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Huh? There's significantly more content than the demo.
1. Only class that have +Health perk, this alone makes the Scout of Hades a S+ class;
2. Every other skill is easy to level up;
3. Best class to have a itchy trigger finger, less spread = faster kill times);
5. You can raise accuracy by shooting, wow;
4. Its a starter class.
Any other class besides the Hades Scouts will hinder you. IT WILL HINDER YOU in any way or the other. You need to go out of your way to get hurt to level up some skills and theyre AVERAGE AT BEST.
In the end you only got one Class thats good and i already see them nerfing it instead of buffing the other classes because devs today suck big giant balls because its all about how they want you to play their game not the way you want to play their game.
The other classes are findable brain chips you can find out in the field. You start with 2 but can go to 6. Im personally loving this sort of "heavy gunner" class I found out there.
Yeah, that's the impression I got from playing. The scout has the highest utility and outperforms any other class. Just by using guns you get a max 20% to all range attacks, blows anything else out of the water. Phoenix needs energy weapons, which are hard to get ammo for, all for what? Reduced reloads and a longer DOT. Tifton feels too all over the place to justify using it over scout and it's 20% acc increase.
Haven't found the others, but it's probably the trend with the rest.
*laughs in Phoenix flamethrower/plasma rifle maniac*
No, the scout of hades is just the easiest to use because its not specialized to use a single weapon type and its more resilient than the others.
But for example the tunnel rat class has a passive for shotguns, and there's a character that has + range passive. If you couple them together with the best shotguns the shotgun suddenly becomes passable at midrange, almost like a rifle (i still wished they had less scatter or there was a shotgun with less scatter, but its pretty viable)
Blade of eclipse+isabella will never run out of food due to cannibalism and in fact gets a long lasting and huge damage boost.
Everything has a niche but i only 4 classes so far so i can't talk for each one, ghost seems a bit lackluster though.
https://imgur.com/a/4NqYcx7
1- Scout of Hades is the default, makes you good with pistols shotguns and smgs
2- Eclipse Blades now only have melee buffs (i think they used to have last bullet in demo but not anymore)
3- Tifton's Elite has a - shooting scatter passive for rifles and machineguns, dmg passive for all weapons, a melee passive, and a grenade passive.
4 - Tunnel Rat has a shotgun dmg passive, a passive that increases loot from corpses, and other stuff i think is inconsequential or doesn't synergise with the shotgun.
5 - Phoenix Brigade(dier) is a weird class, uses fire weapons (firethrower, incendiary ammo and grenades) because it has a passive to increase duration of enemy inflamation, has a passive to do more damage to cover, a passive to reload energy weapons faster (laser gun/rifle etc that use batteries)
6 - Spaceborn Ghosts has a lot of defensive passives, dodge resist regen, but on the offensive side can use any gun all the same because it doesn't have any weapon specific passives, on the flipside the offensive passives are a bit lackluster, last bullet (short duration accuracy buff when out of bullets), athletics (less accuracy debuff when sprinting) and reserves (knockback)
So 1- short range guns 2- melee 3- heavy guns 4- shotguns 5- laser and fire 6- no specialty (probably better with fast reload for last bullet)