames-food Jan 5, 2024 @ 6:55pm 
Originally posted by Mosesjns:
Im gonna want a mod where they say " Profits are looking good this year" more often.


hehe, i think a dialogue sequence like this would be cool:

enemy 1: "i wanna tea, Make-It-Tetley" (existing speech)
enemy 2: "we ran out" (new speech from human guy that says "till i get what i want")
enemy 1 "aw-aw-aw" (existing speech when quasi slaver gets killed)

:lunar2019grinningpig:
Last edited by pgames-food; Jan 5, 2024 @ 6:58pm
Soviet47 Jun 8, 2024 @ 9:20am 
when mods become available I will fill that game with weapons
hotzone168 Jul 1, 2024 @ 12:15am 
mod support/workshop is up, workshop is currently empty though.
phoagne Jul 1, 2024 @ 1:35am 
Originally posted by hotzone168:
mod support/workshop is up, workshop is currently empty though.
People only started to figure out how to do mods. You can see the progress in our Discord[discord.gg].
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Showing 1-7 of 7 comments
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Date Posted: Jan 4, 2024 @ 5:04am
Posts: 7